haiku/headers/private/app
Stephan Aßmus 39c9925fcf * implemented a BRegion pool per WindowLayer which is supposed
to cut down on BRegion related allocations, cannot really tell
  if it speeds things up
* used the new BRegion pool in WindowLayer and ViewLayer whereever
  a BRegion was used on the stack
* fixed the debugging stuff in MultiLocker - it will get you into
  the debugger if you
    - try to nest read locks
    - try to write lock when your are a reader already
    - don't match up nested locks when your a writer
    -> but only if you #define DEBUG 1 in the .cpp, is off by default now
* went over WindowLayer, ServerWindow, Desktop and a few other places
  and fixed the locking for use with the MultiLocker, the "a reader can
  not become a writer" is especially tricky, feel free to review the
  changes
* activated the MultiLocker, I tested this quite a bit, if there are
  problems simply turn on DEBUG and you should drop into the debugger
  right where the problem is... hope all is good


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17046 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-07 19:14:25 +00:00
..
ApplicationPrivate.h * Implemented a new client allocation method: instead of having all bitmaps of 2006-03-18 13:43:26 +00:00
AppMisc.h Introduced generalized versions of get_app_path() and get_app_ref() returning the path/ref for an arbitrary team. 2005-07-15 12:15:21 +00:00
AppServerLink.h * Added BString version of LinkReceiver::ReadString(). 2005-11-07 16:14:05 +00:00
AreaLink.h add newline to end of file 2003-04-14 01:56:41 +00:00
ClipboardPrivate.h Use new init_clipboard() function which initializes the global be_clipboard at libbe init time. 2005-01-13 00:50:26 +00:00
LinkReceiver.h * BView::FillRegion() sends the BRegion data instead of decomposing 2006-04-01 16:56:10 +00:00
LinkSender.h Changed the meaning of the second parameter in AttachString(): it's now the maximum 2005-11-09 18:28:13 +00:00
LooperList.h gcc 3 fixes 2003-08-04 00:46:53 +00:00
MessagePrivate.h Fixed converting KMessages, their target and reply info weren't preserved. Fixes bug 295. 2006-03-12 13:21:08 +00:00
MessageUtils.h Applied Michael's patch for MessageUtils.h - this is supposed to fix some 2006-03-13 11:52:28 +00:00
MessengerPrivate.h * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and 2005-11-20 16:24:23 +00:00
PortLink.h Removed unused files like PortMessage.cpp/h and Session.cpp/h. 2005-11-02 12:55:20 +00:00
PortQueue.h Separated PortQueue and PortMessage into separate files. 2003-06-22 17:17:40 +00:00
RegistrarDefs.h * Added BRoster::ShutDown(). 2005-07-03 17:04:47 +00:00
RegistrarThread.h Removed an old and inaccurate comment I just noticed. 2002-09-29 07:24:56 +00:00
RegistrarThreadManager.h Made kThreadLimit constant public 2002-10-04 04:22:08 +00:00
RosterPrivate.h Cleanup. 2006-02-16 17:37:36 +00:00
Server.h BServer now remembers whether the GUI context has already been initialized, so that InitGUIContext() can be invoked twice without harm. 2005-07-03 16:55:27 +00:00
ServerLink.h * Added LinkReceiver methods that return the length of the string. 2006-02-27 13:09:37 +00:00
ServerMemoryAllocator.h * Implemented a new client allocation method: instead of having all bitmaps of 2006-03-18 13:43:26 +00:00
ServerProtocol.h * implemented a BRegion pool per WindowLayer which is supposed 2006-04-07 19:14:25 +00:00
SimpleMallocIO.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
TokenSpace.h Added a BTokenSpace::SetToken() to assign a specific token. 2005-11-24 13:00:06 +00:00