haiku/headers/private/interface/PicturePlayer.h
Stefano Ceccherini 422fadc829 Moved the dummy table local to the PicturePlayer::Play() function since,
as Marcus pointed out, having it outside wasn't thread safe. Moved 
PicturePlayer into the BPrivate namespace.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21982 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-16 14:40:03 +00:00

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/*
* Copyright 2001-2007, Haiku Inc.
* Distributed under the terms of the MIT License.
*
* Authors:
* Marc Flerackers (mflerackers@androme.be)
* Stefano Ceccherini (stefano.ceccherini@gmail.com)
* Marcus Overhagen (marcus@overhagen.de)
*/
/** PicturePlayer is used to play picture data. */
#ifndef _PICTUREPLAYER_H
#define _PICTUREPLAYER_H
#include <GraphicsDefs.h>
#include <Point.h>
#include <Rect.h>
#include <DataIO.h>
namespace BPrivate {
class PicturePlayer {
public:
PicturePlayer();
PicturePlayer(const void *data, size_t size, BList *pictures);
virtual ~PicturePlayer();
status_t Play(void **callBackTable, int32 tableEntries,
void *userData);
private:
const void *fData;
size_t fSize;
BList *fPictures;
};
}; // namespace BPrivate
#endif // _PICTUREPLAYER_H