haiku/headers/private/input
Axel Dörfler 128ddaa3e3 Some work on the input_server:
* Rewrote event handling: instead of writing every single device message to
  the event port, they are just queued in a list, and the event loop is only
  notified if necessary (ie. if a notification has been sent already, new
  events are just queued up until the input_server found the time to process
  them).
* This also fixed a big memory leak: every message processed by EnqueueDeviceMessage()
  (IOW every key or mouse event) was leaked!
* no longer abuses gInputMethodListLocker to lock the method event queue
  (it now uses the standard event queue lock).
* removed the completely superfluous, weird and decelerating event caching mechanism
* tried to find a better distribution of work between _SanitizeEvents(),
  _MethodizeEvents(), and _DispatchEvents().
* HandleSetMousePosition() now only does what it's supposed to do (this currently
  causes the mouse to jump at the start, though).
* now uses the "Message4" for message sending if available.
* fixed "kb_mouse_settings.h" to include all headers it needs.
* some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14966 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 17:25:58 +00:00
..
cbuf_adapter.h moved cbuf_adapter.h from ps2mouse directory 2004-10-07 15:03:59 +00:00
InputServerTypes.h * Introduced a new handshake between input_server and app_server, and some 2005-11-15 19:59:53 +00:00
kb_mouse_driver.h added a tablet_movement struct 2005-04-20 21:53:21 +00:00
kb_mouse_settings.h Some work on the input_server: 2005-11-16 17:25:58 +00:00
shared_cursor_area.h * Introduced a new handshake between input_server and app_server, and some 2005-11-15 19:59:53 +00:00