22cf66212c
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12001 a95241bf-73f2-0310-859d-f6bbb57e9c96
1701 lines
42 KiB
C++
1701 lines
42 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2003, Haiku, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: AccelerantDriver.cpp
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// Author: Gabe Yoder <gyoder@stny.rr.com>
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// Michael Lotz <mmlr@mlotz.ch>
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// Description: A display driver which works directly with the
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// accelerant for the graphics card.
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//
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//------------------------------------------------------------------------------
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#include "AccelerantDriver.h"
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#include "Angle.h"
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#include "FontFamily.h"
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#include "ServerCursor.h"
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#include "ServerBitmap.h"
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#include "LayerData.h"
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#include "PNGDump.h"
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#include <FindDirectory.h>
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#include <graphic_driver.h>
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#include <malloc.h>
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#include <dirent.h>
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#include <sys/ioctl.h>
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#include <unistd.h>
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#include <ServerConfig.h>
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#include <ServerProtocol.h>
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//#define TRACE_ACCELERANT
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#ifdef TRACE_ACCELERANT
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# include <stdio.h>
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# define ATRACE(x) printf x
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#else
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# define ATRACE(x)
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#endif
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//#define RUN_UNDER_R5
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//#define DRAW_TEST
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/* TODO: Add handling of draw modes */
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/*!
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\brief Sets up internal variables needed by AccelerantDriver
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*/
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AccelerantDriver::AccelerantDriver()
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: DisplayDriverImpl()
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{
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cursor=NULL;
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under_cursor=NULL;
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cursorframe.Set(0,0,0,0);
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card_fd = -1;
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accelerant_image = -1;
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mode_list = NULL;
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// we need this under Haiku too, as it is where the input_server
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// sends it's data to.
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port_id serverInputPort = create_port(200, SERVER_INPUT_PORT);
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if (serverInputPort == B_NO_MORE_PORTS)
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debugger("AccelerantDriver: out of ports\n");
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}
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/*!
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\brief Deletes the heap memory used by the AccelerantDriver
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*/
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AccelerantDriver::~AccelerantDriver()
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{
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if (cursor)
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delete cursor;
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if (under_cursor)
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delete under_cursor;
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if (mode_list)
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free(mode_list);
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}
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/*!
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\brief Initializes the driver object.
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\return true if successful, false if not
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Initialize sets up the driver for display, including the initial clearing
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of the screen. If things do not go as they should, false should be returned.
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*/
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bool
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AccelerantDriver::Initialize()
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{
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int i;
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char signature[1024];
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char path[PATH_MAX];
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struct stat accelerant_stat;
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const static directory_which dirs[] = {
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B_USER_ADDONS_DIRECTORY,
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B_COMMON_ADDONS_DIRECTORY,
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B_BEOS_ADDONS_DIRECTORY
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};
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card_fd = OpenGraphicsDevice(1);
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if ( card_fd < 0 )
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{
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ATRACE(("Failed to open graphics device\n"));
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return false;
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}
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if (ioctl(card_fd, B_GET_ACCELERANT_SIGNATURE, &signature, sizeof(signature)) != B_OK)
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{
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close(card_fd);
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return false;
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}
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ATRACE(("accelerant signature: %s\n", signature));
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accelerant_image = -1;
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for (i=0; i<3; i++)
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{
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if ( find_directory(dirs[i], -1, false, path, PATH_MAX) != B_OK )
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continue;
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strcat(path,"/accelerants/");
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strcat(path,signature);
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if (stat(path, &accelerant_stat) != 0)
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continue;
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accelerant_image = load_add_on(path);
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if (accelerant_image >= 0)
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{
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if ( get_image_symbol(accelerant_image,B_ACCELERANT_ENTRY_POINT,
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B_SYMBOL_TYPE_ANY,(void**)(&accelerant_hook)) != B_OK )
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return false;
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init_accelerant InitAccelerant;
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InitAccelerant = (init_accelerant)accelerant_hook(B_INIT_ACCELERANT,NULL);
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if (!InitAccelerant || (InitAccelerant(card_fd) != B_OK))
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return false;
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break;
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}
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}
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if (accelerant_image < 0)
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return false;
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// TODO: Shouldn't these be (re-)moved. They are implemented elsewhere.
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accelerant_mode_count GetModeCount = (accelerant_mode_count)accelerant_hook(B_ACCELERANT_MODE_COUNT, NULL);
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if ( !GetModeCount )
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return false;
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mode_count = GetModeCount();
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if ( !mode_count )
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return false;
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get_mode_list GetModeList = (get_mode_list)accelerant_hook(B_GET_MODE_LIST, NULL);
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if ( !GetModeList )
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return false;
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mode_list = (display_mode *)calloc(sizeof(display_mode), mode_count);
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if ( !mode_list )
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return false;
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if ( GetModeList(mode_list) != B_OK )
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return false;
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#ifdef RUN_UNDER_R5
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get_display_mode GetDisplayMode = (get_display_mode)accelerant_hook(B_GET_DISPLAY_MODE,NULL);
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if ( !GetDisplayMode )
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return false;
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if ( GetDisplayMode(&fDisplayMode) != B_OK )
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return false;
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SetMode(fDisplayMode);
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memcpy(&R5DisplayMode,&fDisplayMode,sizeof(display_mode));
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#else
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SetMode(B_8_BIT_640x480);
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#endif
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get_frame_buffer_config GetFrameBufferConfig = (get_frame_buffer_config)accelerant_hook(B_GET_FRAME_BUFFER_CONFIG, NULL);
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if ( !GetFrameBufferConfig )
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return false;
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if ( GetFrameBufferConfig(&mFrameBufferConfig) != B_OK )
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return false;
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AcquireEngine = (acquire_engine)accelerant_hook(B_ACQUIRE_ENGINE,NULL);
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ReleaseEngine = (release_engine)accelerant_hook(B_RELEASE_ENGINE,NULL);
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accFillRect = (fill_rectangle)accelerant_hook(B_FILL_RECTANGLE,NULL);
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accInvertRect = (invert_rectangle)accelerant_hook(B_INVERT_RECTANGLE,NULL);
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accSetCursorShape = (set_cursor_shape)accelerant_hook(B_SET_CURSOR_SHAPE,NULL);
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accMoveCursor = (move_cursor)accelerant_hook(B_MOVE_CURSOR,NULL);
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accShowCursor = (show_cursor)accelerant_hook(B_SHOW_CURSOR,NULL);
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#ifdef DRAW_TEST
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// Commented out to remove a couple warnings
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// RGBColor red(255,0,0,0);
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// RGBColor green(0,255,0,0);
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RGBColor blue(0,0,255,0);
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FillRect(BRect(0,0,639,479),blue);
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#endif
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return true;
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}
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/*!
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\brief Shuts down the driver's video subsystem
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Any work done by Initialize() should be undone here. Note that Shutdown() is
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called even if Initialize() was unsuccessful.
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*/
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void
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AccelerantDriver::Shutdown()
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{
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#ifdef RUN_UNDER_R5
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set_display_mode SetDisplayMode = (set_display_mode)accelerant_hook(B_SET_DISPLAY_MODE, NULL);
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if ( SetDisplayMode )
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SetDisplayMode(&R5DisplayMode);
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#endif
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uninit_accelerant UninitAccelerant = (uninit_accelerant)accelerant_hook(B_UNINIT_ACCELERANT,NULL);
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if ( UninitAccelerant )
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UninitAccelerant();
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if (accelerant_image >= 0)
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unload_add_on(accelerant_image);
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if (card_fd >= 0)
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close(card_fd);
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}
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/*!
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\brief Draws a series of lines - optimized for speed
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\param pts Array of BPoints pairs
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\param numlines Number of lines to be drawn
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\param d the other 10 billion drawing options
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*/
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void AccelerantDriver::StrokeLineArray(const int32 &numlines, const LineArrayData *linedata,const DrawData *d)
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{
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if(!d || !linedata)
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return;
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int i;
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int x1, y1, x2, y2;
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const LineArrayData *data;
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Lock();
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for (i=0; i<numlines; i++)
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{
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data=(const LineArrayData *)&(linedata[i]);
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x1 = ROUND(data->pt1.x);
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y1 = ROUND(data->pt1.y);
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x2 = ROUND(data->pt2.x);
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y2 = ROUND(data->pt2.y);
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StrokePatternLine(x1,y1,x2,y2,d);
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}
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Unlock();
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}
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/*!
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\brief Inverts the colors in the rectangle.
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\param r Rectangle of the area to be inverted. Guaranteed to be within bounds.
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*/
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void
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AccelerantDriver::InvertRect(const BRect &r)
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{
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Lock();
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if ( accInvertRect && AcquireEngine && (AcquireEngine(0,0,NULL,&mEngineToken) == B_OK) )
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{
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fill_rect_params fillParams;
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fillParams.right = (uint16)r.right;
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fillParams.left = (uint16)r.left;
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fillParams.top = (uint16)r.top;
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fillParams.bottom = (uint16)r.bottom;
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accInvertRect(mEngineToken, &fillParams, 1);
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if ( ReleaseEngine )
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ReleaseEngine(mEngineToken,NULL);
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Unlock();
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return;
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}
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switch (fDisplayMode.space)
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{
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case B_RGB32_BIG:
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case B_RGBA32_BIG:
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case B_RGB32_LITTLE:
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case B_RGBA32_LITTLE:
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{
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uint16 width=r.IntegerWidth();
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uint16 height=r.IntegerHeight();
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uint32 *start=(uint32*)mFrameBufferConfig.frame_buffer;
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uint32 *index;
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start = (uint32 *)((uint8 *)start+(int32)r.top*mFrameBufferConfig.bytes_per_row);
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start+=(int32)r.left;
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index = start;
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for(int32 i=0;i<height;i++)
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{
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/* Are we inverting the right bits?
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Not sure about location of alpha */
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for(int32 j=0; j<width; j++)
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index[j]^=0xFFFFFF00L;
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index = (uint32 *)((uint8 *)index+mFrameBufferConfig.bytes_per_row);
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}
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}
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break;
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case B_RGB16_BIG:
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case B_RGB16_LITTLE:
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{
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uint16 width=r.IntegerWidth();
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uint16 height=r.IntegerHeight();
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uint16 *start=(uint16*)mFrameBufferConfig.frame_buffer;
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uint16 *index;
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start = (uint16 *)((uint8 *)start+(int32)r.top*mFrameBufferConfig.bytes_per_row);
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start+=(int32)r.left;
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index = start;
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for(int32 i=0;i<height;i++)
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{
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for(int32 j=0; j<width; j++)
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index[j]^=0xFFFF;
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index = (uint16 *)((uint8 *)index+mFrameBufferConfig.bytes_per_row);
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}
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}
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break;
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case B_RGB15_BIG:
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case B_RGBA15_BIG:
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case B_RGB15_LITTLE:
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case B_RGBA15_LITTLE:
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{
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uint16 width=r.IntegerWidth();
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uint16 height=r.IntegerHeight();
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uint16 *start=(uint16*)mFrameBufferConfig.frame_buffer;
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uint16 *index;
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start = (uint16 *)((uint8 *)start+(int32)r.top*mFrameBufferConfig.bytes_per_row);
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start+=(int32)r.left;
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index = start;
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for(int32 i=0;i<height;i++)
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{
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/* TODO: Where is the alpha bit */
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for(int32 j=0; j<width; j++)
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index[j]^=0xFFFF;
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index = (uint16 *)((uint8 *)index+mFrameBufferConfig.bytes_per_row);
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}
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}
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break;
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case B_CMAP8:
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case B_GRAY8:
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{
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uint16 width=r.IntegerWidth();
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uint16 height=r.IntegerHeight();
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uint8 *start=(uint8*)mFrameBufferConfig.frame_buffer;
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uint8 *index;
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start = (uint8 *)start+(int32)r.top*mFrameBufferConfig.bytes_per_row;
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start+=(int32)r.left;
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index = start;
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for(int32 i=0;i<height;i++)
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{
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for(int32 j=0; j<width; j++)
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index[j]^=0xFF;
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index = (uint8 *)index+mFrameBufferConfig.bytes_per_row;
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}
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}
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break;
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default:
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break;
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}
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Unlock();
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}
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status_t
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AccelerantDriver::ProposeMode(display_mode *candidate, const display_mode *low, const display_mode *high)
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{
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Lock();
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propose_display_mode ProposeDisplayMode = (propose_display_mode)accelerant_hook(B_PROPOSE_DISPLAY_MODE, NULL);
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if (!ProposeDisplayMode) {
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ATRACE(("No B_PROPOSE_DISPLAY_MODE hook found\n"));
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Unlock();
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return B_UNSUPPORTED;
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}
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// avoid const issues
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display_mode this_high, this_low;
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this_high = *high;
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this_low = *low;
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if (ProposeDisplayMode(candidate, &this_low, &this_high) == B_ERROR) {
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ATRACE(("ProposeDisplayMode failed\n"));
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Unlock();
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return B_ERROR;
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}
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Unlock();
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return B_OK;
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}
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/*!
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\brief Sets the screen mode to specified resolution and color depth.
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\param mode constant as defined in GraphicsDefs.h
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Subclasses must include calls to _SetDepth, _SetHeight, _SetWidth, and _SetMode
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to update the state variables kept internally by the DisplayDriver class.
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*/
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void
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AccelerantDriver::SetMode(const int32 &mode)
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{
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/* TODO: Still needs some work to fine tune color hassles in picking the mode */
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/* set_display_mode SetDisplayMode = (set_display_mode)accelerant_hook(B_SET_DISPLAY_MODE, NULL);
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int proposed_width, proposed_height, proposed_depth;
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int i;
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Lock();
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if ( SetDisplayMode )
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{
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proposed_width = GetWidthFromMode(mode);
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proposed_height = GetHeightFromMode(mode);
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proposed_depth = GetDepthFromMode(mode);
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for (i=0; i<mode_count; i++)
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{
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if ( (proposed_width == mode_list[i].virtual_width) &&
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(proposed_height == mode_list[i].virtual_height) &&
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(proposed_depth == GetDepthFromColorspace(mode_list[i].space)) )
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{
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if ( SetDisplayMode(&(mode_list[i])) == B_OK )
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{
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memcpy(&fDisplayMode,&(mode_list[i]),sizeof(display_mode));
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_SetDepth(GetDepthFromColorspace(fDisplayMode.space));
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_SetWidth(fDisplayMode.virtual_width);
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_SetHeight(fDisplayMode.virtual_height);
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_SetMode(GetModeFromResolution(fDisplayMode.virtual_width,fDisplayMode.virtual_height,
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GetDepthFromColorspace(fDisplayMode.space)));
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}
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break;
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}
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}
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}
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Unlock();
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*/
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}
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void
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AccelerantDriver::SetMode(const display_mode &mode)
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{
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Lock();
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set_display_mode SetDisplayMode = (set_display_mode)accelerant_hook(B_SET_DISPLAY_MODE, NULL);
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if (!SetDisplayMode) {
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ATRACE(("No B_SET_DISPLAY_MODE hook found\n"));
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Unlock();
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return;
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}
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for (int i = 0; i < mode_count; i++) {
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if (mode_list[i].virtual_width == mode.virtual_width
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&& mode_list[i].virtual_height == mode.virtual_height
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&& mode_list[i].space == mode.space) {
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fDisplayMode = mode_list[i];
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break;
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}
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}
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if (SetDisplayMode(&fDisplayMode) != B_OK) {
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ATRACE(("SetDisplayMode failed\n"));
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Unlock();
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return;
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}
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// we need to update our framebufferconfig
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get_frame_buffer_config GetFrameBufferConfig = (get_frame_buffer_config)accelerant_hook(B_GET_FRAME_BUFFER_CONFIG, NULL);
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if (!GetFrameBufferConfig) {
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ATRACE(("No B_GET_FRAME_BUFFER_CONFIG hook found\n"));
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Unlock();
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return;
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}
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if (GetFrameBufferConfig(&mFrameBufferConfig) != B_OK) {
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ATRACE(("GetFrameBufferConfig failed\n"));
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Unlock();
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return;
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}
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#ifdef DRAW_TEST
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// RGBColor red(255,0,0,0);
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// RGBColor green(0,255,0,0);
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RGBColor blue(0,0,255,0);
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FillRect(BRect(0, 0, fDisplayMode.virtual_width - 1, fDisplayMode.virtual_height - 1), blue);
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#endif
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Unlock();
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}
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status_t
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AccelerantDriver::GetDeviceInfo(accelerant_device_info *info)
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{
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Lock();
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|
|
get_accelerant_device_info GetAccelerantDeviceInfo = (get_accelerant_device_info)accelerant_hook(B_GET_ACCELERANT_DEVICE_INFO, NULL);
|
|
if (!GetAccelerantDeviceInfo) {
|
|
ATRACE(("No B_GET_ACCELERANT_DEVICE_INFO hook found\n"));
|
|
Unlock();
|
|
return B_UNSUPPORTED;
|
|
}
|
|
|
|
status_t result = GetAccelerantDeviceInfo(info);
|
|
Unlock();
|
|
return result;
|
|
}
|
|
|
|
status_t
|
|
AccelerantDriver::GetPixelClockLimits(display_mode *mode, uint32 *low, uint32 *high)
|
|
{
|
|
Lock();
|
|
|
|
get_pixel_clock_limits GetPixelClockLimits = (get_pixel_clock_limits)accelerant_hook(B_GET_PIXEL_CLOCK_LIMITS, NULL);
|
|
if (!GetPixelClockLimits) {
|
|
ATRACE(("No B_GET_PIXEL_CLOCK_LIMITS hook found\n"));
|
|
Unlock();
|
|
return B_UNSUPPORTED;
|
|
}
|
|
|
|
status_t result = GetPixelClockLimits(mode, low, high);
|
|
Unlock();
|
|
return result;
|
|
}
|
|
|
|
status_t
|
|
AccelerantDriver::GetTimingConstraints(display_timing_constraints *dtc)
|
|
{
|
|
Lock();
|
|
|
|
get_timing_constraints GetTimingConstraints = (get_timing_constraints)accelerant_hook(B_GET_TIMING_CONSTRAINTS, NULL);
|
|
if (!GetTimingConstraints) {
|
|
ATRACE(("No B_GET_TIMING_CONSTRAINTS hook found\n"));
|
|
Unlock();
|
|
return B_UNSUPPORTED;
|
|
}
|
|
|
|
status_t result = GetTimingConstraints(dtc);
|
|
Unlock();
|
|
return result;
|
|
}
|
|
|
|
status_t
|
|
AccelerantDriver::WaitForRetrace(bigtime_t timeout=B_INFINITE_TIMEOUT)
|
|
{
|
|
Lock();
|
|
|
|
accelerant_retrace_semaphore AccelerantRetraceSemaphore = (accelerant_retrace_semaphore)accelerant_hook(B_ACCELERANT_RETRACE_SEMAPHORE, NULL);
|
|
if (!AccelerantRetraceSemaphore) {
|
|
ATRACE(("No B_ACCELERANT_RETRACE_SEMAPHORE hook found\n"));
|
|
Unlock();
|
|
return B_UNSUPPORTED;
|
|
}
|
|
|
|
status_t result = B_ERROR;
|
|
sem_id sem = AccelerantRetraceSemaphore();
|
|
if (sem >= 0)
|
|
result = acquire_sem_etc(sem, 1, B_RELATIVE_TIMEOUT, timeout);
|
|
|
|
Unlock();
|
|
return result;
|
|
}
|
|
|
|
/*!
|
|
\brief Dumps the contents of the frame buffer to a file.
|
|
\param path Path and leaf of the file to be created without an extension
|
|
\return False if unimplemented or unsuccessful. True if otherwise.
|
|
|
|
Subclasses should add an extension based on what kind of file is saved
|
|
*/
|
|
bool
|
|
AccelerantDriver::DumpToFile(const char *path)
|
|
{
|
|
#if 0
|
|
// TODO: find out why this does not work
|
|
SaveToPNG( path,
|
|
BRect(0, 0, fDisplayMode.virtual_width - 1, fDisplayMode.virtual_height - 1),
|
|
(color_space)fDisplayMode.space,
|
|
mFrameBufferConfig.frame_buffer,
|
|
fDisplayMode.virtual_height * mFrameBufferConfig.bytes_per_row,
|
|
mFrameBufferConfig.bytes_per_row);*/
|
|
#else
|
|
// TODO: remove this when SaveToPNG works properly
|
|
|
|
// this does dump each line at a time to ensure that everything
|
|
// gets written even if we crash somewhere.
|
|
// it's a bit overkill, but works for now.
|
|
FILE *output = fopen(path, "w");
|
|
uint32 row = mFrameBufferConfig.bytes_per_row / 4;
|
|
for (int i = 0; i < fDisplayMode.virtual_height; i++) {
|
|
fwrite((uint32 *)mFrameBufferConfig.frame_buffer + i * row, 4, row, output);
|
|
sync();
|
|
}
|
|
fclose(output);
|
|
sync();
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
AccelerantDriver::AcquireBuffer(FBBitmap *bmp)
|
|
{
|
|
if (!bmp)
|
|
return false;
|
|
|
|
Lock();
|
|
|
|
bmp->SetBytesPerRow(mFrameBufferConfig.bytes_per_row);
|
|
bmp->SetSpace((color_space)fDisplayMode.space);
|
|
bmp->SetSize(fDisplayMode.virtual_width - 1, fDisplayMode.virtual_height - 1);
|
|
bmp->SetBuffer(mFrameBufferConfig.frame_buffer);
|
|
bmp->SetBitsPerPixel((color_space)fDisplayMode.space, mFrameBufferConfig.bytes_per_row);
|
|
|
|
Unlock();
|
|
return true;
|
|
}
|
|
|
|
void
|
|
AccelerantDriver::ReleaseBuffer(void)
|
|
{
|
|
/* TODO: maybe we need to unlock something here? */
|
|
}
|
|
|
|
/*!
|
|
\brief Copies a bitmap to the screen
|
|
\param sourcebmp The bitmap containing the data to blit to the screen
|
|
\param sourcerect The rectangle defining the section of the bitmap to blit
|
|
\param destrect The rectangle defining the section of the screen to be blitted
|
|
\param mode The drawing mode to use when blitting the bitmap
|
|
The bitmap and the screen must have the same color depth, or this will do nothing.
|
|
*/
|
|
void
|
|
AccelerantDriver::BlitBitmap(ServerBitmap *sourcebmp, BRect sourcerect, BRect destrect, drawing_mode mode)
|
|
{
|
|
/* TODO: Need to check for hardware support for this. */
|
|
if(!sourcebmp)
|
|
return;
|
|
|
|
if(sourcebmp->BitsPerPixel() != GetDepthFromColorspace(fDisplayMode.space))
|
|
return;
|
|
|
|
uint8 colorspace_size=sourcebmp->BitsPerPixel()/8;
|
|
// First, clip source rect to destination
|
|
if(sourcerect.Width() > destrect.Width())
|
|
sourcerect.right=sourcerect.left+destrect.Width();
|
|
|
|
|
|
if(sourcerect.Height() > destrect.Height())
|
|
sourcerect.bottom=sourcerect.top+destrect.Height();
|
|
|
|
|
|
// Second, check rectangle bounds against their own bitmaps
|
|
BRect work_rect;
|
|
|
|
work_rect.Set( sourcebmp->Bounds().left,
|
|
sourcebmp->Bounds().top,
|
|
sourcebmp->Bounds().right,
|
|
sourcebmp->Bounds().bottom );
|
|
if( !(work_rect.Contains(sourcerect)) )
|
|
{ // something in selection must be clipped
|
|
if(sourcerect.left < 0)
|
|
sourcerect.left = 0;
|
|
if(sourcerect.right > work_rect.right)
|
|
sourcerect.right = work_rect.right;
|
|
if(sourcerect.top < 0)
|
|
sourcerect.top = 0;
|
|
if(sourcerect.bottom > work_rect.bottom)
|
|
sourcerect.bottom = work_rect.bottom;
|
|
}
|
|
|
|
work_rect.Set(0,0,fDisplayMode.virtual_width-1,fDisplayMode.virtual_height-1);
|
|
|
|
if( !(work_rect.Contains(destrect)) )
|
|
{ // something in selection must be clipped
|
|
if(destrect.left < 0)
|
|
destrect.left = 0;
|
|
if(destrect.right > work_rect.right)
|
|
destrect.right = work_rect.right;
|
|
if(destrect.top < 0)
|
|
destrect.top = 0;
|
|
if(destrect.bottom > work_rect.bottom)
|
|
destrect.bottom = work_rect.bottom;
|
|
}
|
|
|
|
// Set pointers to the actual data
|
|
uint8 *src_bits = (uint8*) sourcebmp->Bits();
|
|
uint8 *dest_bits = (uint8*) mFrameBufferConfig.frame_buffer;
|
|
|
|
// Get row widths for offset looping
|
|
uint32 src_width = uint32 (sourcebmp->BytesPerRow());
|
|
uint32 dest_width = uint32 (mFrameBufferConfig.bytes_per_row);
|
|
|
|
// Offset bitmap pointers to proper spot in each bitmap
|
|
src_bits += uint32 ( (sourcerect.top * src_width) + (sourcerect.left * colorspace_size) );
|
|
dest_bits += uint32 ( (destrect.top * dest_width) + (destrect.left * colorspace_size) );
|
|
|
|
uint32 line_length = uint32 ((destrect.right - destrect.left+1)*colorspace_size);
|
|
uint32 lines = uint32 (destrect.bottom-destrect.top+1);
|
|
|
|
switch(mode)
|
|
{
|
|
case B_OP_OVER:
|
|
{
|
|
uint32 srow_pixels=src_width>>2;
|
|
uint8 *srow_index, *drow_index;
|
|
|
|
|
|
// This could later be optimized to use uint32's for faster copying
|
|
for (uint32 pos_y=0; pos_y!=lines; pos_y++)
|
|
{
|
|
|
|
srow_index=src_bits;
|
|
drow_index=dest_bits;
|
|
|
|
for(uint32 pos_x=0; pos_x!=srow_pixels;pos_x++)
|
|
{
|
|
// 32-bit RGBA32 mode byte order is BGRA
|
|
if(srow_index[3]>127)
|
|
{
|
|
*drow_index=*srow_index; drow_index++; srow_index++;
|
|
*drow_index=*srow_index; drow_index++; srow_index++;
|
|
*drow_index=*srow_index; drow_index++; srow_index++;
|
|
// we don't copy the alpha channel
|
|
drow_index++; srow_index++;
|
|
}
|
|
else
|
|
{
|
|
srow_index+=4;
|
|
drow_index+=4;
|
|
}
|
|
}
|
|
|
|
// Increment offsets
|
|
src_bits += src_width;
|
|
dest_bits += dest_width;
|
|
}
|
|
break;
|
|
}
|
|
default: // B_OP_COPY
|
|
{
|
|
for (uint32 pos_y = 0; pos_y != lines; pos_y++)
|
|
{
|
|
memcpy(dest_bits,src_bits,line_length);
|
|
|
|
// Increment offsets
|
|
src_bits += src_width;
|
|
dest_bits += dest_width;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/*!
|
|
\brief Copies a bitmap to the screen
|
|
\param destbmp The bitmap receing the data from the screen
|
|
\param destrect The rectangle defining the section of the bitmap to receive data
|
|
\param sourcerect The rectangle defining the section of the screen to be copied
|
|
The bitmap and the screen must have the same color depth or this will do nothing.
|
|
*/
|
|
void
|
|
AccelerantDriver::ExtractToBitmap(ServerBitmap *destbmp, BRect destrect, BRect sourcerect)
|
|
{
|
|
/* TODO: Need to check for hardware support for this. */
|
|
if(!destbmp)
|
|
return;
|
|
|
|
if(destbmp->BitsPerPixel() != GetDepthFromColorspace(fDisplayMode.space))
|
|
return;
|
|
|
|
uint8 colorspace_size=destbmp->BitsPerPixel()/8;
|
|
// First, clip source rect to destination
|
|
if(sourcerect.Width() > destrect.Width())
|
|
sourcerect.right=sourcerect.left+destrect.Width();
|
|
|
|
|
|
if(sourcerect.Height() > destrect.Height())
|
|
sourcerect.bottom=sourcerect.top+destrect.Height();
|
|
|
|
|
|
// Second, check rectangle bounds against their own bitmaps
|
|
BRect work_rect;
|
|
|
|
work_rect.Set( destbmp->Bounds().left,
|
|
destbmp->Bounds().top,
|
|
destbmp->Bounds().right,
|
|
destbmp->Bounds().bottom );
|
|
if( !(work_rect.Contains(destrect)) )
|
|
{ // something in selection must be clipped
|
|
if(destrect.left < 0)
|
|
destrect.left = 0;
|
|
if(destrect.right > work_rect.right)
|
|
destrect.right = work_rect.right;
|
|
if(destrect.top < 0)
|
|
destrect.top = 0;
|
|
if(destrect.bottom > work_rect.bottom)
|
|
destrect.bottom = work_rect.bottom;
|
|
}
|
|
|
|
work_rect.Set(0,0,fDisplayMode.virtual_width-1,fDisplayMode.virtual_height-1);
|
|
|
|
if( !(work_rect.Contains(sourcerect)) )
|
|
{ // something in selection must be clipped
|
|
if(sourcerect.left < 0)
|
|
sourcerect.left = 0;
|
|
if(sourcerect.right > work_rect.right)
|
|
sourcerect.right = work_rect.right;
|
|
if(sourcerect.top < 0)
|
|
sourcerect.top = 0;
|
|
if(sourcerect.bottom > work_rect.bottom)
|
|
sourcerect.bottom = work_rect.bottom;
|
|
}
|
|
|
|
// Set pointers to the actual data
|
|
uint8 *dest_bits = (uint8*) destbmp->Bits();
|
|
uint8 *src_bits = (uint8*) mFrameBufferConfig.frame_buffer;
|
|
|
|
// Get row widths for offset looping
|
|
uint32 dest_width = uint32 (destbmp->BytesPerRow());
|
|
uint32 src_width = uint32 (mFrameBufferConfig.bytes_per_row);
|
|
|
|
// Offset bitmap pointers to proper spot in each bitmap
|
|
src_bits += uint32 ( (sourcerect.top * src_width) + (sourcerect.left * colorspace_size) );
|
|
dest_bits += uint32 ( (destrect.top * dest_width) + (destrect.left * colorspace_size) );
|
|
|
|
uint32 line_length = uint32 ((destrect.right - destrect.left+1)*colorspace_size);
|
|
uint32 lines = uint32 (destrect.bottom-destrect.top+1);
|
|
|
|
for (uint32 pos_y = 0; pos_y != lines; pos_y++)
|
|
{
|
|
memcpy(dest_bits,src_bits,line_length);
|
|
|
|
// Increment offsets
|
|
src_bits += src_width;
|
|
dest_bits += dest_width;
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\brief Opens a graphics device for read-write access
|
|
\param deviceNumber Number identifying which graphics card to open (1 for first card)
|
|
\return The file descriptor for the opened graphics device
|
|
|
|
The deviceNumber is relative to the number of graphics devices that can be successfully
|
|
opened. One represents the first card that can be successfully opened (not necessarily
|
|
the first one listed in the directory).
|
|
*/
|
|
int
|
|
AccelerantDriver::OpenGraphicsDevice(int deviceNumber)
|
|
{
|
|
int current_card_fd = -1;
|
|
int count = 0;
|
|
char path[PATH_MAX];
|
|
DIR *directory;
|
|
struct dirent *entry;
|
|
|
|
directory = opendir("/dev/graphics");
|
|
if ( !directory )
|
|
return -1;
|
|
while ( (count < deviceNumber) && ((entry = readdir(directory)) != NULL) )
|
|
{
|
|
if ( !strcmp(entry->d_name, ".") || !strcmp(entry->d_name, "..") ||
|
|
!strcmp(entry->d_name, "stub") )
|
|
continue;
|
|
if (current_card_fd >= 0)
|
|
{
|
|
close(current_card_fd);
|
|
current_card_fd = -1;
|
|
}
|
|
sprintf(path,"/dev/graphics/%s",entry->d_name);
|
|
current_card_fd = open(path,B_READ_WRITE);
|
|
if ( current_card_fd >= 0 )
|
|
count++;
|
|
}
|
|
if ( count < deviceNumber )
|
|
{
|
|
if ( deviceNumber == 1 )
|
|
{
|
|
sprintf(path,"/dev/graphics/stub");
|
|
current_card_fd = open(path,B_READ_WRITE);
|
|
}
|
|
else
|
|
{
|
|
close(current_card_fd);
|
|
current_card_fd = -1;
|
|
}
|
|
}
|
|
|
|
return current_card_fd;
|
|
}
|
|
|
|
status_t
|
|
AccelerantDriver::GetModeList(display_mode **modes, uint32 *count)
|
|
{
|
|
if (!count || !modes)
|
|
return B_BAD_VALUE;
|
|
|
|
Lock();
|
|
|
|
*modes = new display_mode[mode_count];
|
|
*count = mode_count;
|
|
|
|
memcpy(*modes, mode_list, sizeof(display_mode) * mode_count);
|
|
|
|
Unlock();
|
|
|
|
return B_OK;
|
|
}
|
|
|
|
/*!
|
|
\brief Determines a display mode constant from display size and depth
|
|
\param width The display width
|
|
\param height The display height
|
|
\param depth The color depth
|
|
\return The display mode constant
|
|
*/
|
|
int
|
|
AccelerantDriver::GetModeFromResolution(int width, int height, int depth)
|
|
{
|
|
int mode = 0;
|
|
switch (depth)
|
|
{
|
|
case 8:
|
|
switch (width)
|
|
{
|
|
case 640:
|
|
if ( height == 400 )
|
|
mode = B_8_BIT_640x400;
|
|
else
|
|
mode = B_8_BIT_640x480;
|
|
break;
|
|
case 800:
|
|
mode = B_8_BIT_800x600;
|
|
break;
|
|
case 1024:
|
|
mode = B_8_BIT_1024x768;
|
|
break;
|
|
case 1152:
|
|
mode = B_8_BIT_1152x900;
|
|
break;
|
|
case 1280:
|
|
mode = B_8_BIT_1280x1024;
|
|
break;
|
|
case 1600:
|
|
mode = B_8_BIT_1600x1200;
|
|
break;
|
|
}
|
|
break;
|
|
case 15:
|
|
switch (width)
|
|
{
|
|
case 640:
|
|
mode = B_15_BIT_640x480;
|
|
break;
|
|
case 800:
|
|
mode = B_15_BIT_800x600;
|
|
break;
|
|
case 1024:
|
|
mode = B_15_BIT_1024x768;
|
|
break;
|
|
case 1152:
|
|
mode = B_15_BIT_1152x900;
|
|
break;
|
|
case 1280:
|
|
mode = B_15_BIT_1280x1024;
|
|
break;
|
|
case 1600:
|
|
mode = B_15_BIT_1600x1200;
|
|
break;
|
|
}
|
|
break;
|
|
case 16:
|
|
switch (width)
|
|
{
|
|
case 640:
|
|
mode = B_16_BIT_640x480;
|
|
break;
|
|
case 800:
|
|
mode = B_16_BIT_800x600;
|
|
break;
|
|
case 1024:
|
|
mode = B_16_BIT_1024x768;
|
|
break;
|
|
case 1152:
|
|
mode = B_16_BIT_1152x900;
|
|
break;
|
|
case 1280:
|
|
mode = B_16_BIT_1280x1024;
|
|
break;
|
|
case 1600:
|
|
mode = B_16_BIT_1600x1200;
|
|
break;
|
|
}
|
|
break;
|
|
case 32:
|
|
switch (width)
|
|
{
|
|
case 640:
|
|
mode = B_32_BIT_640x480;
|
|
break;
|
|
case 800:
|
|
mode = B_32_BIT_800x600;
|
|
break;
|
|
case 1024:
|
|
mode = B_32_BIT_1024x768;
|
|
break;
|
|
case 1152:
|
|
mode = B_32_BIT_1152x900;
|
|
break;
|
|
case 1280:
|
|
mode = B_32_BIT_1280x1024;
|
|
break;
|
|
case 1600:
|
|
mode = B_32_BIT_1600x1200;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
return mode;
|
|
}
|
|
|
|
/*!
|
|
\brief Determines the display width from a display mode constant
|
|
\param mode The display mode
|
|
\return The display height (640, 800, 1024, 1152, 1280, or 1600)
|
|
*/
|
|
int
|
|
AccelerantDriver::GetWidthFromMode(int mode)
|
|
{
|
|
int width=0;
|
|
|
|
switch (mode)
|
|
{
|
|
case B_8_BIT_640x400:
|
|
case B_8_BIT_640x480:
|
|
case B_15_BIT_640x480:
|
|
case B_16_BIT_640x480:
|
|
case B_32_BIT_640x480:
|
|
width = 640;
|
|
break;
|
|
case B_8_BIT_800x600:
|
|
case B_15_BIT_800x600:
|
|
case B_16_BIT_800x600:
|
|
case B_32_BIT_800x600:
|
|
width = 800;
|
|
break;
|
|
case B_8_BIT_1024x768:
|
|
case B_15_BIT_1024x768:
|
|
case B_16_BIT_1024x768:
|
|
case B_32_BIT_1024x768:
|
|
width = 1024;
|
|
break;
|
|
case B_8_BIT_1152x900:
|
|
case B_15_BIT_1152x900:
|
|
case B_16_BIT_1152x900:
|
|
case B_32_BIT_1152x900:
|
|
width = 1152;
|
|
break;
|
|
case B_8_BIT_1280x1024:
|
|
case B_15_BIT_1280x1024:
|
|
case B_16_BIT_1280x1024:
|
|
case B_32_BIT_1280x1024:
|
|
width = 1280;
|
|
break;
|
|
case B_8_BIT_1600x1200:
|
|
case B_15_BIT_1600x1200:
|
|
case B_16_BIT_1600x1200:
|
|
case B_32_BIT_1600x1200:
|
|
width = 1600;
|
|
break;
|
|
}
|
|
return width;
|
|
}
|
|
|
|
/*!
|
|
\brief Determines the display height from a display mode constant
|
|
\param mode The display mode
|
|
\return The display height (400, 480, 600, 768, 900, 1024, or 1200)
|
|
*/
|
|
int
|
|
AccelerantDriver::GetHeightFromMode(int mode)
|
|
{
|
|
int height=0;
|
|
|
|
switch (mode)
|
|
{
|
|
case B_8_BIT_640x400:
|
|
height = 400;
|
|
break;
|
|
case B_8_BIT_640x480:
|
|
case B_15_BIT_640x480:
|
|
case B_16_BIT_640x480:
|
|
case B_32_BIT_640x480:
|
|
height = 480;
|
|
break;
|
|
case B_8_BIT_800x600:
|
|
case B_15_BIT_800x600:
|
|
case B_16_BIT_800x600:
|
|
case B_32_BIT_800x600:
|
|
height = 600;
|
|
break;
|
|
case B_8_BIT_1024x768:
|
|
case B_15_BIT_1024x768:
|
|
case B_16_BIT_1024x768:
|
|
case B_32_BIT_1024x768:
|
|
height = 768;
|
|
break;
|
|
case B_8_BIT_1152x900:
|
|
case B_15_BIT_1152x900:
|
|
case B_16_BIT_1152x900:
|
|
case B_32_BIT_1152x900:
|
|
height = 900;
|
|
break;
|
|
case B_8_BIT_1280x1024:
|
|
case B_15_BIT_1280x1024:
|
|
case B_16_BIT_1280x1024:
|
|
case B_32_BIT_1280x1024:
|
|
height = 1024;
|
|
break;
|
|
case B_8_BIT_1600x1200:
|
|
case B_15_BIT_1600x1200:
|
|
case B_16_BIT_1600x1200:
|
|
case B_32_BIT_1600x1200:
|
|
height = 1200;
|
|
break;
|
|
}
|
|
return height;
|
|
}
|
|
|
|
/*!
|
|
\brief Determines the color depth from a display mode constant
|
|
\param mode The display mode
|
|
\return The color depth (8,15,16 or 32)
|
|
*/
|
|
int
|
|
AccelerantDriver::GetDepthFromMode(int mode)
|
|
{
|
|
int depth=0;
|
|
|
|
switch (mode)
|
|
{
|
|
case B_8_BIT_640x400:
|
|
case B_8_BIT_640x480:
|
|
case B_8_BIT_800x600:
|
|
case B_8_BIT_1024x768:
|
|
case B_8_BIT_1152x900:
|
|
case B_8_BIT_1280x1024:
|
|
case B_8_BIT_1600x1200:
|
|
depth = 8;
|
|
break;
|
|
case B_15_BIT_640x480:
|
|
case B_15_BIT_800x600:
|
|
case B_15_BIT_1024x768:
|
|
case B_15_BIT_1152x900:
|
|
case B_15_BIT_1280x1024:
|
|
case B_15_BIT_1600x1200:
|
|
depth = 15;
|
|
break;
|
|
case B_16_BIT_640x480:
|
|
case B_16_BIT_800x600:
|
|
case B_16_BIT_1024x768:
|
|
case B_16_BIT_1152x900:
|
|
case B_16_BIT_1280x1024:
|
|
case B_16_BIT_1600x1200:
|
|
depth = 16;
|
|
break;
|
|
case B_32_BIT_640x480:
|
|
case B_32_BIT_800x600:
|
|
case B_32_BIT_1024x768:
|
|
case B_32_BIT_1152x900:
|
|
case B_32_BIT_1280x1024:
|
|
case B_32_BIT_1600x1200:
|
|
depth = 32;
|
|
break;
|
|
}
|
|
return depth;
|
|
}
|
|
|
|
/*!
|
|
\brief Determines the color depth from a color space constant
|
|
\param mode The color space constant
|
|
\return The color depth (1,8,16 or 32)
|
|
*/
|
|
int
|
|
AccelerantDriver::GetDepthFromColorspace(int space)
|
|
{
|
|
int depth=0;
|
|
|
|
switch (space)
|
|
{
|
|
case B_GRAY1:
|
|
depth = 1;
|
|
break;
|
|
case B_CMAP8:
|
|
case B_GRAY8:
|
|
depth = 8;
|
|
break;
|
|
case B_RGB15:
|
|
case B_RGBA15:
|
|
case B_RGB15_BIG:
|
|
case B_RGBA15_BIG:
|
|
depth = 15;
|
|
break;
|
|
case B_RGB16:
|
|
case B_RGB16_BIG:
|
|
depth = 16;
|
|
break;
|
|
case B_RGB32:
|
|
case B_RGBA32:
|
|
case B_RGB24:
|
|
case B_RGB32_BIG:
|
|
case B_RGBA32_BIG:
|
|
case B_RGB24_BIG:
|
|
depth = 32;
|
|
break;
|
|
}
|
|
return depth;
|
|
}
|
|
|
|
void
|
|
AccelerantDriver::Blit(const BRect &src, const BRect &dest, const DrawData *d)
|
|
{
|
|
}
|
|
|
|
void
|
|
AccelerantDriver::FillSolidRect(const BRect &rect, const RGBColor &_color)
|
|
{
|
|
RGBColor color = _color;
|
|
int32 left = (int32)rect.left;
|
|
int32 right = (int32)rect.right;
|
|
int32 top = (int32)rect.top;
|
|
int32 bottom = (int32)rect.bottom;
|
|
#ifndef DISABLE_HARDWARE_ACCELERATION
|
|
if (accFillRect && AcquireEngine)
|
|
{
|
|
if (AcquireEngine(0, 0, NULL, &mEngineToken) == B_OK)
|
|
{
|
|
fill_rect_params fillParams;
|
|
uint32 fill_color = 0;
|
|
fillParams.right = (uint16)right;
|
|
fillParams.left = (uint16)left;
|
|
fillParams.top = (uint16)top;
|
|
fillParams.bottom = (uint16)bottom;
|
|
switch (fDisplayMode.space)
|
|
{
|
|
case B_CMAP8:
|
|
case B_GRAY8:
|
|
fill_color = color.GetColor8();
|
|
break;
|
|
case B_RGB15_BIG:
|
|
case B_RGBA15_BIG:
|
|
case B_RGB15_LITTLE:
|
|
case B_RGBA15_LITTLE:
|
|
fill_color = color.GetColor15();
|
|
break;
|
|
case B_RGB16_BIG:
|
|
case B_RGB16_LITTLE:
|
|
fill_color = color.GetColor16();
|
|
break;
|
|
case B_RGB32_BIG:
|
|
case B_RGBA32_BIG:
|
|
case B_RGB32_LITTLE:
|
|
case B_RGBA32_LITTLE:
|
|
{
|
|
rgb_color rgbcolor = color.GetColor32();
|
|
fill_color = (rgbcolor.alpha << 24) | (rgbcolor.red << 16) | (rgbcolor.green << 8) | (rgbcolor.blue);
|
|
}
|
|
break;
|
|
}
|
|
accFillRect(mEngineToken, fill_color, &fillParams, 1);
|
|
if (ReleaseEngine)
|
|
ReleaseEngine(mEngineToken, NULL);
|
|
Unlock();
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
switch (fDisplayMode.space)
|
|
{
|
|
case B_CMAP8:
|
|
case B_GRAY8:
|
|
{
|
|
uint8 *fb = (uint8 *)mFrameBufferConfig.frame_buffer + top*mFrameBufferConfig.bytes_per_row;
|
|
uint8 color8 = color.GetColor8();
|
|
int x,y;
|
|
for (y=top; y<=bottom; y++)
|
|
{
|
|
for (x=left; x<=right; x++)
|
|
fb[x] = color8;
|
|
fb += mFrameBufferConfig.bytes_per_row;
|
|
}
|
|
} break;
|
|
case B_RGB15_BIG:
|
|
case B_RGBA15_BIG:
|
|
case B_RGB15_LITTLE:
|
|
case B_RGBA15_LITTLE:
|
|
{
|
|
uint16 *fb = (uint16 *)((uint8 *)mFrameBufferConfig.frame_buffer + top*mFrameBufferConfig.bytes_per_row);
|
|
uint16 color15 = color.GetColor15();
|
|
int x,y;
|
|
for (y=top; y<=bottom; y++)
|
|
{
|
|
for (x=left; x<=right; x++)
|
|
fb[x] = color15;
|
|
fb = (uint16 *)((uint8 *)fb + mFrameBufferConfig.bytes_per_row);
|
|
}
|
|
} break;
|
|
case B_RGB16_BIG:
|
|
case B_RGB16_LITTLE:
|
|
{
|
|
uint16 *fb = (uint16 *)((uint8 *)mFrameBufferConfig.frame_buffer + top*mFrameBufferConfig.bytes_per_row);
|
|
uint16 color16 = color.GetColor16();
|
|
int x,y;
|
|
for (y=top; y<=bottom; y++)
|
|
{
|
|
for (x=left; x<=right; x++)
|
|
fb[x] = color16;
|
|
fb = (uint16 *)((uint8 *)fb + mFrameBufferConfig.bytes_per_row);
|
|
}
|
|
} break;
|
|
case B_RGB32_BIG:
|
|
case B_RGBA32_BIG:
|
|
case B_RGB32_LITTLE:
|
|
case B_RGBA32_LITTLE:
|
|
{
|
|
uint32 *fb = (uint32 *)((uint8 *)mFrameBufferConfig.frame_buffer + top*mFrameBufferConfig.bytes_per_row);
|
|
rgb_color fill_color = color.GetColor32();
|
|
uint32 color32 = (fill_color.alpha << 24) | (fill_color.red << 16) | (fill_color.green << 8) | (fill_color.blue);
|
|
int x,y;
|
|
for (y=top; y<=bottom; y++)
|
|
{
|
|
for (x=left; x<=right; x++)
|
|
fb[x] = color32;
|
|
fb = (uint32 *)((uint8 *)fb + mFrameBufferConfig.bytes_per_row);
|
|
}
|
|
} break;
|
|
default:
|
|
printf("Error: Unknown color space\n");
|
|
}
|
|
}
|
|
|
|
void
|
|
AccelerantDriver::FillPatternRect(const BRect &rect, const DrawData *d)
|
|
{
|
|
int32 left = (int32)rect.left;
|
|
int32 right = (int32)rect.right;
|
|
int32 top = (int32)rect.top;
|
|
int32 bottom = (int32)rect.bottom;
|
|
PatternHandler drawPattern(d->patt);
|
|
switch (fDisplayMode.space)
|
|
{
|
|
case B_CMAP8:
|
|
case B_GRAY8:
|
|
{
|
|
uint8 *fb = (uint8 *)mFrameBufferConfig.frame_buffer + top*mFrameBufferConfig.bytes_per_row;
|
|
int x,y;
|
|
for (y=top; y<=bottom; y++)
|
|
{
|
|
for (x=left; x<=right; x++)
|
|
fb[x] = drawPattern.ColorAt(x,y).GetColor8();
|
|
fb += mFrameBufferConfig.bytes_per_row;
|
|
}
|
|
} break;
|
|
case B_RGB15_BIG:
|
|
case B_RGBA15_BIG:
|
|
case B_RGB15_LITTLE:
|
|
case B_RGBA15_LITTLE:
|
|
{
|
|
uint16 *fb = (uint16 *)((uint8 *)mFrameBufferConfig.frame_buffer + top*mFrameBufferConfig.bytes_per_row);
|
|
int x,y;
|
|
for (y=top; y<=bottom; y++)
|
|
{
|
|
for (x=left; x<=right; x++)
|
|
fb[x] = drawPattern.ColorAt(x,y).GetColor15();
|
|
fb = (uint16 *)((uint8 *)fb + mFrameBufferConfig.bytes_per_row);
|
|
}
|
|
} break;
|
|
case B_RGB16_BIG:
|
|
case B_RGB16_LITTLE:
|
|
{
|
|
uint16 *fb = (uint16 *)((uint8 *)mFrameBufferConfig.frame_buffer + top*mFrameBufferConfig.bytes_per_row);
|
|
int x,y;
|
|
for (y=top; y<=bottom; y++)
|
|
{
|
|
for (x=left; x<=right; x++)
|
|
fb[x] = drawPattern.ColorAt(x,y).GetColor16();
|
|
fb = (uint16 *)((uint8 *)fb + mFrameBufferConfig.bytes_per_row);
|
|
}
|
|
} break;
|
|
case B_RGB32_BIG:
|
|
case B_RGBA32_BIG:
|
|
case B_RGB32_LITTLE:
|
|
case B_RGBA32_LITTLE:
|
|
{
|
|
uint32 *fb = (uint32 *)((uint8 *)mFrameBufferConfig.frame_buffer + top*mFrameBufferConfig.bytes_per_row);
|
|
int x,y;
|
|
rgb_color color;
|
|
for (y=top; y<=bottom; y++)
|
|
{
|
|
for (x=left; x<=right; x++)
|
|
{
|
|
color = drawPattern.ColorAt(x,y).GetColor32();
|
|
fb[x] = (color.alpha << 24) | (color.red << 16) | (color.green << 8) | (color.blue);
|
|
}
|
|
fb = (uint32 *)((uint8 *)fb + mFrameBufferConfig.bytes_per_row);
|
|
}
|
|
} break;
|
|
default:
|
|
printf("Error: Unknown color space\n");
|
|
}
|
|
}
|
|
|
|
#define BRESENHAM_LOOP(color) { \
|
|
if (steep) \
|
|
fb[x * width + y] = color; \
|
|
else \
|
|
fb[y * width + x] = color; \
|
|
\
|
|
while (x != x2) { \
|
|
x += xstep; \
|
|
error += derror; \
|
|
\
|
|
if (error << 1 >= dx) { \
|
|
y += ystep; \
|
|
error -= dx; \
|
|
} \
|
|
\
|
|
if (steep) \
|
|
fb[x * width + y] = color; \
|
|
else \
|
|
fb[y * width + x] = color; \
|
|
} \
|
|
}
|
|
|
|
inline uint32
|
|
rgb_to_32(rgb_color color)
|
|
{
|
|
return (color.alpha << 24) | (color.red << 16) | (color.green << 8) | (color.blue);
|
|
}
|
|
|
|
void
|
|
AccelerantDriver::StrokeSolidLine(int32 x1, int32 y1, int32 x2, int32 y2, const RGBColor &_color)
|
|
{
|
|
RGBColor color = _color;
|
|
int32 width = mFrameBufferConfig.bytes_per_row;
|
|
|
|
// setup variables for bresenham algorithm
|
|
bool steep = abs(y2 - y1) > abs(x2 - x1);
|
|
if (steep) {
|
|
// swap x1 and y1
|
|
int32 temp = x1;
|
|
x1 = y1;
|
|
y1 = temp;
|
|
|
|
// swap x2 and y2
|
|
temp = x2;
|
|
x2 = y2;
|
|
y2 = temp;
|
|
}
|
|
|
|
int32 dx = abs(x2 - x1);
|
|
int32 dy = abs(y2 - y1);
|
|
int32 error = 0;
|
|
int32 derror = dy;
|
|
int32 x = x1;
|
|
int32 y = y1;
|
|
int32 xstep = 1;
|
|
int32 ystep = 1;
|
|
|
|
if (x1 >= x2)
|
|
xstep = -1;
|
|
if (y1 >= y2)
|
|
ystep = -1;
|
|
|
|
switch (fDisplayMode.space)
|
|
{
|
|
case B_CMAP8:
|
|
case B_GRAY8:
|
|
{
|
|
uint8 *fb = (uint8 *)mFrameBufferConfig.frame_buffer;
|
|
uint8 draw_color = color.GetColor8();
|
|
BRESENHAM_LOOP(draw_color);
|
|
} break;
|
|
case B_RGB15_BIG:
|
|
case B_RGBA15_BIG:
|
|
case B_RGB15_LITTLE:
|
|
case B_RGBA15_LITTLE:
|
|
{
|
|
uint16 *fb = (uint16 *)mFrameBufferConfig.frame_buffer;
|
|
uint16 draw_color = color.GetColor15();
|
|
width >>= 1;
|
|
BRESENHAM_LOOP(draw_color);
|
|
} break;
|
|
case B_RGB16_BIG:
|
|
case B_RGB16_LITTLE:
|
|
{
|
|
uint16 *fb = (uint16 *)mFrameBufferConfig.frame_buffer;
|
|
uint16 draw_color = color.GetColor16();
|
|
width >>= 1;
|
|
BRESENHAM_LOOP(draw_color);
|
|
} break;
|
|
case B_RGB32_BIG:
|
|
case B_RGBA32_BIG:
|
|
case B_RGB32_LITTLE:
|
|
case B_RGBA32_LITTLE:
|
|
{
|
|
uint32 *fb = (uint32 *)mFrameBufferConfig.frame_buffer;
|
|
uint32 draw_color = rgb_to_32(color.GetColor32());
|
|
width >>= 2;
|
|
BRESENHAM_LOOP(draw_color);
|
|
} break;
|
|
default:
|
|
printf("Error: Unknown color space\n");
|
|
}
|
|
}
|
|
|
|
void
|
|
AccelerantDriver::StrokePatternLine(int32 x1, int32 y1, int32 x2, int32 y2, const DrawData *d)
|
|
{
|
|
PatternHandler drawPattern(d->patt);
|
|
int32 width = mFrameBufferConfig.bytes_per_row;
|
|
|
|
// setup variables for bresenham algorithm
|
|
bool steep = abs(y2 - y1) > abs(x2 - x1);
|
|
if (steep) {
|
|
// swap x1 and y1
|
|
int32 temp = x1;
|
|
x1 = y1;
|
|
y1 = temp;
|
|
|
|
// swap x2 and y2
|
|
temp = x2;
|
|
x2 = y2;
|
|
y2 = temp;
|
|
}
|
|
|
|
int32 dx = abs(x2 - x1);
|
|
int32 dy = abs(y2 - y1);
|
|
int32 error = 0;
|
|
int32 derror = dy;
|
|
int32 x = x1;
|
|
int32 y = y1;
|
|
int32 xstep = 1;
|
|
int32 ystep = 1;
|
|
|
|
if (x1 >= x2)
|
|
xstep = -1;
|
|
if (y1 >= y2)
|
|
ystep = -1;
|
|
|
|
switch (fDisplayMode.space)
|
|
{
|
|
case B_CMAP8:
|
|
case B_GRAY8:
|
|
{
|
|
uint8 *fb = (uint8 *)mFrameBufferConfig.frame_buffer;
|
|
BRESENHAM_LOOP(drawPattern.ColorAt((float)x,(float)y).GetColor8());
|
|
} break;
|
|
case B_RGB15_BIG:
|
|
case B_RGBA15_BIG:
|
|
case B_RGB15_LITTLE:
|
|
case B_RGBA15_LITTLE:
|
|
{
|
|
uint16 *fb = (uint16 *)mFrameBufferConfig.frame_buffer;
|
|
width >>= 1;
|
|
BRESENHAM_LOOP(drawPattern.ColorAt((float)x,(float)y).GetColor15());
|
|
} break;
|
|
case B_RGB16_BIG:
|
|
case B_RGB16_LITTLE:
|
|
{
|
|
uint16 *fb = (uint16 *)mFrameBufferConfig.frame_buffer;
|
|
width >>= 1;
|
|
BRESENHAM_LOOP(drawPattern.ColorAt((float)x,(float)y).GetColor16());
|
|
} break;
|
|
case B_RGB32_BIG:
|
|
case B_RGBA32_BIG:
|
|
case B_RGB32_LITTLE:
|
|
case B_RGBA32_LITTLE:
|
|
{
|
|
uint32 *fb = (uint32 *)mFrameBufferConfig.frame_buffer;
|
|
width >>= 2;
|
|
BRESENHAM_LOOP(rgb_to_32(drawPattern.ColorAt((float)x,(float)y).GetColor32()));
|
|
} break;
|
|
default:
|
|
printf("Error: Unknown color space\n");
|
|
}
|
|
}
|
|
|
|
void
|
|
AccelerantDriver::StrokeSolidRect(const BRect &rect, const RGBColor &color)
|
|
{
|
|
StrokeSolidLine(rect.left, rect.top, rect.right, rect.top, color);
|
|
StrokeSolidLine(rect.left, rect.top, rect.left, rect.bottom, color);
|
|
StrokeSolidLine(rect.right, rect.top, rect.right, rect.bottom, color);
|
|
StrokeSolidLine(rect.left, rect.bottom, rect.right, rect.bottom, color);
|
|
}
|
|
|
|
void
|
|
AccelerantDriver::CopyBitmap(ServerBitmap *bitmap, const BRect &source, const BRect &dest, const DrawData *d)
|
|
{
|
|
}
|
|
|
|
void
|
|
AccelerantDriver::CopyToBitmap(ServerBitmap *destbmp, const BRect &sourcerect)
|
|
{
|
|
/*
|
|
if(!destbmp)
|
|
{
|
|
fprintf(stdout, "CopyToBitmap returned - not init or NULL bitmap\n");
|
|
return;
|
|
}
|
|
|
|
if(((uint32)destbmp->ColorSpace() & 0x000F) != (_displaymode.space & 0x000F))
|
|
{
|
|
fprintf(stdout, "CopyToBitmap returned - unequal buffer pixel depth\n");
|
|
return;
|
|
}
|
|
|
|
BRect destrect(destbmp->Bounds()), source(sourcerect);
|
|
|
|
uint8 colorspace_size=destbmp->BitsPerPixel()/8;
|
|
|
|
// First, clip source rect to destination
|
|
if(source.Width() > destrect.Width())
|
|
source.right=source.left+destrect.Width();
|
|
|
|
if(source.Height() > destrect.Height())
|
|
source.bottom=source.top+destrect.Height();
|
|
|
|
|
|
// Second, check rectangle bounds against their own bitmaps
|
|
BRect work_rect(destbmp->Bounds());
|
|
|
|
if( !(work_rect.Contains(destrect)) )
|
|
{
|
|
// something in selection must be clipped
|
|
if(destrect.left < 0)
|
|
destrect.left = 0;
|
|
if(destrect.right > work_rect.right)
|
|
destrect.right = work_rect.right;
|
|
if(destrect.top < 0)
|
|
destrect.top = 0;
|
|
if(destrect.bottom > work_rect.bottom)
|
|
destrect.bottom = work_rect.bottom;
|
|
}
|
|
|
|
work_rect.Set(0,0,_displaymode.virtual_width-1,_displaymode.virtual_height-1);
|
|
|
|
if(!work_rect.Contains(sourcerect))
|
|
return;
|
|
|
|
if( !(work_rect.Contains(source)) )
|
|
{
|
|
// something in selection must be clipped
|
|
if(source.left < 0)
|
|
source.left = 0;
|
|
if(source.right > work_rect.right)
|
|
source.right = work_rect.right;
|
|
if(source.top < 0)
|
|
source.top = 0;
|
|
if(source.bottom > work_rect.bottom)
|
|
source.bottom = work_rect.bottom;
|
|
}
|
|
|
|
// Set pointers to the actual data
|
|
uint8 *dest_bits = (uint8*) destbmp->Bits();
|
|
uint8 *src_bits = (uint8*) _target->Bits();
|
|
|
|
// Get row widths for offset looping
|
|
uint32 dest_width = uint32 (destbmp->BytesPerRow());
|
|
uint32 src_width = uint32 (_target->BytesPerRow());
|
|
|
|
// Offset bitmap pointers to proper spot in each bitmap
|
|
src_bits += uint32 ( (source.top * src_width) + (source.left * colorspace_size) );
|
|
dest_bits += uint32 ( (destrect.top * dest_width) + (destrect.left * colorspace_size) );
|
|
|
|
|
|
uint32 line_length = uint32 ((destrect.right - destrect.left+1)*colorspace_size);
|
|
uint32 lines = uint32 (source.bottom-source.top+1);
|
|
|
|
for (uint32 pos_y=0; pos_y<lines; pos_y++)
|
|
{
|
|
memcpy(dest_bits,src_bits,line_length);
|
|
|
|
// Increment offsets
|
|
src_bits += src_width;
|
|
dest_bits += dest_width;
|
|
}
|
|
*/
|
|
}
|