haiku/headers/private/app
Fredrik Holmqvist 9edb207fab Fix for bug 6991, replace registrars timer tick
Registrar schedules an event every second to do
fRoster-CheckSanity(). This uses 2.5% cpu on my machine
when idle. Changing it to five seconds lowers it to 0.1%

waddlesplash then pointed me to this bug which changes it
to watch for team deletion and call fRoster->CheckSanity()

As I know little in this area, it's mostly based on what
LaunchDaemon does in MessageRecieved.

Change-Id: Ie69f9399cab41d2d492d469b5d3dc88e6080c15c
Reviewed-on: https://review.haiku-os.org/c/876
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
2019-01-24 18:57:50 +00:00
..
AppMisc.h AppMisc: correct param name in docs, silences warning 2016-04-27 11:10:33 -07:00
AppServerLink.h * Added BString version of LinkReceiver::ReadString(). 2005-11-07 16:14:05 +00:00
ApplicationPrivate.h Revert r39462 because it was not really binary compatible. 2010-11-17 22:19:09 +00:00
DesktopLink.h * Added private methods get_app_server_port() (that stores the server port, 2009-12-01 07:53:09 +00:00
DirectMessageTarget.h Made DirectMessageTarget's destructor private to avoid potential future 2008-03-06 00:36:31 +00:00
KeyStoreDefs.h Add generic unlock key setting and removal. 2013-03-05 11:04:57 -05:00
LaunchDaemonDefs.h launch_daemon: Added basic logging facility 2018-04-25 10:10:43 +02:00
LaunchRoster.h launch_daemon: Added basic logging facility 2018-04-25 10:10:43 +02:00
LaunchRosterPrivate.h launch_daemon: Improved target support. 2015-07-22 20:41:51 +02:00
LinkReceiver.h Fixed various errors/warnings reported by cppcheck: 2010-02-08 22:50:38 +00:00
LinkSender.h * Make sure LinkSender knows team ID of receiving team; this fixes the >64k ServerLink transfers. 2010-04-11 14:26:19 +00:00
LooperList.h Declare BLooperListIterator in the right place. 2014-01-10 22:31:37 +01:00
MessageAdapter.h BMessage: implemented KMessage reply. 2015-05-13 23:06:51 +02:00
MessagePrivate.h BMessage: implemented KMessage reply. 2015-05-13 23:06:51 +02:00
MessageUtils.h headers: Remove some extra semicolons. 2018-12-09 23:00:47 -05:00
MessengerPrivate.h Various whitespace cleanup only. 2015-09-05 16:09:33 +02:00
PortLink.h Remove unused PortLinkRef again. 2010-08-17 23:27:22 +00:00
RegistrarDefs.h Fix for bug 6991, replace registrars timer tick 2019-01-24 18:57:50 +00:00
RosterPrivate.h launch_daemon: Fixed preregister consequences. 2015-11-11 16:04:02 +01:00
Server.h The beginnings of a launch_daemon for Haiku. 2015-07-22 20:39:47 +02:00
ServerLink.h * Make sure LinkSender knows team ID of receiving team; this fixes the >64k ServerLink transfers. 2010-04-11 14:26:19 +00:00
ServerMemoryAllocator.h * Header cleanup. 2011-06-24 18:22:02 +00:00
ServerProtocol.h Support for configuring screen backlight 2017-11-21 09:12:18 +01:00
ServerProtocolStructs.h View: move BAffineTransform out of ViewSetStateInfo. 2018-05-07 07:02:57 +00:00
ServerReadOnlyMemory.h Fixes Success/Failure colors in Appearance 2016-11-14 19:47:29 +01:00
SimpleMallocIO.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
TokenSpace.h * Reinitialize global locks after a fork (at least those in the Application 2011-10-29 21:17:59 +00:00