haiku/build/jam/MainBuildRules
Augustin Cavalier 37c106060a build: Remove support for cross-building from Cygwin and SunOS.
These have been broken for a long time. Some Cygwin changes that
are relevant on MinGW are kept here, but users on Windows who
want to build Haiku should probably use WSL at this point.

However, now that we are using relative paths and don't need
to worry about drive path kludges, it's actually possible to
get some host tools built on MinGW. Changes for that coming.
2018-11-23 15:40:50 -05:00

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Plaintext

rule AddSharedObjectGlueCode
{
# AddSharedObjectGlueCode <target> : <isExecutable> ;
# we link with -nostdlib and add the required libs manually, when building
# for Haiku
local platform ;
on $(1) {
platform = $(PLATFORM) ;
if $(platform) = haiku {
local stdLibs = [ MultiArchDefaultGristFiles libroot.so ]
[ TargetLibgcc ] ;
local type = EXECUTABLE ;
if $(2) != true {
type = LIBRARY ;
# special case for libroot: don't link it against itself
if $(DONT_LINK_AGAINST_LIBROOT) {
stdLibs = ;
}
}
local beginGlue
= $(HAIKU_$(type)_BEGIN_GLUE_CODE_$(TARGET_PACKAGING_ARCH)) ;
local endGlue
= $(HAIKU_$(type)_END_GLUE_CODE_$(TARGET_PACKAGING_ARCH)) ;
LINK_BEGIN_GLUE on $(1) = $(beginGlue) ;
LINK_END_GLUE on $(1) = $(endGlue) ;
NEEDLIBS on $(1) = [ on $(1) return $(NEEDLIBS) ] $(stdLibs) ;
Depends $(1) : $(stdLibs) $(beginGlue) $(endGlue) ;
LINKFLAGS on $(1) = [ on $(1) return $(LINKFLAGS) ] -nostdlib
-Xlinker --no-undefined ;
}
}
# link against the compatibility libraries needed for the target
if $(platform) != host && $(TARGET_HAIKU_COMPATIBILITY_LIBS) {
LinkAgainst $(1) : $(TARGET_HAIKU_COMPATIBILITY_LIBS) ;
}
}
rule Executable
{
# Executable <name> : <sources> : <libraries> : <res> ;
#
if ! [ IsPlatformSupportedForTarget $(1) ] {
return ;
}
AddResources $(1) : $(4) ;
Main $(1) : $(2) ;
LinkAgainst $(1) : $(3) ;
LINKFLAGS on $(1) = [ on $(1) return $(LINKFLAGS) ]
-Xlinker -soname=_APP_ ;
# we link with -nostdlib and add the required libs manually, when building
# for Haiku
AddSharedObjectGlueCode $(1) : true ;
}
rule Application
{
# Application <name> : <sources> : <libraries> : <res> ;
Executable $(1) : $(2) : $(3) : $(4) ;
}
rule BinCommand
{
# BinCommand <name> : <sources> : <libraries> : <res> ;
Executable $(1) : $(2) : $(3) : $(4) ;
}
rule StdBinCommands
{
# StdBinCommands <sources> : <libs> : <res> ;
local libs = $(2) ;
local ress = $(3) ;
local source ;
for source in $(1)
{
local target = $(source:S=) ;
BinCommand $(target) : $(source) : $(libs) : $(ress) ;
}
}
rule Preference
{
# Preference <name> : <sources> : <libraries> : <res> ;
Executable $(1) : $(2) : $(3) : $(4) ;
}
rule Server
{
# Server <name> : <sources> : <libraries> : <res> ;
Executable $(1) : $(2) : $(3) : $(4) ;
}
rule Addon target : sources : libraries : isExecutable
{
# Addon <target> : <sources> : <is executable> : <libraries> ;
# <target>: The add-on.
# <sources>: Source files.
# <libraries>: Libraries to be linked against.
# <isExecutable>: true, if the target shall be executable as well.
if ! [ IsPlatformSupportedForTarget $(target) ] {
return ;
}
Main $(target) : $(sources) ;
local linkFlags = -Xlinker -soname=\"$(target:G=)\" ;
if $(isExecutable) != true {
linkFlags = -shared $(linkFlags) ;
}
LINKFLAGS on $(target) = [ on $(target) return $(LINKFLAGS) ] $(linkFlags) ;
LinkAgainst $(target) : $(libraries) ;
AddSharedObjectGlueCode $(target) : $(isExecutable) ;
}
rule Translator target : sources : libraries : isExecutable
{
# Translator <target> : <sources> : <libraries> : <isExecutable> ;
Addon $(target) : $(sources) : $(libraries) : $(isExecutable) ;
}
rule ScreenSaver target : sources : libraries
{
# ScreenSaver <target> : <sources> : <libraries> ;
Addon $(target) : $(sources) : $(libraries) : false ;
}
rule StaticLibrary
{
# StaticLibrary <lib> : <sources> : <otherObjects> ;
# Creates a static library from sources.
# <lib>: The static library to be built.
# <sources>: List of source files.
# <otherObjects>: List of additional object files.
#
local lib = $(1) ;
local sources = [ FGristFiles $(2) ] ;
local otherObjects = $(3) ;
local objects = $(sources:S=$(SUFOBJ)) ;
if ! [ IsPlatformSupportedForTarget $(1) ] {
return ;
}
InheritPlatform $(objects) : $(lib) ;
StaticLibraryFromObjects $(lib) : $(objects) $(otherObjects) ;
Objects $(2) ;
}
rule StaticLibraryFromObjects
{
if ! [ IsPlatformSupportedForTarget $(1) ] {
return ;
}
LibraryFromObjects $(1) : $(2) ;
}
rule AssembleNasm
{
if ! [ on $(1) return $(NASMFLAGS) ] {
NASMFLAGS on $(1) = -f elf32 ;
}
Depends $(1) : $(2) [ on $(2) return $(PLATFORM) ] ;
}
actions AssembleNasm
{
if test $(ASFLAGS) ; then
$(HAIKU_NASM) -d $(ASFLAGS) $(NASMFLAGS) -I$(2:D)/ -o $(1) $(2) ;
else
$(HAIKU_NASM) $(NASMFLAGS) -I$(2:D)/ -o $(1) $(2) ;
fi
}
rule CompileDTS target : source
{
CCDEFS on $(target) = [ FDefines $(TARGET_DEFINES_$(TARGET_PACKAGING_ARCH))
$(TARGET_DEFINES) ] ;
CC on $(target) = $(TARGET_CC_$(TARGET_PACKAGING_ARCH)) ;
MakeLocate $(target) : $(HAIKU_OUTPUT_DIR) ;
Depends $(target) : $(source) ;
CompileDTS1 $(target) : $(source) ;
}
actions CompileDTS1
{
$(CC) -E $(CCDEFS) -P -xassembler-with-cpp \
-I$(HAIKU_TOP)/src/data/dts/arch/$(TARGET_ARCH) \
-I$(HAIKU_TOP)/src/data/dts $(2) \
| dtc -O dtb -o $(1) \
-i $(HAIKU_TOP)/src/data/dts/arch/$(TARGET_ARCH) \
-i $(HAIKU_TOP)/src/data/dts ;
}
rule Ld
{
# Ld <name> : <objs> : <linkerscript> : <flags> ;
#
local target = $(1) ;
local objects = $(2) ;
local linkerScript = $(3) ;
local linkerFlags = $(4) ;
if $(linkerScript) {
linkerFlags += --script=$(linkerScript) ;
}
on $(target) {
if $(PLATFORM) = host {
LINK on $(target) = $(HOST_LD) ;
LINKFLAGS on $(target) = $(HOST_LDFLAGS) $(LINKFLAGS) $(linkerFlags) ;
} else {
LINK on $(target) = $(TARGET_LD_$(TARGET_PACKAGING_ARCH)) ;
LINKFLAGS on $(target) = $(TARGET_LDFLAGS_$(TARGET_PACKAGING_ARCH))
$(LINKFLAGS) $(linkerFlags) ;
}
NEEDLIBS on $(target) = $(NEEDLIBS) ;
LINKLIBS on $(target) = $(LINKLIBS) ;
}
LocalClean clean : $(target) ;
LocalDepends all : $(target) ;
Depends $(target) : $(objects) ;
MakeLocateDebug $(target) ;
on $(1) XRes $(1) : $(RESFILES) ;
if ! [ on $(1) return $(DONT_USE_BEOS_RULES) ] {
SetType $(1) ;
MimeSet $(1) ;
SetVersion $(1) ;
}
}
actions Ld
{
$(LINK) $(LINKFLAGS) -o "$(1)" "$(2)" "$(NEEDLIBS)" $(LINKLIBS)
}
rule CreateAsmStructOffsetsHeader header : source
{
# CreateAsmStructOffsetsHeader header : source
#
# Grist will be added to both header and source.
header = [ FGristFiles $(header) ] ;
source = [ FGristFiles $(source) ] ;
# find out which headers, defines, etc. to use
local headers ;
local sysHeaders ;
local defines ;
local flags ;
local includesSeparator ;
local localIncludesOption ;
local systemIncludesOption ;
on $(header) { # use on $(1) variable values
if ! $(PLATFORM) in $(SUPPORTED_PLATFORMS) {
Echo $(PLATFORM) is not in SUPPORTED_PLATFORMS, cannot make struct-offsets header! ;
return ;
}
# headers and defines
headers = $(HAIKU_CONFIG_HEADERS) $(SEARCH_SOURCE) $(SUBDIRHDRS)
$(HDRS) ;
sysHeaders = $(SUBDIRSYSHDRS) $(SYSHDRS) ;
defines = $(DEFINES) ;
if $(PLATFORM) = host {
sysHeaders += $(HOST_HDRS) ;
defines += $(HOST_DEFINES) ;
if $(USES_BE_API) {
sysHeaders += $(HOST_BE_API_HEADERS) ;
}
} else {
sysHeaders += [ FStandardHeaders $(TARGET_PACKAGING_ARCH) ]
$(TARGET_HDRS_$(TARGET_PACKAGING_ARCH)) ;
defines += $(TARGET_DEFINES_$(TARGET_PACKAGING_ARCH))
$(TARGET_DEFINES) ;
}
# optimization flags
if $(DEBUG) = 0 {
flags += $(OPTIM) ;
} else {
flags += -O0 ;
}
if $(PLATFORM) = host {
# warning flags
if $(WARNINGS) != 0 {
flags += $(HOST_WARNING_C++FLAGS) ;
if $(WARNINGS) = treatAsErrors {
flags += -Werror $(HOST_WERROR_FLAGS) ;
}
}
# debug and other flags
flags += $(HOST_C++FLAGS) $(HOST_DEBUG_$(DEBUG)_C++FLAGS)
$(SUBDIRC++FLAGS) $(C++FLAGS) ;
if $(USES_BE_API) {
flags += $(HOST_BE_API_C++FLAGS) ;
}
C++ on $(header) = $(HOST_C++) ;
includesSeparator = $(HOST_INCLUDES_SEPARATOR) ;
localIncludesOption = $(HOST_LOCAL_INCLUDES_OPTION) ;
systemIncludesOption = $(HOST_SYSTEM_INCLUDES_OPTION) ;
} else {
# warning flags
if $(WARNINGS) != 0 {
flags += $(TARGET_WARNING_C++FLAGS_$(TARGET_PACKAGING_ARCH)) ;
if $(WARNINGS) = treatAsErrors {
flags += -Werror
$(TARGET_WERROR_FLAGS_$(TARGET_PACKAGING_ARCH)) ;
}
}
# debug and other flags
flags += $(TARGET_C++FLAGS_$(TARGET_PACKAGING_ARCH))
$(TARGET_DEBUG_$(DEBUG)_C++FLAGS_$(TARGET_PACKAGING_ARCH))
$(SUBDIRC++FLAGS) $(C++FLAGS) ;
C++ on $(header) = $(TARGET_C++_$(TARGET_PACKAGING_ARCH)) ;
includesSeparator
= $(TARGET_INCLUDES_SEPARATOR_$(TARGET_PACKAGING_ARCH)) ;
localIncludesOption
= $(TARGET_LOCAL_INCLUDES_OPTION_$(TARGET_PACKAGING_ARCH)) ;
systemIncludesOption
= $(TARGET_SYSTEM_INCLUDES_OPTION_$(TARGET_PACKAGING_ARCH)) ;
}
}
# Turn off "invalid use of offsetof()" macro warning. We use offsetof() also
# for non-PODs. Since we're using the same compiler for the whole kernel and
# don't do virtual inheritence, that works well enough.
flags += -Wno-invalid-offsetof ;
# TODO: Rather get rid of the respective offsetof() instances.
# locate object, search for source, and set on target variables
Depends $(header) : $(source) $(PLATFORM) ;
SEARCH on $(source) += $(SEARCH_SOURCE) ;
MakeLocateArch $(header) ;
LocalClean clean : $(header) ;
HDRRULE on $(source) = HdrRule ;
HDRSCAN on $(source) = $(HDRPATTERN) ;
HDRSEARCH on $(source) = $(headers) $(sysHeaders) $(STDHDRS) ;
HDRGRIST on $(source) = $(HDRGRIST) ;
C++FLAGS on $(header) = $(flags) ;
CCHDRS on $(header) = [ FIncludes $(headers) : $(localIncludesOption) ]
$(includesSeparator)
[ FSysIncludes $(sysHeaders) : $(systemIncludesOption) ] ;
CCDEFS on $(header) = [ FDefines $(defines) ] ;
CreateAsmStructOffsetsHeader1 $(header) : $(source) ;
}
actions CreateAsmStructOffsetsHeader1
{
$(C++) -S "$(2)" $(C++FLAGS) $(CCDEFS) $(CCHDRS) -o - \
| $(SED) 's/@define/#define/g' | grep "#define" \
| $(SED) -e 's/[\$\#]\([0-9]\)/\1/' > "$(1)"
}
rule MergeObjectFromObjects
{
# MergeObjectFromObjects <name> : <objects> : <other objects> ;
# Merges object files to an object file.
# <name>: Name of the object file to create. No grist will be added.
# <objects>: Object files to be merged. Grist will be added.
# <other objects>: Object files or static libraries to be merged. No grist
# will be added.
#
local objects = [ FGristFiles $(2) ] ;
on $(1) {
if ! $(PLATFORM) in $(SUPPORTED_PLATFORMS) {
return ;
}
if $(PLATFORM) = host {
LINK on $(1) = $(HOST_LD) ;
LINKFLAGS on $(target) = $(HOST_LDFLAGS) ;
} else {
LINK on $(1) = $(TARGET_LD_$(TARGET_PACKAGING_ARCH)) ;
LINKFLAGS on $(target)
= $(TARGET_LDFLAGS_$(TARGET_PACKAGING_ARCH)) ;
}
}
MakeLocateDebug $(1) ;
Depends $(1) : $(objects) ;
Depends $(1) : $(3) ;
LocalDepends obj : $(1) ;
MergeObjectFromObjects1 $(1) : $(objects) $(3) ;
}
actions MergeObjectFromObjects1
{
$(LINK) $(LINKFLAGS) -r $(2) -o $(1) ;
}
rule MergeObject
{
# MergeObject <name> : <sources> : <other objects> ;
# Compiles source files and merges the object files to an object file.
# <name>: Name of the object file to create. No grist will be added.
# <sources>: Sources to be compiled. Grist will be added.
# <other objects>: Object files or static libraries to be merged. No grist
# will be added.
#
local target = $(1) ;
local sources = [ FGristFiles $(2) ] ;
local otherObjects = $(3) ;
local objects = $(sources:S=$(SUFOBJ)) ;
if ! [ IsPlatformSupportedForTarget $(1) ] {
return ;
}
InheritPlatform $(objects) : $(target) ;
Objects $(sources) ;
MergeObjectFromObjects $(target) : $(objects) : $(otherObjects) ;
}
rule SharedLibraryFromObjects
{
# SharedLibraryFromObjects <lib> : <objects> : <libraries> ;
#
local _lib = $(1) ;
if ! [ IsPlatformSupportedForTarget $(1) ] {
return ;
}
local soname = [ on $(_lib) return $(HAIKU_SONAME) ] ;
soname ?= $(_lib:BS) ;
MainFromObjects $(_lib) : $(2) ;
LINKFLAGS on $(_lib) = [ on $(_lib) return $(LINKFLAGS) ]
-shared -Xlinker -soname=\"$(soname)\" ;
LinkAgainst $(_lib) : $(3) ;
AddSharedObjectGlueCode $(_lib) : false ;
}
rule SharedLibrary
{
# SharedLibrary <lib> : <sources> : <libraries> : <abiVersion> ;
local lib = $(1) ;
local sources = [ FGristFiles $(2) ] ;
local objects = $(sources:S=$(SUFOBJ)) ;
local libs = $(3) ;
local abiVersion = $(4) ; # major ABI (soname) version for lib (if any)
if ! [ IsPlatformSupportedForTarget $(1) ] {
return ;
}
if $(abiVersion) {
HAIKU_SONAME on $(lib) = $(lib:BS).$(abiVersion) ;
HAIKU_LIB_ABI_VERSION on $(lib) = $(abiVersion) ;
}
InheritPlatform $(objects) : $(lib) ;
Objects $(sources) ;
SharedLibraryFromObjects $(lib) : $(objects) : $(libs) ;
}
rule LinkAgainst
{
# LinkAgainst <name> : <libs> [ : <mapLibs> ] ;
# Valid elements for <libs> are e.g. "be" or "libtranslation.so" or
# "/boot/.../libfoo.so". If the basename starts with "lib" or the thingy
# has a dirname or grist, it is added to the NEEDLIBS variable (i.e. the
# file will be bound!), otherwise it is prefixed "-l" and added to
# LINKLIBS. If you want to specify a target that isn't a library and
# also has neither grist nor a dirname, you can prepend "<nogrist>" as
# grist; it will be stripped by this rule.
# <mapLibs> specifies whether the to translate library names (e.g. "be"
# to "libbe.so" in case of target platform "haiku"). Defaults to "true".
#
local target = $(1) ;
local libs = $(2) ;
local mapLibs = $(3:E=true) ;
on $(target) {
local i ;
# map libraries, if desired and target platform is Haiku
local map = $(TARGET_LIBRARY_NAME_MAP_$(TARGET_PACKAGING_ARCH)) ;
if $(PLATFORM) != host && $(mapLibs) = true && $(map) {
local mappedLibs ;
for i in $(libs) {
local mapped = $($(map)_$(i)) ;
mapped ?= $(i) ;
mappedLibs += $(mapped) ;
}
libs = $(mappedLibs) ;
}
local linkLibs ;
local needLibs ;
for i in $(libs)
{
local isfile = ;
if $(i:D) || $(i:G) {
isfile = true ;
if $(i:G) = <nogrist> {
i = $(i:G=) ;
}
} else {
switch $(i:B)
{
# XXX: _APP_ and _KERNEL_ should not be needed for ELF.
case _APP_ : isfile = true ;
case _KERNEL_ : isfile = true ;
case lib* : isfile = true ;
case * : isfile = ;
}
if ! $(isfile) && ( $(i:S) = .so || $(i:S) = .a ) {
isfile = true ;
}
}
if $(isfile) {
needLibs += $(i) ;
} else {
linkLibs += $(i) ;
}
}
NEEDLIBS on $(1) = $(NEEDLIBS) $(needLibs) ;
LINKLIBS on $(1) = $(LINKLIBS) -l$(linkLibs) ;
if $(needLibs) && ! $(NO_LIBRARY_DEPENDENCIES) {
Depends $(1) : $(needLibs) ;
}
}
}
rule AddResources
{
# AddResources <name> : <resourcefiles> ;
# add grist to the resource files which don't have any yet
local resfiles ;
local file ;
for file in $(2) {
if ! $(file:G) {
file = [ FGristFiles $(file) ] ;
}
resfiles += $(file) ;
}
SEARCH on $(resfiles) += $(SEARCH_SOURCE) ;
for file in $(resfiles) {
if $(file:S) = .rdef {
local rdef = $(file) ;
file = $(rdef:S=.rsrc) ;
ResComp $(file) : $(rdef) ;
}
InheritPlatform $(file) : $(1) ;
RESFILES on $(1) += $(file) ;
}
}
rule SetVersionScript target : versionScript
{
# SetVersionScript <target> : <versionScript>
#
# Sets the version script for <target>. Grist will be added to
# <versionScript> and SEARCH will be set on it.
versionScript = [ FGristFiles $(versionScript) ] ;
SEARCH on $(versionScript) += $(SEARCH_SOURCE) ;
VERSION_SCRIPT on $(target) = $(versionScript) ;
Depends $(target) : $(versionScript) ;
}
rule BuildPlatformObjects
{
# Usage BuildPlatformObjects <sources> ;
# <sources> The sources.
#
local sources = [ FGristFiles $(1) ] ;
local objects = [ FGristFiles $(sources:S=$(SUFOBJ)) ] ;
PLATFORM on $(objects) = host ;
SUPPORTED_PLATFORMS on $(objects) = host ;
Objects $(sources) ;
}
actions Win32ExtensionFix
{
if test -f $(1).exe ; then
rm -f $(1)
mv $(1).exe $(1)
fi
}
rule BuildPlatformMain
{
# Usage BuildPlatformMain <target> : <sources> : <libraries> ;
# <target> The executable/library.
# <sources> The sources.
# <libraries> Libraries to link against.
#
local target = $(1) ;
local sources = $(2) ;
local libs = $(3) ;
local objects = [ FGristFiles $(sources:S=$(SUFOBJ)) ] ;
PLATFORM on $(target) = host ;
SUPPORTED_PLATFORMS on $(target) = host ;
DONT_USE_BEOS_RULES on $(target) = true ;
local usesBeAPI = [ on $(target) return $(USES_BE_API) ] ;
if $(usesBeAPI) {
# propagate the flag to the objects
USES_BE_API on $(objects) = $(usesBeAPI) ;
# add the build libroot
local libroot = [ on $(target) return $(HOST_LIBROOT) ] ;
Depends $(target) : $(libroot) ;
NEEDLIBS on $(target) += $(libroot) ;
}
Main $(target) : $(sources) ;
LinkAgainst $(target) : $(libs) ;
if $(HOST_PLATFORM) = mingw {
# MinGW GCC adds the ".exe" extension. We cannot force
# jam to use SUFEXE as haiku target executables are not
# supposed to have this extension, thus finding
# dependencies will fail for these.
# The hack is to remove the extension after a successful
# build of the Target.
Win32ExtensionFix $(target) ;
}
}
rule BuildPlatformSharedLibrary
{
# Usage BuildPlatformSharedLibrary <target> : <sources> : <libraries> ;
# <target> The library.
# <sources> The sources.
# <libraries> Libraries to link against.
#
local target = $(1) ;
local sources = $(2) ;
local libs = $(3) ;
BuildPlatformMain $(target) : $(sources) : $(libs) ;
if $(HOST_PLATFORM) = darwin {
LINKFLAGS on $(target) = [ on $(target) return $(LINKFLAGS) ]
-dynamic -dynamiclib -Xlinker -flat_namespace ;
# } else if $(HOST_PLATFORM) = cygwin {
# LINKFLAGS on $(target) = [ on $(target) return $(LINKFLAGS) ]
# -shared -Xlinker --allow-multiple-definition ;
} else {
LINKFLAGS on $(target) = [ on $(target) return $(LINKFLAGS) ]
-shared -Xlinker -soname=\"$(target:G=)\" ;
}
local objects = [ FGristFiles $(sources:S=$(SUFOBJ)) ] ;
CCFLAGS on $(objects) += $(HOST_PIC_CCFLAGS) ;
C++FLAGS on $(objects) += $(HOST_PIC_C++FLAGS) ;
}
rule BuildPlatformMergeObject
{
# BuildPlatformMergeObject <name> : <sources> : <other objects> ;
# Compiles source files and merges the object files to an object file.
# <name>: Name of the object file to create. No grist will be added.
# <sources>: Sources to be compiled. Grist will be added.
# <other objects>: Object files or static libraries to be merged. No grist
# will be added.
#
local target = $(1) ;
local sources = $(2) ;
local otherObjects = $(3) ;
local objects = [ FGristFiles $(sources:S=$(SUFOBJ)) ] ;
PLATFORM on $(target) = host ;
SUPPORTED_PLATFORMS on $(target) = host ;
local usesBeAPI = [ on $(target[1]) return $(USES_BE_API) ] ;
if $(usesBeAPI) {
# propagate the flag to the objects
USES_BE_API on $(objects) = $(usesBeAPI) ;
}
MergeObject $(target) : $(sources) : $(otherObjects) ;
}
rule BuildPlatformMergeObjectPIC target : sources : otherObjects
{
# BuildPlatformMergeObjectPIC <name> : <sources> : <other objects> ;
# Compiles source files and merges the object files to an object file.
# Same as BuildPlatformMergeObject rule but adds position-independent
# flags to the compiler (if any).
# <name>: Name of the object file to create. No grist will be added.
# <sources>: Sources to be compiled. Grist will be added.
# <other objects>: Object files or static libraries to be merged. No grist
# will be added.
#
ObjectCcFlags $(sources) : $(HOST_PIC_CCFLAGS) ;
ObjectC++Flags $(sources) : $(HOST_PIC_C++FLAGS) ;
BuildPlatformMergeObject $(target) : $(sources) : $(otherObjects) ;
}
rule BuildPlatformStaticLibrary lib : sources : otherObjects
{
# BuildPlatformStaticLibrary <lib> : <sources> ;
# Creates a static library from sources.
# <lib>: The static library to be built.
# <sources>: List of source files.
# <otherObjects>: List of additional object files.
#
local objects = [ FGristFiles $(sources:S=$(SUFOBJ)) ] ;
PLATFORM on $(lib) = host ;
SUPPORTED_PLATFORMS on $(lib) = host ;
local usesBeAPI = [ on $(lib) return $(USES_BE_API) ] ;
if $(usesBeAPI) {
# propagate the flag to the objects
USES_BE_API on $(objects) = $(usesBeAPI) ;
}
StaticLibrary $(lib) : $(sources) : $(otherObjects) ;
}
rule BuildPlatformStaticLibraryPIC target : sources : otherObjects
{
# Like BuildPlatformStaticLibrary, but producing position independent code.
ObjectCcFlags $(sources) : $(HOST_PIC_CCFLAGS) ;
ObjectC++Flags $(sources) : $(HOST_PIC_C++FLAGS) ;
BuildPlatformStaticLibrary $(target) : $(sources) : $(otherObjects) ;
}
rule BootstrapStage0PlatformObjects sources : separateFromStandardSiblings
{
# BootstrapStage0PlatformObjects <sources> : <separateFromStandardSiblings>
# Builds objects from the given sources for stage0 of the bootstrap process.
# <sources> The sources from which objects should be created.
# <separateFromStandardSiblings> Pass 'true' if the same objects are built
# in a different context, too, so that a separate grist and target location
# is required. This defaults to ''.
local source ;
for source in $(sources) {
local objectGrist ;
if $(separateFromStandardSiblings) = true {
objectGrist = "bootstrap!$(SOURCE_GRIST)" ;
} else {
objectGrist = $(SOURCE_GRIST) ;
}
local object = $(source:S=$(SUFOBJ):G=$(objectGrist)) ;
PLATFORM on $(object) = bootstrap_stage0 ;
SUPPORTED_PLATFORMS on $(object) = bootstrap_stage0 ;
if $(separateFromStandardSiblings) = true {
MakeLocate $(object) : [
FDirName $(TARGET_DEBUG_$(DEBUG)_LOCATE_TARGET) bootstrap
] ;
}
Object $(object) : $(source) ;
}
}