954a0a0c33
* Also implemented recording DrawString(string, length, BPoint[] locations), which was previously not recorded at all. * Also implemented playing back recently added drawing commands in PicturePlayer.cpp. I don't quite understand what this is actually used for, but it seemed it was forgotten. I just followed the pattern already established in the code. * The other important bit in this change is to update the pen location when it is needed while recording a BPicture. Often the BView will use PenLocation() in order to transmit drawing commands to the app_server which use absolute coordinates only. This isn't actually so nice, since it means the client has to wait for the server to transmit the current pen location. If there were dedicated link-commands for pen-relative drawing commands, the client could just keep sending without waiting for the server. In any case, the app_server needs to update the pen location in the current DrawState and even the DrawingEngine even while recording a picture, because some next command may need up-2-date state information, such as the font state and the pen location. * I have not yet tried to find /all/ instances where the DrawState needs to be updated while recording. This change should repair /all/ font state changes, all versions of drawing a string, and all versions of StrokeLine(). Change-Id: Ia0f23e7b1cd058f70f76a5849acb2d02e0f0da09 Reviewed-on: https://review.haiku-os.org/c/817 Reviewed-by: Stephan Aßmus <superstippi@gmx.de>
70 lines
1.9 KiB
C
70 lines
1.9 KiB
C
#ifndef _PICTUREPROTOCOL_H
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#define _PICTUREPROTOCOL_H
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enum {
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B_PIC_MOVE_PEN_BY = 0x0010,
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B_PIC_STROKE_LINE = 0x0100,
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B_PIC_STROKE_RECT = 0x0101,
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B_PIC_FILL_RECT = 0x0102,
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B_PIC_STROKE_ROUND_RECT = 0x0103,
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B_PIC_FILL_ROUND_RECT = 0x0104,
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B_PIC_STROKE_BEZIER = 0x0105,
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B_PIC_FILL_BEZIER = 0x0106,
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B_PIC_STROKE_POLYGON = 0x010B,
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B_PIC_FILL_POLYGON = 0x010C,
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B_PIC_STROKE_SHAPE = 0x010D,
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B_PIC_FILL_SHAPE = 0x010E,
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B_PIC_DRAW_STRING = 0x010F,
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B_PIC_DRAW_PIXELS = 0x0110,
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B_PIC_DRAW_PICTURE = 0x0112,
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B_PIC_STROKE_ARC = 0x0113,
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B_PIC_FILL_ARC = 0x0114,
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B_PIC_STROKE_ELLIPSE = 0x0115,
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B_PIC_FILL_ELLIPSE = 0x0116,
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B_PIC_DRAW_STRING_LOCATIONS = 0x0117,
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B_PIC_ENTER_STATE_CHANGE = 0x0200,
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B_PIC_SET_CLIPPING_RECTS = 0x0201,
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B_PIC_CLIP_TO_PICTURE = 0x0202,
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B_PIC_PUSH_STATE = 0x0203,
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B_PIC_POP_STATE = 0x0204,
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B_PIC_CLEAR_CLIPPING_RECTS = 0x0205,
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B_PIC_CLIP_TO_RECT = 0x0206,
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B_PIC_CLIP_TO_SHAPE = 0x0207,
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B_PIC_SET_ORIGIN = 0x0300,
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B_PIC_SET_PEN_LOCATION = 0x0301,
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B_PIC_SET_DRAWING_MODE = 0x0302,
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B_PIC_SET_LINE_MODE = 0x0303,
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B_PIC_SET_PEN_SIZE = 0x0304,
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B_PIC_SET_SCALE = 0x0305,
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B_PIC_SET_FORE_COLOR = 0x0306,
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B_PIC_SET_BACK_COLOR = 0x0307,
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B_PIC_SET_STIPLE_PATTERN = 0x0308,
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B_PIC_ENTER_FONT_STATE = 0x0309,
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B_PIC_SET_BLENDING_MODE = 0x030A,
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B_PIC_SET_FONT_FAMILY = 0x0380,
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B_PIC_SET_FONT_STYLE = 0x0381,
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B_PIC_SET_FONT_SPACING = 0x0382,
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B_PIC_SET_FONT_ENCODING = 0x0383,
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B_PIC_SET_FONT_FLAGS = 0x0384,
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B_PIC_SET_FONT_SIZE = 0x0385,
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B_PIC_SET_FONT_ROTATE = 0x0386,
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B_PIC_SET_FONT_SHEAR = 0x0387,
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B_PIC_SET_FONT_BPP = 0x0388,
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B_PIC_SET_FONT_FACE = 0x0389,
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B_PIC_SET_TRANSFORM = 0x0390,
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B_PIC_AFFINE_TRANSLATE = 0x0391,
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B_PIC_AFFINE_SCALE = 0x0392,
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B_PIC_AFFINE_ROTATE = 0x0393,
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B_PIC_BLEND_LAYER = 0x0394
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};
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const static uint32 kOpsTableSize = 51;
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#endif
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