haiku/headers/private/app
Jérôme Duval 06ed32b8c4 BCursor: add a constructor with bitmap and point
* enhancement #15169
* get_mouse_bitmap(): also reads the colorspace from app_server.
* docs and tests

Change-Id: Iba63f8a2789530ae596c30b92f14828f31761d98
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3292
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
2020-10-08 08:23:31 +00:00
..
ApplicationPrivate.h Revert r39462 because it was not really binary compatible. 2010-11-17 22:19:09 +00:00
AppMisc.h AppMisc: correct param name in docs, silences warning 2016-04-27 11:10:33 -07:00
AppServerLink.h * Added BString version of LinkReceiver::ReadString(). 2005-11-07 16:14:05 +00:00
DesktopLink.h * Added private methods get_app_server_port() (that stores the server port, 2009-12-01 07:53:09 +00:00
DirectMessageTarget.h Made DirectMessageTarget's destructor private to avoid potential future 2008-03-06 00:36:31 +00:00
KeyStoreDefs.h Add generic unlock key setting and removal. 2013-03-05 11:04:57 -05:00
LaunchDaemonDefs.h launch_daemon: Added basic logging facility 2018-04-25 10:10:43 +02:00
LaunchRoster.h launch_daemon: Added basic logging facility 2018-04-25 10:10:43 +02:00
LaunchRosterPrivate.h launch_daemon: Improved target support. 2015-07-22 20:41:51 +02:00
LinkReceiver.h Fixed various errors/warnings reported by cppcheck: 2010-02-08 22:50:38 +00:00
LinkSender.h * Make sure LinkSender knows team ID of receiving team; this fixes the >64k ServerLink transfers. 2010-04-11 14:26:19 +00:00
LooperList.h Declare BLooperListIterator in the right place. 2014-01-10 22:31:37 +01:00
MessageAdapter.h BMessage: implemented KMessage reply. 2015-05-13 23:06:51 +02:00
MessagePrivate.h BMessage: implemented KMessage reply. 2015-05-13 23:06:51 +02:00
MessageUtils.h AppKit: BMessage Add/Find/Get/Has/ReplaceNodeRef 2020-09-10 17:18:09 +00:00
MessengerPrivate.h Various whitespace cleanup only. 2015-09-05 16:09:33 +02:00
PortLink.h Remove unused PortLinkRef again. 2010-08-17 23:27:22 +00:00
RegistrarDefs.h RosterPrivate: add IsShutDownInProgress() 2019-12-21 20:32:31 +00:00
RosterPrivate.h RosterPrivate: add IsShutDownInProgress() 2019-12-21 20:32:31 +00:00
Server.h The beginnings of a launch_daemon for Haiku. 2015-07-22 20:39:47 +02:00
ServerLink.h * Make sure LinkSender knows team ID of receiving team; this fixes the >64k ServerLink transfers. 2010-04-11 14:26:19 +00:00
ServerMemoryAllocator.h * Header cleanup. 2011-06-24 18:22:02 +00:00
ServerProtocol.h BCursor: add a constructor with bitmap and point 2020-10-08 08:23:31 +00:00
ServerProtocolStructs.h View: move BAffineTransform out of ViewSetStateInfo. 2018-05-07 07:02:57 +00:00
ServerReadOnlyMemory.h Fixes Success/Failure colors in Appearance 2016-11-14 19:47:29 +01:00
SimpleMallocIO.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
TokenSpace.h * Reinitialize global locks after a fork (at least those in the Application 2011-10-29 21:17:59 +00:00