haiku/headers/private/interface/ViewPrivate.h
looncraz 7f9368cae5 Set*UIColor, etc.
The inseparable changes necessary to support live color updating across the
system in a sane, safe, and performant manner.

BView gains:

HasSystemColors()
HasDefaultColors()
AdoptSystemColors()
AdoptParentColors()
AdoptViewColor(BView*)
SetViewUIColor(color_which, float tint)
SetHighUIColor(...
SetLowUIColor(...
ViewUIColor(float* tint)
HighUIColor(...
LowUIColor(...
DelayedInvalidate()

BWindow gains a simple helper method:
IsOffscreenWindow()

BMessage gains:

AddColor()
FindColor()
GetColor()
HasColor()            * allegedly this API is deprecated, but I implemented it anyway
ReplaceColor()
SetColor()

Previous private ColorTools methods are made public and moved into GraphicsDefs:

mix_color, blend_color, disable_color

These are fully compatible with BeOS dan0 R5.1 methods and are just code cleanup
of BeOS example code under the OpenTracker license.

In addition, four new colors are created:
B_LINK_TEXT_COLOR
B_LINK_HOVER_COLOR
B_LINK_ACTIVE_COLOR
B_LINK_VISITED_COLOR

These changes are documented in their proper user documentation files.

In addition, due to a history rewrite, B_FOLLOW_LEFT_TOP has been defined and
used in lieu of B_FOLLOW_TOP | B_FOLLOW_LEFT and is included in this commit.

On the app_server side, the following has changed:

Add DelayedMessage - a system by which messages can be sent at a scheduled time,
and can also be merged according to set rules.  A single thread is used to service the
message queue and multiple recipients can be set for each message.
Desktop gains the ability to add message ports to a DelayedMessage so that
said messages can target either all applications or all windows, as needed.

Desktop maintains a BMessage which is used to queue up all pending color changes
and the delayed messaging system is used to enact these changes after a short
period of time has passed.  This prevents abuse and allows the system to merge
repeated set_ui_color events into one event for client applications, improving
performance drastically.

In addition, B_COLORS_UPDATED is sent to the BApplication, which forwards the message
to each BWindow.  This is done to improve performance over having the app_server
independently informing each window.

Decorator changes are live now, which required some reworking.

Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
2016-01-04 06:48:22 -05:00

191 lines
3.9 KiB
C++

/*
* Copyright 2003-2015, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Adrian Oanca <adioanca@cotty.iren.ro>
* Axel Dörfler, axeld@pinc-software.de
*/
#ifndef VIEW_PRIVATE_H
#define VIEW_PRIVATE_H
#include <Font.h>
#include <InterfaceDefs.h>
#include <Point.h>
#include <Rect.h>
#include <Region.h>
#include <ServerProtocolStructs.h>
#include <View.h>
const static uint32 kDeleteReplicant = 'JAHA';
const static uint32 kWorkspacesViewFlag = 0x40000000UL;
// was/is _B_RESERVED1_ in View.h
enum {
B_VIEW_FONT_BIT = 0x00000001,
B_VIEW_HIGH_COLOR_BIT = 0x00000002,
B_VIEW_DRAWING_MODE_BIT = 0x00000004,
B_VIEW_CLIP_REGION_BIT = 0x00000008,
B_VIEW_LINE_MODES_BIT = 0x00000010,
B_VIEW_BLENDING_BIT = 0x00000020,
B_VIEW_SCALE_BIT = 0x00000040,
B_VIEW_FONT_ALIASING_BIT = 0x00000080,
B_VIEW_FRAME_BIT = 0x00000100,
B_VIEW_ORIGIN_BIT = 0x00000200,
B_VIEW_PEN_SIZE_BIT = 0x00000400,
B_VIEW_PEN_LOCATION_BIT = 0x00000800,
B_VIEW_LOW_COLOR_BIT = 0x00008000,
B_VIEW_VIEW_COLOR_BIT = 0x00010000,
B_VIEW_PATTERN_BIT = 0x00020000,
B_VIEW_TRANSFORM_BIT = 0x00040000,
B_VIEW_FILL_RULE_BIT = 0x00080000,
B_VIEW_WHICH_VIEW_COLOR_BIT = 0x00100000,
B_VIEW_WHICH_LOW_COLOR_BIT = 0x00200000,
B_VIEW_WHICH_HIGH_COLOR_BIT = 0x00400000,
B_VIEW_ALL_BITS = 0x00ffffff,
// these used for archiving only
B_VIEW_RESIZE_BIT = 0x00001000,
B_VIEW_FLAGS_BIT = 0x00002000,
B_VIEW_EVENT_MASK_BIT = 0x00004000
};
class BView::Private {
public:
Private(BView* view)
:
fView(view)
{
}
int16 ShowLevel()
{ return fView->fShowLevel; }
// defined in View.cpp
bool WillLayout();
bool MinMaxValid();
BLayoutItem* LayoutItemAt(int32 index);
int32 CountLayoutItems();
void RegisterLayoutItem(BLayoutItem* item);
void DeregisterLayoutItem(BLayoutItem* item);
bool RemoveSelf()
{ return fView->_RemoveSelf(); }
private:
BView* fView;
};
namespace BPrivate {
class PortLink;
class ViewState {
public:
ViewState();
inline bool IsValid(uint32 bit) const;
inline bool IsAllValid() const;
void UpdateServerFontState(BPrivate::PortLink &link);
void UpdateServerState(BPrivate::PortLink &link);
void UpdateFrom(BPrivate::PortLink &link);
public:
BPoint pen_location;
float pen_size;
rgb_color high_color;
rgb_color low_color;
// This one is not affected by pop state/push state
rgb_color view_color;
color_which which_view_color;
float which_view_color_tint;
// these are cached values
color_which which_low_color;
float which_low_color_tint;
color_which which_high_color;
float which_high_color_tint;
::pattern pattern;
::drawing_mode drawing_mode;
BRegion clipping_region;
bool clipping_region_used;
// transformation
BPoint origin;
float scale;
BAffineTransform transform;
// line modes
join_mode line_join;
cap_mode line_cap;
float miter_limit;
// fill rule
int32 fill_rule;
// alpha blending
source_alpha alpha_source_mode;
alpha_function alpha_function_mode;
// fonts
BFont font;
uint16 font_flags;
bool font_aliasing;
// font aliasing. Used for printing only!
// flags used for synchronization with app_server
uint32 valid_flags;
// flags used for archiving
uint32 archiving_flags;
// maintain our own rect as seen from the app while printing
BRect print_rect;
};
inline bool
ViewState::IsValid(uint32 bit) const
{
return valid_flags & bit;
}
inline bool
ViewState::IsAllValid() const
{
return (valid_flags & B_VIEW_ALL_BITS & ~B_VIEW_CLIP_REGION_BIT)
== (B_VIEW_ALL_BITS & ~B_VIEW_CLIP_REGION_BIT);
}
} // namespace BPrivate
struct _array_data_{
// the max number of points in the array
uint32 maxCount;
// the current number of points in the array
uint32 count;
// the array of points
ViewLineArrayInfo* array;
};
#endif /* VIEW_PRIVATE_H */