a817d6ad5a
it works in the test environment, but I haven't yet tested it on real hardware. * moved PrivateScreen.h to src/kits/interface/ - it's not used outside of that one. * moved reading the color map from the BPrivateScreen constructor to the ColorMap() method. * improved/cleaned server/client communication for the screen stuff a tiny bit. * fixed the GetBitmap() method I implemented yesterday. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14908 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
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BMCPrivate.h | ||
ClientFontList.h | ||
clipping.h | ||
ColorTools.h | ||
ColumnListView.h | ||
FontPrivate.h | ||
input_globals.h | ||
MenuPrivate.h | ||
MenuWindow.h | ||
moreUTF8.h | ||
PictureProtocol.h | ||
pr_server.h | ||
R5_AppServerLink.h | ||
R5_Session.h | ||
RegionSupport.h | ||
TextInput.h | ||
TextViewSupportBuffer.h | ||
TPicture.h | ||
truncate_string.h | ||
ViewAux.h | ||
WidthBuffer.h | ||
WindowInfo.h | ||
WindowPrivate.h | ||
ZombieReplicantView.h |