haiku/headers/private/kernel/arch/generic/user_memory.h
Paweł Dziepak ac97d35790 kernel/arch: remove leftover debug message
Polite fault handlers are nice, but we like the silent ones even more.

Signed-off-by: Paweł Dziepak <pdziepak@quarnos.org>
2014-09-25 21:57:32 +02:00

86 lines
1.7 KiB
C++

/*
* Copyright 2014, Paweł Dziepak, pdziepak@quarnos.org.
* Distributed under the terms of the MIT License.
*/
#ifndef _KERNEL_ARCH_GENERIC_USER_MEMORY_H
#define _KERNEL_ARCH_GENERIC_USER_MEMORY_H
#include <atomic>
#include <setjmp.h>
#include <string.h>
#include <thread.h>
namespace {
struct FaultHandlerGuard {
FaultHandlerGuard()
{
ASSERT(thread_get_current_thread()->fault_handler == nullptr);
thread_get_current_thread()->fault_handler = HandleFault;
std::atomic_signal_fence(std::memory_order_acq_rel);
}
~FaultHandlerGuard()
{
std::atomic_signal_fence(std::memory_order_acq_rel);
thread_get_current_thread()->fault_handler = nullptr;
}
[[noreturn]] static void HandleFault()
{
longjmp(thread_get_current_thread()->fault_handler_state, 1);
}
};
template<typename Function>
bool user_access(Function function)
{
FaultHandlerGuard guard;
// TODO: try { } catch (...) { } would be much nicer, wouldn't it?
// And faster... And world wouldn't end in a terrible disaster if function()
// or anything it calls created on stack an object with non-trivial
// destructor.
auto fail = setjmp(thread_get_current_thread()->fault_handler_state);
if (fail == 0) {
function();
return true;
}
return false;
}
inline status_t
arch_cpu_user_memcpy(void* src, const void* dst, size_t n)
{
return user_access([=] { memcpy(src, dst, n); }) ? B_OK : B_ERROR;
}
inline status_t
arch_cpu_user_memset(void* src, char v, size_t n)
{
return user_access([=] { memset(src, v, n); }) ? B_OK : B_ERROR;
}
inline ssize_t
arch_cpu_user_strlcpy(char* src, const char* dst, size_t n)
{
ssize_t result;
return user_access([=, &result] { result = strlcpy(src, dst, n); })
? result : B_ERROR;
}
}
#endif // _KERNEL_ARCH_GENERIC_USER_MEMORY_H