haiku/headers/private/kernel/disk_device_manager/disk_device_manager.h
Ingo Weinhold c0455c33b8 * More shadow partition support.
* Writing disk device/partition data into userland buffer added.
* Migration of some definitions into <DiskDeviceDefs.h> header.
* Small bug fixes.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3882 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-07-06 23:01:22 +00:00

95 lines
2.7 KiB
C

// disk_device_manager.h
//
// C API exported by the disk device manager.
// Currently only functions of interest for partition modules/FS add-ons
// are considered.
#ifndef _DISK_DEVICE_MANAGER_H
#define _DISK_DEVICE_MANAGER_H
#include <DiskDeviceDefs.h>
#include <Drivers.h>
#ifdef __cplusplus
extern "C" {
#endif
// C API partition representation
typedef struct partition_data {
partition_id id;
off_t offset;
off_t size;
uint32 block_size;
int32 child_count;
int32 index; // needed?
uint32 status;
uint32 flags;
dev_t volume;
char *name; // max: B_FILE_NAME_LENGTH
char *content_name; //
char *type; //
char *content_type; //
char *parameters;
char *content_parameters;
void *cookie;
void *content_cookie;
} partition_data;
// C API disk device representation
typedef struct disk_device_data {
partition_id id; // equal to that of the root partition
uint32 flags;
char *path;
device_geometry geometry;
} disk_device_data;
// C API partitionable space representation
typedef struct partitionable_space_data {
off_t offset;
off_t size;
} partitionable_space_data;
// disk device locking
disk_device_data *write_lock_disk_device(partition_id partitionID);
void write_unlock_disk_device(partition_id partitionID);
disk_device_data *read_lock_disk_device(partition_id partitionID);
void read_unlock_disk_device(partition_id partitionID);
// parameter is the ID of any partition on the device
// getting disk devices/partitions by path
// (no locking required)
int32 find_disk_device(const char *path);
int32 find_partition(const char *path);
// disk device/partition read access
// (read lock required)
disk_device_data *get_disk_device(partition_id partitionID);
partition_data *get_partition(partition_id partitionID);
partition_data *get_parent_partition(partition_id partitionID);
partition_data *get_child_partition(partition_id partitionID, int32 index);
// partition write access
// (write lock required)
partition_data *create_child_partition(partition_id partitionID, int32 index,
partition_id childID);
// childID is an optional input parameter -- -1 to be ignored
bool delete_partition(partition_id partitionID);
void partition_modified(partition_id partitionID);
// tells the disk device manager, that the parition has been modified
// disk systems
disk_system_id find_disk_system(const char *name);
// jobs
bool set_disk_device_job_status(disk_job_id job, uint32 status);
// probably not needed
uint32 get_disk_device_job_status(disk_job_id job);
bool update_disk_device_job_progress(disk_job_id job, float progress);
bool update_disk_device_job_extra_progress(disk_job_id job, const char *info);
#ifdef __cplusplus
}
#endif
#endif // _DISK_DEVICE_MANAGER_H