868aa7a0e0
ticket #5312). * Added shortcut 'b' to continue booting, 'r' to reboot. * Consolidated asterisk style. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36310 a95241bf-73f2-0310-859d-f6bbb57e9c96
159 lines
3.6 KiB
C++
159 lines
3.6 KiB
C++
/*
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* Copyright 2004-2010, Axel Dörfler, axeld@pinc-software.de.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef KERNEL_BOOT_MENU_H
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#define KERNEL_BOOT_MENU_H
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#include <SupportDefs.h>
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#include <util/DoublyLinkedList.h>
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class Menu;
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class MenuItem;
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typedef bool (*menu_item_hook)(Menu* menu, MenuItem* item);
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typedef void (*shortcut_hook)(char key);
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enum menu_item_type {
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MENU_ITEM_STANDARD = 1,
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MENU_ITEM_MARKABLE,
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MENU_ITEM_TITLE,
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MENU_ITEM_NO_CHOICE,
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MENU_ITEM_SEPARATOR,
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};
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class MenuItem : public DoublyLinkedListLinkImpl<MenuItem> {
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public:
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MenuItem(const char* label = NULL,
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Menu* subMenu = NULL);
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~MenuItem();
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void SetTarget(menu_item_hook target);
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menu_item_hook Target() const { return fTarget; }
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void SetMarked(bool marked);
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bool IsMarked() const { return fIsMarked; }
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void Select(bool selected);
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bool IsSelected() const { return fIsSelected; }
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void SetEnabled(bool enabled);
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bool IsEnabled() const { return fIsEnabled; }
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void SetType(menu_item_type type);
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menu_item_type Type() const { return fType; }
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void SetData(const void* data);
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const void* Data() const { return fData; }
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void SetHelpText(const char* text);
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const char* HelpText() const { return fHelpText; }
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void SetShortcut(char key);
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char Shortcut() const { return fShortcut; }
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const char* Label() const { return fLabel; }
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Menu* Submenu() const { return fSubMenu; }
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private:
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friend class Menu;
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void SetMenu(Menu* menu);
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private:
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const char* fLabel;
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menu_item_hook fTarget;
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bool fIsMarked;
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bool fIsSelected;
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bool fIsEnabled;
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menu_item_type fType;
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Menu* fMenu;
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Menu* fSubMenu;
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const void* fData;
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const char* fHelpText;
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char fShortcut;
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};
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typedef DoublyLinkedList<MenuItem> MenuItemList;
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typedef MenuItemList::Iterator MenuItemIterator;
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enum menu_type {
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MAIN_MENU = 1,
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SAFE_MODE_MENU,
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STANDARD_MENU,
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CHOICE_MENU,
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};
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class Menu {
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public:
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Menu(menu_type type, const char* title = NULL);
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~Menu();
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menu_type Type() const { return fType; }
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void Hide() { fIsHidden = true; }
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void Show() { fIsHidden = false; }
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bool IsHidden() const { return fIsHidden; }
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MenuItemIterator ItemIterator() { return fItems.GetIterator(); }
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MenuItem* ItemAt(int32 index);
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int32 IndexOf(MenuItem* item);
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int32 CountItems() const;
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MenuItem* FindItem(const char* label);
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MenuItem* FindMarked();
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MenuItem* FindSelected(int32* _index = NULL);
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void AddItem(MenuItem* item);
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status_t AddSeparatorItem();
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MenuItem* RemoveItemAt(int32 index);
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void RemoveItem(MenuItem* item);
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MenuItem* Superitem() const { return fSuperItem; }
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Menu* Supermenu() const
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{ return fSuperItem
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? fSuperItem->fMenu : NULL; }
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const char* Title() const { return fTitle; }
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void SetChoiceText(const char* text)
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{ fChoiceText = text; }
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const char* ChoiceText() const { return fChoiceText; }
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void AddShortcut(char key, shortcut_hook function);
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shortcut_hook FindShortcut(char key) const;
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MenuItem* FindItemByShortcut(char key);
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void Run();
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private:
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friend class MenuItem;
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void Draw(MenuItem* item);
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private:
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struct shortcut {
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shortcut* next;
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shortcut_hook function;
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char key;
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};
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const char* fTitle;
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const char* fChoiceText;
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int32 fCount;
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bool fIsHidden;
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MenuItemList fItems;
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menu_type fType;
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MenuItem* fSuperItem;
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shortcut* fShortcuts;
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};
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#endif /* KERNEL_BOOT_MENU_H */
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