haiku/headers/private/net/ProtocolUtilities.h
Ingo Weinhold 058494285a axeld + bonefish:
* Added syscall restart support for connect(), accept(), send(), recv(),
  which are implemented via ioctl()s. The actual restart support is done
  in the net stack driver's ioctl() hook. Lower layers need to correctly
  deal with socket timeouts, though, for which the stack module provides
  support functions.
* TCPEndpoint::_WaitForEstablished() does abort now when an error
  occurred earlier, so that trying to connect to an unused port fails
  immediately, as it should.
* Fixed and refactored TCP connection reset handling. The new
  TCPEndpoint::_HandleReset() does the job. Got rid of
  TCPEndpoint::fError.
* Fixed sequence numbers for SYNC/FINI packets.
* The former two fix the problem that connections wouldn't be closed
  correctly and could even be reused when trying to connect again (as
  was reproducible with svnserve + svn).
* Some style cleanup in CPEndpoint.h.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23984 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-17 16:25:07 +00:00

360 lines
7.8 KiB
C++

/*
* Copyright 2007, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Hugo Santos, hugosantos@gmail.com
*/
#ifndef PROTOCOL_UTILITIES_H
#define PROTOCOL_UTILITIES_H
#include <lock.h>
#include <Select.h>
#include <util/AutoLock.h>
#include <util/DoublyLinkedList.h>
#include <AddressUtilities.h>
#include <net_buffer.h>
#include <net_protocol.h>
#include <net_socket.h>
#include <net_stack.h>
class BenaphoreLocking {
public:
typedef benaphore Type;
typedef BenaphoreLocker AutoLocker;
static status_t Init(benaphore *lock, const char *name)
{ return benaphore_init(lock, name); }
static void Destroy(benaphore *lock) { benaphore_destroy(lock); }
static status_t Lock(benaphore *lock) { return benaphore_lock(lock); }
static status_t Unlock(benaphore *lock) { return benaphore_unlock(lock); }
};
extern net_buffer_module_info *gBufferModule;
extern net_stack_module_info *gStackModule;
class NetModuleBundleGetter {
public:
static net_stack_module_info *Stack() { return gStackModule; }
static net_buffer_module_info *Buffer() { return gBufferModule; }
};
class ProtocolSocket {
public:
ProtocolSocket(net_socket *socket);
status_t Open();
SocketAddress LocalAddress()
{ return SocketAddress(fDomain->address_module, &fSocket->address); }
ConstSocketAddress LocalAddress() const
{ return ConstSocketAddress(fDomain->address_module, &fSocket->address); }
SocketAddress PeerAddress()
{ return SocketAddress(fDomain->address_module, &fSocket->peer); }
ConstSocketAddress PeerAddress() const
{ return ConstSocketAddress(fDomain->address_module, &fSocket->peer); }
net_domain *Domain() const { return fDomain; }
net_address_module_info *AddressModule() const
{ return fDomain->address_module; }
protected:
net_socket *fSocket;
net_domain *fDomain;
};
inline ProtocolSocket::ProtocolSocket(net_socket *socket)
: fSocket(socket), fDomain(NULL) {}
inline status_t
ProtocolSocket::Open()
{
fDomain = fSocket->first_protocol->module->get_domain(
fSocket->first_protocol);
if (fDomain == NULL || fDomain->address_module == NULL)
return EAFNOSUPPORT;
return B_OK;
}
template<typename LockingBase = BenaphoreLocking,
typename ModuleBundle = NetModuleBundleGetter>
class DatagramSocket : public ProtocolSocket {
public:
DatagramSocket(const char *name, net_socket *socket);
virtual ~DatagramSocket();
status_t InitCheck() const;
status_t Enqueue(net_buffer *buffer);
net_buffer *Dequeue(bool clone);
status_t BlockingDequeue(bool clone, bigtime_t timeout,
net_buffer **_buffer);
void Clear();
status_t SocketEnqueue(net_buffer *buffer);
status_t SocketDequeue(uint32 flags, net_buffer **_buffer);
ssize_t AvailableData() const;
void WakeAll();
net_socket *Socket() const { return fSocket; }
protected:
virtual status_t _SocketStatus() const;
status_t _Enqueue(net_buffer *buffer);
status_t _SocketEnqueue(net_buffer *buffer);
net_buffer *_Dequeue(bool clone);
void _Clear();
status_t _Wait(bigtime_t timeout);
void _NotifyOneReader(bool notifySocket);
bool _IsEmpty() const { return fBuffers.IsEmpty(); }
bigtime_t _SocketTimeout(uint32 flags) const;
typedef typename LockingBase::Type LockType;
typedef typename LockingBase::AutoLocker AutoLocker;
typedef DoublyLinkedListCLink<net_buffer> NetBufferLink;
typedef DoublyLinkedList<net_buffer, NetBufferLink> BufferList;
sem_id fNotify;
BufferList fBuffers;
size_t fCurrentBytes;
mutable LockType fLock;
};
#define DECL_DATAGRAM_SOCKET(args) \
template<typename LockingBase, typename ModuleBundle> args \
DatagramSocket<LockingBase, ModuleBundle>
DECL_DATAGRAM_SOCKET(inline)::DatagramSocket(const char *name,
net_socket *socket)
: ProtocolSocket(socket), fCurrentBytes(0)
{
status_t status = LockingBase::Init(&fLock, name);
if (status < B_OK)
fNotify = status;
else
fNotify = create_sem(0, name);
}
DECL_DATAGRAM_SOCKET(inline)::~DatagramSocket()
{
_Clear();
delete_sem(fNotify);
LockingBase::Destroy(&fLock);
}
DECL_DATAGRAM_SOCKET(inline status_t)::InitCheck() const
{
return fNotify;
}
DECL_DATAGRAM_SOCKET(inline status_t)::Enqueue(net_buffer *buffer)
{
AutoLocker _(fLock);
return _Enqueue(buffer);
}
DECL_DATAGRAM_SOCKET(inline status_t)::_Enqueue(net_buffer *buffer)
{
if (fSocket->receive.buffer_size > 0
&& (fCurrentBytes + buffer->size) > fSocket->receive.buffer_size)
return ENOBUFS;
fBuffers.Add(buffer);
fCurrentBytes += buffer->size;
_NotifyOneReader(true);
return B_OK;
}
DECL_DATAGRAM_SOCKET(inline status_t)::SocketEnqueue(net_buffer *_buffer)
{
AutoLocker _(fLock);
return _SocketEnqueue(_buffer);
}
DECL_DATAGRAM_SOCKET(inline status_t)::_SocketEnqueue(net_buffer *_buffer)
{
if (_buffer->flags & MSG_BCAST) {
// only deliver datagrams sent to a broadcast address
// to sockets with SO_BROADCAST on.
if (!(fSocket->options & SO_BROADCAST))
return B_OK;
}
net_buffer *buffer = ModuleBundle::Buffer()->clone(_buffer, false);
if (buffer == NULL)
return B_NO_MEMORY;
status_t status = _Enqueue(buffer);
if (status < B_OK)
ModuleBundle::Buffer()->free(buffer);
return status;
}
DECL_DATAGRAM_SOCKET(inline net_buffer *)::Dequeue(bool clone)
{
AutoLocker _(fLock);
return _Dequeue(clone);
}
DECL_DATAGRAM_SOCKET(inline net_buffer *)::_Dequeue(bool clone)
{
if (fBuffers.IsEmpty())
return NULL;
if (clone)
return ModuleBundle::Buffer()->clone(fBuffers.Head(), false);
net_buffer *buffer = fBuffers.RemoveHead();
fCurrentBytes -= buffer->size;
return buffer;
}
DECL_DATAGRAM_SOCKET(inline status_t)::BlockingDequeue(bool clone,
bigtime_t timeout, net_buffer **_buffer)
{
AutoLocker _(fLock);
bool waited = false;
while (fBuffers.IsEmpty()) {
status_t status = _SocketStatus();
if (status < B_OK)
return status;
if ((status = _Wait(timeout)) < B_OK)
return status;
waited = true;
}
*_buffer = _Dequeue(clone);
if (clone && waited) {
// we were signalled there was a new buffer in the
// list; but since we are cloning, notify the next
// waiting reader.
_NotifyOneReader(false);
}
if (*_buffer == NULL)
return B_NO_MEMORY;
return B_OK;
}
DECL_DATAGRAM_SOCKET(inline status_t)::SocketDequeue(uint32 flags,
net_buffer **_buffer)
{
return BlockingDequeue(flags & MSG_PEEK, _SocketTimeout(flags), _buffer);
}
DECL_DATAGRAM_SOCKET(inline void)::Clear()
{
AutoLocker _(fLock);
_Clear();
}
DECL_DATAGRAM_SOCKET(inline void)::_Clear()
{
BufferList::Iterator it = fBuffers.GetIterator();
while (it.HasNext())
ModuleBundle::Buffer()->free(it.Next());
fCurrentBytes = 0;
}
DECL_DATAGRAM_SOCKET(inline ssize_t)::AvailableData() const
{
AutoLocker _(fLock);
status_t status = _SocketStatus();
if (status < B_OK)
return status;
return fCurrentBytes;
}
DECL_DATAGRAM_SOCKET(inline status_t)::_SocketStatus() const
{
return B_OK;
}
DECL_DATAGRAM_SOCKET(inline status_t)::_Wait(bigtime_t timeout)
{
LockingBase::Unlock(&fLock);
status_t status = acquire_sem_etc(fNotify, 1, B_CAN_INTERRUPT
| B_ABSOLUTE_TIMEOUT, timeout);
LockingBase::Lock(&fLock);
return status;
}
DECL_DATAGRAM_SOCKET(inline void)::WakeAll()
{
release_sem_etc(fNotify, 0, B_RELEASE_ALL);
}
DECL_DATAGRAM_SOCKET(inline void)::_NotifyOneReader(bool notifySocket)
{
release_sem_etc(fNotify, 1, B_RELEASE_IF_WAITING_ONLY
| B_DO_NOT_RESCHEDULE);
if (notifySocket)
ModuleBundle::Stack()->notify_socket(fSocket, B_SELECT_READ,
fCurrentBytes);
}
DECL_DATAGRAM_SOCKET(inline bigtime_t)::_SocketTimeout(uint32 flags) const
{
bigtime_t timeout = fSocket->receive.timeout;
if (flags & MSG_DONTWAIT)
timeout = 0;
else if (timeout != 0 && timeout != B_INFINITE_TIMEOUT)
timeout += system_time();
if (ModuleBundle::Stack()->is_restarted_syscall())
timeout = ModuleBundle::Stack()->restore_syscall_restart_timeout();
else
ModuleBundle::Stack()->store_syscall_restart_timeout(timeout);
return timeout;
}
#endif