fce4895d18
- Add subfolder src/kits/debugger which contains the debugger's core functionality and lower layers. Correspondingly add headers/private/debugger for shared headers to be used by clients such as the Debugger application and eventual remote_debug_server. Adjust various files to account for differences as a result of the split and moves. - Add libdebugger.so to minimal Jamfile.
38 lines
703 B
C++
38 lines
703 B
C++
/*
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* Copyright 2011, Rene Gollent, rene@gollent.com.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef TEAM_UI_SETTINGS_H
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#define TEAM_UI_SETTINGS_H
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#include <String.h>
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class BMessage;
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enum team_ui_settings_type {
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TEAM_UI_SETTINGS_TYPE_GUI,
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TEAM_UI_SETTINGS_TYPE_CLI
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};
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class TeamUiSettings {
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public:
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TeamUiSettings();
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virtual ~TeamUiSettings();
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virtual team_ui_settings_type Type() const = 0;
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virtual const char* ID() const = 0;
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virtual status_t SetTo(const BMessage& archive) = 0;
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virtual status_t WriteTo(BMessage& archive) const = 0;
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virtual TeamUiSettings* Clone() const = 0;
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// throws std::bad_alloc
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};
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#endif // TEAM_UI_SETTINGS_H
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