593ee7bbc3
and the kernel read those values from the shared object (if available). In the runtime loader this should eventually replace the gcc version guessing method currently used (at least for shared objects built for Haiku). The optional packages need to be rebuilt first, though. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30729 a95241bf-73f2-0310-859d-f6bbb57e9c96
99 lines
2.6 KiB
C
99 lines
2.6 KiB
C
/*
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* Copyright 2007, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT license.
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*/
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#ifndef _IMAGE_H
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#define _IMAGE_H
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#include <OS.h>
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#include <sys/param.h>
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typedef int32 image_id;
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typedef enum {
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B_APP_IMAGE = 1,
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B_LIBRARY_IMAGE,
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B_ADD_ON_IMAGE,
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B_SYSTEM_IMAGE
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} image_type;
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typedef struct {
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image_id id;
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image_type type;
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int32 sequence;
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int32 init_order;
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void (*init_routine)();
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void (*term_routine)();
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dev_t device;
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ino_t node;
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char name[MAXPATHLEN];
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void *text;
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void *data;
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int32 text_size;
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int32 data_size;
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// Haiku R1 extensions
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int32 api_version; // the Haiku API version used by the image
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int32 abi; // the Haiku ABI used by the image
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} image_info;
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// flags for clear_caches()
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#define B_FLUSH_DCACHE 0x0001 /* data cache */
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#define B_FLUSH_ICACHE 0x0004 /* instruction cache */
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#define B_INVALIDATE_DCACHE 0x0002
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#define B_INVALIDATE_ICACHE 0x0008
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// symbol types
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#define B_SYMBOL_TYPE_DATA 0x1
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#define B_SYMBOL_TYPE_TEXT 0x2
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#define B_SYMBOL_TYPE_ANY 0x5
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// initialization/termination functions of shared objects
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#define B_INIT_BEFORE_FUNCTION_NAME "initialize_before"
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#define B_INIT_AFTER_FUNCTION_NAME "initialize_after"
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#define B_TERM_BEFORE_FUNCTION_NAME "terminate_before"
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#define B_TERM_AFTER_FUNCTION_NAME "terminate_after"
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// flags for _kern_load_image() (private API)
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enum {
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B_WAIT_TILL_LOADED = 0x01,
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// Wait till the loader has loaded and relocated
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// (but not yet initialized) the application
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// image and all dependencies. If not supplied,
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// the function returns before the loader
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// started to do anything at all, i.e. it
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// returns success, even if the executable
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// doesn't exist.
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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thread_id load_image(int32 argc, const char **argv, const char **environ);
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image_id load_add_on(const char *path);
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status_t unload_add_on(image_id image);
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status_t get_image_symbol(image_id image, const char *name, int32 symbolType,
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void **_symbolLocation);
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status_t get_nth_image_symbol(image_id image, int32 n, char *nameBuffer,
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int32 *_nameLength, int32 *_symbolType, void **_symbolLocation);
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void clear_caches(void *address, size_t length, uint32 flags);
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#define get_image_info(image, info) \
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_get_image_info((image), (info), sizeof(*(info)))
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#define get_next_image_info(team, cookie, info) \
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_get_next_image_info((team), (cookie), (info), sizeof(*(info)))
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/* private, use the macros above */
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status_t _get_image_info (image_id image, image_info *info, size_t size);
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status_t _get_next_image_info (team_id team, int32 *cookie, image_info *info,
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size_t size);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _IMAGE_H */
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