haiku/src/system/kernel/module.cpp
Axel Dörfler 368167ede8 * Integration of the new driver architecture.
* Moved devfs from fs/ to device_manager/, and separated the legacy driver
  support from it.
* Removed fast_log module.
* There are a couple of (temporary) regressions, though:
  - legacy SATA and ISA IDE support is disabled, the drivers haven't been
    ported yet.
  - The not yet used ATA bus manager hasn't been ported yet, either.
  - AHCI changes have not been tested.
  - the listdev command has been removed from the build (as it currently
    doesn't work anymore).
  - device manager generated IDs currently are not freed anymore when a device
    node is removed.
  - generic drivers can't yet use the new driver architecture.
  - simple busses that do not support device types won't work yet.
  - legacy driver publishing/unpublishing (ie. what USB needs) has not been
    tested, and may be broken.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25662 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-05-26 16:52:27 +00:00

1441 lines
36 KiB
C++

/*
* Copyright 2002-2008, Haiku Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Copyright 2001, Thomas Kurschel. All rights reserved.
* Distributed under the terms of the NewOS License.
*/
/*! Manages kernel add-ons and their exported modules. */
#include <kmodule.h>
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <FindDirectory.h>
#include <boot_device.h>
#include <elf.h>
#include <lock.h>
#include <vfs.h>
#include <boot/elf.h>
#include <fs/KPath.h>
#include <safemode.h>
#include <util/AutoLock.h>
#include <util/khash.h>
//#define TRACE_MODULE
#ifdef TRACE_MODULE
# define TRACE(x) dprintf x
#else
# define TRACE(x) ;
#endif
#define FATAL(x) dprintf x
#define MODULE_HASH_SIZE 16
/*! The modules referenced by this structure are built-in
modules that can't be loaded from disk.
*/
extern module_info gDeviceManagerModule;
extern module_info gDeviceRootModule;
extern module_info gFrameBufferConsoleModule;
// file systems
extern module_info gRootFileSystem;
extern module_info gDeviceFileSystem;
static module_info *sBuiltInModules[] = {
&gDeviceManagerModule,
&gDeviceRootModule,
&gFrameBufferConsoleModule,
&gRootFileSystem,
&gDeviceFileSystem,
NULL
};
enum module_state {
MODULE_QUERIED = 0,
MODULE_LOADED,
MODULE_INIT,
MODULE_READY,
MODULE_UNINIT,
MODULE_ERROR
};
/* Each loaded module image (which can export several modules) is put
* in a hash (gModuleImagesHash) to be easily found when you search
* for a specific file name.
* ToDo: Could use only the inode number for hashing. Would probably be
* a little bit slower, but would lower the memory foot print quite a lot.
*/
struct module_image {
struct module_image *next;
module_info **info; /* the module_info we use */
module_dependency *dependencies;
char *path; /* the full path for the module */
image_id image;
int32 ref_count; /* how many ref's to this file */
bool keep_loaded;
};
/* Each known module will have this structure which is put in the
* gModulesHash, and looked up by name.
*/
struct module {
struct module *next;
::module_image *module_image;
char *name;
char *file;
int32 ref_count;
module_info *info; /* will only be valid if ref_count > 0 */
int32 offset; /* this is the offset in the headers */
module_state state; /* state of module */
uint32 flags;
};
#define B_BUILT_IN_MODULE 2
typedef struct module_path {
const char *name;
uint32 base_length;
} module_path;
typedef struct module_iterator {
module_path *stack;
int32 stack_size;
int32 stack_current;
char *prefix;
size_t prefix_length;
const char *suffix;
size_t suffix_length;
DIR *current_dir;
status_t status;
int32 module_offset;
/* This is used to keep track of which module_info
* within a module we're addressing. */
::module_image *module_image;
module_info **current_header;
const char *current_path;
uint32 path_base_length;
const char *current_module_path;
bool builtin_modules;
bool loaded_modules;
} module_iterator;
static bool sDisableUserAddOns = false;
/* locking scheme: there is a global lock only; having several locks
* makes trouble if dependent modules get loaded concurrently ->
* they have to wait for each other, i.e. we need one lock per module;
* also we must detect circular references during init and not dead-lock
*/
static recursive_lock sModulesLock;
/* These are the standard base paths where we start to look for modules
* to load. Order is important, the last entry here will be searched
* first.
*/
static const directory_which kModulePaths[] = {
B_BEOS_ADDONS_DIRECTORY,
B_COMMON_ADDONS_DIRECTORY,
B_USER_ADDONS_DIRECTORY,
};
static const uint32 kNumModulePaths = sizeof(kModulePaths)
/ sizeof(kModulePaths[0]);
static const uint32 kFirstNonSystemModulePath = 1;
/* We store the loaded modules by directory path, and all known modules
* by module name in a hash table for quick access
*/
static hash_table *sModuleImagesHash;
static hash_table *sModulesHash;
/*! Calculates hash for a module using its name */
static uint32
module_hash(void *_module, const void *_key, uint32 range)
{
module *module = (struct module *)_module;
const char *name = (const char *)_key;
if (module != NULL)
return hash_hash_string(module->name) % range;
if (name != NULL)
return hash_hash_string(name) % range;
return 0;
}
/*! Compares a module to a given name */
static int
module_compare(void *_module, const void *_key)
{
module *module = (struct module *)_module;
const char *name = (const char *)_key;
if (name == NULL)
return -1;
return strcmp(module->name, name);
}
/*! Calculates the hash of a module image using its path */
static uint32
module_image_hash(void *_module, const void *_key, uint32 range)
{
module_image *image = (module_image *)_module;
const char *path = (const char *)_key;
if (image != NULL)
return hash_hash_string(image->path) % range;
if (path != NULL)
return hash_hash_string(path) % range;
return 0;
}
/*! Compares a module image to a path */
static int
module_image_compare(void *_module, const void *_key)
{
module_image *image = (module_image *)_module;
const char *path = (const char *)_key;
if (path == NULL)
return -1;
return strcmp(image->path, path);
}
/*! Try to load the module image at the specified location.
If it could be loaded, it returns B_OK, and stores a pointer
to the module_image object in "_moduleImage".
*/
static status_t
load_module_image(const char *path, module_image **_moduleImage)
{
module_image *moduleImage;
status_t status;
image_id image;
TRACE(("load_module_image(path = \"%s\", _image = %p)\n", path, _moduleImage));
ASSERT(_moduleImage != NULL);
image = load_kernel_add_on(path);
if (image < 0) {
dprintf("load_module_image(%s) failed: %s\n", path, strerror(image));
return image;
}
moduleImage = (module_image *)malloc(sizeof(module_image));
if (!moduleImage) {
status = B_NO_MEMORY;
goto err;
}
if (get_image_symbol(image, "modules", B_SYMBOL_TYPE_DATA,
(void **)&moduleImage->info) != B_OK) {
TRACE(("load_module_image: Failed to load \"%s\" due to lack of 'modules' symbol\n", path));
status = B_BAD_TYPE;
goto err1;
}
moduleImage->dependencies = NULL;
get_image_symbol(image, "module_dependencies", B_SYMBOL_TYPE_DATA,
(void **)&moduleImage->dependencies);
// this is allowed to be NULL
moduleImage->path = strdup(path);
if (!moduleImage->path) {
status = B_NO_MEMORY;
goto err1;
}
moduleImage->image = image;
moduleImage->ref_count = 0;
moduleImage->keep_loaded = false;
recursive_lock_lock(&sModulesLock);
hash_insert(sModuleImagesHash, moduleImage);
recursive_lock_unlock(&sModulesLock);
*_moduleImage = moduleImage;
return B_OK;
err1:
free(moduleImage);
err:
unload_kernel_add_on(image);
return status;
}
static status_t
unload_module_image(module_image *moduleImage, const char *path)
{
TRACE(("unload_module_image(image = %p, path = %s)\n", moduleImage, path));
RecursiveLocker locker(sModulesLock);
if (moduleImage == NULL) {
// if no image was specified, lookup it up in the hash table
moduleImage = (module_image *)hash_lookup(sModuleImagesHash, path);
if (moduleImage == NULL)
return B_ENTRY_NOT_FOUND;
}
if (moduleImage->ref_count != 0) {
FATAL(("Can't unload %s due to ref_cnt = %ld\n", moduleImage->path,
moduleImage->ref_count));
return B_ERROR;
}
hash_remove(sModuleImagesHash, moduleImage);
locker.Unlock();
unload_kernel_add_on(moduleImage->image);
free(moduleImage->path);
free(moduleImage);
return B_OK;
}
static void
put_module_image(module_image *image)
{
int32 refCount = atomic_add(&image->ref_count, -1);
ASSERT(refCount > 0);
// Don't unload anything when there is no boot device yet
// (because chances are that we will never be able to access it again)
if (refCount == 1 && !image->keep_loaded && gBootDevice > 0)
unload_module_image(image, NULL);
}
static status_t
get_module_image(const char *path, module_image **_image)
{
struct module_image *image;
TRACE(("get_module_image(path = \"%s\")\n", path));
RecursiveLocker _(sModulesLock);
image = (module_image *)hash_lookup(sModuleImagesHash, path);
if (image == NULL) {
status_t status = load_module_image(path, &image);
if (status < B_OK)
return status;
}
atomic_add(&image->ref_count, 1);
*_image = image;
return B_OK;
}
/*! Extract the information from the module_info structure pointed at
by "info" and create the entries required for access to it's details.
*/
static status_t
create_module(module_info *info, const char *file, int offset, module **_module)
{
module *module;
TRACE(("create_module(info = %p, file = \"%s\", offset = %d, _module = %p)\n",
info, file, offset, _module));
if (!info->name)
return B_BAD_VALUE;
module = (struct module *)hash_lookup(sModulesHash, info->name);
if (module) {
FATAL(("Duplicate module name (%s) detected... ignoring new one\n", info->name));
return B_FILE_EXISTS;
}
if ((module = (struct module *)malloc(sizeof(struct module))) == NULL)
return B_NO_MEMORY;
TRACE(("create_module: name = \"%s\", file = \"%s\"\n", info->name, file));
module->module_image = NULL;
module->name = strdup(info->name);
if (module->name == NULL) {
free(module);
return B_NO_MEMORY;
}
module->file = strdup(file);
if (module->file == NULL) {
free(module->name);
free(module);
return B_NO_MEMORY;
}
module->state = MODULE_QUERIED;
module->info = info;
module->offset = offset;
// record where the module_info can be found in the module_info array
module->ref_count = 0;
module->flags = info->flags;
recursive_lock_lock(&sModulesLock);
hash_insert(sModulesHash, module);
recursive_lock_unlock(&sModulesLock);
if (_module)
*_module = module;
return B_OK;
}
/*! Loads the file at "path" and scans all modules contained therein.
Returns B_OK if "searchedName" could be found under those modules,
B_ENTRY_NOT_FOUND if not.
Must only be called for files that haven't been scanned yet.
"searchedName" is allowed to be NULL (if all modules should be scanned)
*/
static status_t
check_module_image(const char *path, const char *searchedName)
{
module_image *image;
module_info **info;
int index = 0, match = B_ENTRY_NOT_FOUND;
TRACE(("check_module_image(path = \"%s\", searchedName = \"%s\")\n", path,
searchedName));
if (get_module_image(path, &image) < B_OK)
return B_ENTRY_NOT_FOUND;
for (info = image->info; *info; info++) {
// try to create a module for every module_info, check if the
// name matches if it was a new entry
if (create_module(*info, path, index++, NULL) == B_OK) {
if (searchedName && !strcmp((*info)->name, searchedName))
match = B_OK;
}
}
// The module we looked for couldn't be found, so we can unload the
// loaded module at this point
if (match != B_OK) {
TRACE(("check_module_file: unloading module file \"%s\" (not used yet)\n",
path));
unload_module_image(image, path);
}
// decrement the ref we got in get_module_image
put_module_image(image);
return match;
}
/*! This is only called if we fail to find a module already in our cache...
saves us some extra checking here :)
*/
static module *
search_module(const char *name)
{
status_t status = B_ENTRY_NOT_FOUND;
uint32 i;
TRACE(("search_module(%s)\n", name));
for (i = kNumModulePaths; i-- > 0;) {
if (sDisableUserAddOns && i >= kFirstNonSystemModulePath)
continue;
// let the VFS find that module for us
KPath basePath;
if (find_directory(kModulePaths[i], gBootDevice, true,
basePath.LockBuffer(), basePath.BufferSize()) != B_OK)
continue;
basePath.UnlockBuffer();
basePath.Append("kernel");
KPath path;
status = vfs_get_module_path(basePath.Path(), name, path.LockBuffer(),
path.BufferSize());
if (status == B_OK) {
path.UnlockBuffer();
status = check_module_image(path.Path(), name);
if (status == B_OK)
break;
}
}
if (status != B_OK)
return NULL;
return (module *)hash_lookup(sModulesHash, name);
}
static status_t
put_dependent_modules(struct module *module)
{
module_image *image = module->module_image;
module_dependency *dependencies;
// built-in modules don't have a module_image structure
if (image == NULL
|| (dependencies = image->dependencies) == NULL)
return B_OK;
for (int32 i = 0; dependencies[i].name != NULL; i++) {
status_t status = put_module(dependencies[i].name);
if (status < B_OK)
return status;
}
return B_OK;
}
static status_t
get_dependent_modules(struct module *module)
{
module_image *image = module->module_image;
module_dependency *dependencies;
// built-in modules don't have a module_image structure
if (image == NULL
|| (dependencies = image->dependencies) == NULL)
return B_OK;
TRACE(("resolving module dependencies...\n"));
for (int32 i = 0; dependencies[i].name != NULL; i++) {
status_t status = get_module(dependencies[i].name,
dependencies[i].info);
if (status < B_OK) {
dprintf("loading dependent module %s of %s failed!\n",
dependencies[i].name, module->name);
return status;
}
}
return B_OK;
}
/*! Initializes a loaded module depending on its state */
static inline status_t
init_module(module *module)
{
switch (module->state) {
case MODULE_QUERIED:
case MODULE_LOADED:
{
status_t status;
module->state = MODULE_INIT;
// resolve dependencies
status = get_dependent_modules(module);
if (status < B_OK) {
module->state = MODULE_LOADED;
return status;
}
// init module
TRACE(("initializing module %s (at %p)... \n", module->name, module->info->std_ops));
if (module->info->std_ops != NULL)
status = module->info->std_ops(B_MODULE_INIT);
TRACE(("...done (%s)\n", strerror(status)));
if (status >= B_OK)
module->state = MODULE_READY;
else {
put_dependent_modules(module);
module->state = MODULE_LOADED;
}
return status;
}
case MODULE_READY:
return B_OK;
case MODULE_INIT:
FATAL(("circular reference to %s\n", module->name));
return B_ERROR;
case MODULE_UNINIT:
FATAL(("tried to load module %s which is currently unloading\n", module->name));
return B_ERROR;
case MODULE_ERROR:
FATAL(("cannot load module %s because its earlier unloading failed\n", module->name));
return B_ERROR;
default:
return B_ERROR;
}
// never trespasses here
}
/*! Uninitializes a module depeding on its state */
static inline int
uninit_module(module *module)
{
TRACE(("uninit_module(%s)\n", module->name));
switch (module->state) {
case MODULE_QUERIED:
case MODULE_LOADED:
return B_NO_ERROR;
case MODULE_INIT:
panic("Trying to unload module %s which is initializing\n", module->name);
return B_ERROR;
case MODULE_UNINIT:
panic("Trying to unload module %s which is un-initializing\n", module->name);
return B_ERROR;
case MODULE_READY:
{
status_t status = B_OK;
module->state = MODULE_UNINIT;
TRACE(("uninitializing module %s...\n", module->name));
if (module->info->std_ops != NULL)
status = module->info->std_ops(B_MODULE_UNINIT);
TRACE(("...done (%s)\n", strerror(status)));
if (status == B_OK) {
module->state = MODULE_LOADED;
put_dependent_modules(module);
return B_OK;
}
FATAL(("Error unloading module %s (%s)\n", module->name,
strerror(status)));
module->state = MODULE_ERROR;
module->flags |= B_KEEP_LOADED;
return status;
}
default:
return B_ERROR;
}
// never trespasses here
}
static const char *
iterator_pop_path_from_stack(module_iterator *iterator, uint32 *_baseLength)
{
if (iterator->stack_current <= 0)
return NULL;
if (_baseLength)
*_baseLength = iterator->stack[iterator->stack_current - 1].base_length;
return iterator->stack[--iterator->stack_current].name;
}
static status_t
iterator_push_path_on_stack(module_iterator *iterator, const char *path, uint32 baseLength)
{
if (iterator->stack_current + 1 > iterator->stack_size) {
// allocate new space on the stack
module_path *stack = (module_path *)realloc(iterator->stack,
(iterator->stack_size + 8) * sizeof(module_path));
if (stack == NULL)
return B_NO_MEMORY;
iterator->stack = stack;
iterator->stack_size += 8;
}
iterator->stack[iterator->stack_current].name = path;
iterator->stack[iterator->stack_current++].base_length = baseLength;
return B_OK;
}
static bool
match_iterator_suffix(module_iterator *iterator, const char *name)
{
if (iterator->suffix == NULL || iterator->suffix_length == 0)
return true;
size_t length = strlen(name);
if (length <= iterator->suffix_length)
return false;
return name[length - iterator->suffix_length - 1] == '/'
&& !strcmp(name + length - iterator->suffix_length, iterator->suffix);
}
static status_t
iterator_get_next_module(module_iterator *iterator, char *buffer,
size_t *_bufferSize)
{
status_t status;
TRACE(("iterator_get_next_module() -- start\n"));
if (iterator->builtin_modules) {
for (int32 i = iterator->module_offset; sBuiltInModules[i] != NULL; i++) {
// the module name must fit the prefix
if (strncmp(sBuiltInModules[i]->name, iterator->prefix,
iterator->prefix_length)
|| !match_iterator_suffix(iterator, sBuiltInModules[i]->name))
continue;
*_bufferSize = strlcpy(buffer, sBuiltInModules[i]->name,
*_bufferSize);
iterator->module_offset = i + 1;
return B_OK;
}
iterator->builtin_modules = false;
}
if (iterator->loaded_modules) {
recursive_lock_lock(&sModulesLock);
hash_iterator hashIterator;
hash_open(sModulesHash, &hashIterator);
struct module *module = (struct module *)hash_next(sModulesHash,
&hashIterator);
for (int32 i = 0; module != NULL; i++) {
if (i >= iterator->module_offset) {
if (!strncmp(module->name, iterator->prefix,
iterator->prefix_length)
&& match_iterator_suffix(iterator, module->name)) {
*_bufferSize = strlcpy(buffer, module->name, *_bufferSize);
iterator->module_offset = i + 1;
hash_close(sModulesHash, &hashIterator, false);
recursive_lock_unlock(&sModulesLock);
return B_OK;
}
}
module = (struct module *)hash_next(sModulesHash, &hashIterator);
}
hash_close(sModulesHash, &hashIterator, false);
recursive_lock_unlock(&sModulesLock);
// prevent from falling into modules hash iteration again
iterator->loaded_modules = false;
}
nextPath:
if (iterator->current_dir == NULL) {
// get next directory path from the stack
const char *path = iterator_pop_path_from_stack(iterator,
&iterator->path_base_length);
if (path == NULL) {
// we are finished, there are no more entries on the stack
return B_ENTRY_NOT_FOUND;
}
free((void *)iterator->current_path);
iterator->current_path = path;
iterator->current_dir = opendir(path);
TRACE(("open directory at %s -> %p\n", path, iterator->current_dir));
if (iterator->current_dir == NULL) {
// we don't throw an error here, but silently go to
// the next directory on the stack
goto nextPath;
}
}
nextModuleImage:
if (iterator->current_header == NULL) {
// get next entry from the current directory
errno = 0;
struct dirent *dirent;
if ((dirent = readdir(iterator->current_dir)) == NULL) {
closedir(iterator->current_dir);
iterator->current_dir = NULL;
if (errno < B_OK)
return errno;
goto nextPath;
}
// check if the prefix matches
int32 passedOffset, commonLength;
passedOffset = strlen(iterator->current_path) + 1;
commonLength = iterator->path_base_length + iterator->prefix_length
- passedOffset;
if (commonLength > 0) {
// the prefix still reaches into the new path part
int32 length = strlen(dirent->d_name);
if (commonLength > length)
commonLength = length;
if (strncmp(dirent->d_name, iterator->prefix + passedOffset
- iterator->path_base_length, commonLength))
goto nextModuleImage;
}
// we're not interested in traversing these again
if (!strcmp(dirent->d_name, ".")
|| !strcmp(dirent->d_name, ".."))
goto nextModuleImage;
// build absolute path to current file
KPath path(iterator->current_path);
if (path.InitCheck() != B_OK)
return B_NO_MEMORY;
if (path.Append(dirent->d_name) != B_OK)
return B_BUFFER_OVERFLOW;
// find out if it's a directory or a file
struct stat st;
if (stat(path.Path(), &st) < 0)
return errno;
iterator->current_module_path = strdup(path.Path());
if (iterator->current_module_path == NULL)
return B_NO_MEMORY;
if (S_ISDIR(st.st_mode)) {
status = iterator_push_path_on_stack(iterator,
iterator->current_module_path, iterator->path_base_length);
if (status < B_OK)
return status;
iterator->current_module_path = NULL;
goto nextModuleImage;
}
if (!S_ISREG(st.st_mode))
return B_BAD_TYPE;
TRACE(("open module at %s\n", path.Path()));
status = get_module_image(path.Path(), &iterator->module_image);
if (status < B_OK) {
free((void *)iterator->current_module_path);
iterator->current_module_path = NULL;
goto nextModuleImage;
}
iterator->current_header = iterator->module_image->info;
iterator->module_offset = 0;
}
// search the current module image until we've got a match
while (*iterator->current_header != NULL) {
module_info *info = *iterator->current_header;
// TODO: we might want to create a module here and cache it in the
// hash table
iterator->current_header++;
iterator->module_offset++;
if (strncmp(info->name, iterator->prefix, iterator->prefix_length)
|| !match_iterator_suffix(iterator, info->name))
continue;
*_bufferSize = strlcpy(buffer, info->name, *_bufferSize);
return B_OK;
}
// leave this module and get the next one
iterator->current_header = NULL;
free((void *)iterator->current_module_path);
iterator->current_module_path = NULL;
put_module_image(iterator->module_image);
iterator->module_image = NULL;
goto nextModuleImage;
}
static void
register_builtin_modules(struct module_info **info)
{
for (; *info; info++) {
(*info)->flags |= B_BUILT_IN_MODULE;
// this is an internal flag, it doesn't have to be set by modules itself
if (create_module(*info, "", -1, NULL) != B_OK)
dprintf("creation of built-in module \"%s\" failed!\n", (*info)->name);
}
}
static status_t
register_preloaded_module_image(struct preloaded_image *image)
{
module_image *moduleImage;
struct module_info **info;
status_t status;
int32 index = 0;
TRACE(("register_preloaded_module_image(image = \"%s\")\n", image->name));
image->is_module = false;
if (image->id < 0)
return B_BAD_VALUE;
moduleImage = (module_image *)malloc(sizeof(module_image));
if (moduleImage == NULL)
return B_NO_MEMORY;
if (get_image_symbol(image->id, "modules", B_SYMBOL_TYPE_DATA,
(void **)&moduleImage->info) != B_OK) {
status = B_BAD_TYPE;
goto error;
}
image->is_module = true;
moduleImage->dependencies = NULL;
get_image_symbol(image->id, "module_dependencies", B_SYMBOL_TYPE_DATA,
(void **)&moduleImage->dependencies);
// this is allowed to be NULL
// Try to recreate the full module path, so that we don't try to load the
// image again when asked for a module it does not export (would only be
// problematic if it had got replaced and the new file actually exports
// that module). Also helpful for recurse_directory().
{
// ToDo: this is kind of a hack to have the full path in the hash
// (it always assumes the preloaded add-ons to be in the system
// directory)
char path[B_FILE_NAME_LENGTH];
const char *name, *suffix;
if (moduleImage->info[0]
&& (suffix = strstr(name = moduleImage->info[0]->name,
image->name)) != NULL) {
// even if strlcpy() is used here, it's by no means safe
// against buffer overflows
KPath addonsKernelPath;
status_t status = find_directory(B_BEOS_ADDONS_DIRECTORY,
gBootDevice, false, addonsKernelPath.LockBuffer(),
addonsKernelPath.BufferSize());
if (status != B_OK) {
dprintf("register_preloaded_module_image: find_directory() "
"failed: %s\n", strerror(status));
}
addonsKernelPath.UnlockBuffer();
if (status == B_OK) {
status = addonsKernelPath.Append("kernel/");
// KPath does not remove the trailing '/'
}
if (status == B_OK) {
size_t length = strlcpy(path, addonsKernelPath.Path(),
sizeof(path));
strlcpy(path + length, name, strlen(image->name)
+ 1 + (suffix - name));
moduleImage->path = strdup(path);
} else {
moduleImage->path = NULL;
// this will trigger B_NO_MEMORY, which is the only
// reason to get here anyways...
}
} else
moduleImage->path = strdup(image->name);
}
if (moduleImage->path == NULL) {
status = B_NO_MEMORY;
goto error;
}
moduleImage->image = image->id;
moduleImage->ref_count = 0;
moduleImage->keep_loaded = false;
hash_insert(sModuleImagesHash, moduleImage);
for (info = moduleImage->info; *info; info++) {
create_module(*info, moduleImage->path, index++, NULL);
}
return B_OK;
error:
free(moduleImage);
// We don't need this image anymore. We keep it, if it doesn't look like
// a module at all. It might be an old-style driver.
if (image->is_module)
unload_kernel_add_on(image->id);
return status;
}
static int
dump_modules(int argc, char **argv)
{
hash_iterator iterator;
struct module_image *image;
struct module *module;
hash_rewind(sModulesHash, &iterator);
dprintf("-- known modules:\n");
while ((module = (struct module *)hash_next(sModulesHash, &iterator)) != NULL) {
dprintf("%p: \"%s\", \"%s\" (%ld), refcount = %ld, state = %d, mimage = %p\n",
module, module->name, module->file, module->offset, module->ref_count,
module->state, module->module_image);
}
hash_rewind(sModuleImagesHash, &iterator);
dprintf("\n-- loaded module images:\n");
while ((image = (struct module_image *)hash_next(sModuleImagesHash, &iterator)) != NULL) {
dprintf("%p: \"%s\" (image_id = %ld), info = %p, refcount = %ld, %s\n", image,
image->path, image->image, image->info, image->ref_count,
image->keep_loaded ? "keep loaded" : "can be unloaded");
}
return 0;
}
// #pragma mark - Exported Kernel API (private part)
/*! Unloads a module in case it's not in use. This is the counterpart
to load_module().
*/
status_t
unload_module(const char *path)
{
struct module_image *moduleImage;
recursive_lock_lock(&sModulesLock);
moduleImage = (module_image *)hash_lookup(sModuleImagesHash, path);
recursive_lock_unlock(&sModulesLock);
if (moduleImage == NULL)
return B_ENTRY_NOT_FOUND;
put_module_image(moduleImage);
return B_OK;
}
/*! Unlike get_module(), this function lets you specify the add-on to
be loaded by path.
However, you must not use the exported modules without having called
get_module() on them. When you're done with the NULL terminated
\a modules array, you have to call unload_module(), no matter if
you're actually using any of the modules or not - of course, the
add-on won't be unloaded until the last put_module().
*/
status_t
load_module(const char *path, module_info ***_modules)
{
module_image *moduleImage;
status_t status = get_module_image(path, &moduleImage);
if (status != B_OK)
return status;
*_modules = moduleImage->info;
return B_OK;
}
/*! Setup the module structures and data for use - must be called
before any other module call.
*/
status_t
module_init(kernel_args *args)
{
struct preloaded_image *image;
if (recursive_lock_init(&sModulesLock, "modules rlock") < B_OK)
return B_ERROR;
sModulesHash = hash_init(MODULE_HASH_SIZE, 0, module_compare, module_hash);
if (sModulesHash == NULL)
return B_NO_MEMORY;
sModuleImagesHash = hash_init(MODULE_HASH_SIZE, 0, module_image_compare,
module_image_hash);
if (sModuleImagesHash == NULL)
return B_NO_MEMORY;
// register built-in modules
register_builtin_modules(sBuiltInModules);
// register preloaded images
for (image = args->preloaded_images; image != NULL; image = image->next) {
status_t status = register_preloaded_module_image(image);
if (status != B_OK) {
dprintf("Could not register image \"%s\": %s\n", image->name,
strerror(status));
}
}
sDisableUserAddOns = get_safemode_boolean(B_SAFEMODE_DISABLE_USER_ADD_ONS,
false);
add_debugger_command("modules", &dump_modules,
"list all known & loaded modules");
return B_OK;
}
// #pragma mark - Exported Kernel API (public part)
/*! This returns a pointer to a structure that can be used to
iterate through a list of all modules available under
a given prefix that adhere to the specified suffix.
All paths will be searched and the returned list will
contain all modules available under the prefix.
The structure is then used by read_next_module_name(), and
must be freed by calling close_module_list().
*/
void *
open_module_list_etc(const char *prefix, const char *suffix)
{
TRACE(("open_module_list(prefix = %s)\n", prefix));
if (sModulesHash == NULL) {
dprintf("open_module_list() called too early!\n");
return NULL;
}
module_iterator *iterator = (module_iterator *)malloc(
sizeof(module_iterator));
if (!iterator)
return NULL;
memset(iterator, 0, sizeof(module_iterator));
iterator->prefix = strdup(prefix != NULL ? prefix : "");
if (iterator->prefix == NULL) {
free(iterator);
return NULL;
}
iterator->prefix_length = strlen(iterator->prefix);
iterator->suffix = suffix;
if (suffix != NULL)
iterator->suffix_length = strlen(iterator->suffix);
if (gBootDevice > 0) {
// We do have a boot device to scan
// first, we'll traverse over the built-in modules
iterator->builtin_modules = true;
iterator->loaded_modules = false;
// put all search paths on the stack
for (uint32 i = 0; i < kNumModulePaths; i++) {
if (sDisableUserAddOns && i >= kFirstNonSystemModulePath)
break;
KPath pathBuffer;
if (find_directory(kModulePaths[i], gBootDevice, true,
pathBuffer.LockBuffer(), pathBuffer.BufferSize()) != B_OK)
continue;
pathBuffer.UnlockBuffer();
pathBuffer.Append("kernel");
// Copy base path onto the iterator stack
char *path = strdup(pathBuffer.Path());
if (path == NULL)
continue;
size_t length = strlen(path);
// TODO: it would currently be nicer to use the commented
// version below, but the iterator won't work if the prefix
// is inside a module then.
// It works this way, but should be done better.
#if 0
// Build path component: base path + '/' + prefix
size_t length = strlen(sModulePaths[i]);
char *path = (char *)malloc(length + iterator->prefix_length + 2);
if (path == NULL) {
// ToDo: should we abort the whole operation here?
// if we do, don't forget to empty the stack
continue;
}
memcpy(path, sModulePaths[i], length);
path[length] = '/';
memcpy(path + length + 1, iterator->prefix,
iterator->prefix_length + 1);
#endif
iterator_push_path_on_stack(iterator, path, length + 1);
}
} else {
// include loaded modules in case there is no boot device yet
iterator->builtin_modules = false;
iterator->loaded_modules = true;
}
return (void *)iterator;
}
void *
open_module_list(const char *prefix)
{
return open_module_list_etc(prefix, NULL);
}
/*! Frees the cookie allocated by open_module_list() */
status_t
close_module_list(void *cookie)
{
module_iterator *iterator = (module_iterator *)cookie;
const char *path;
TRACE(("close_module_list()\n"));
if (iterator == NULL)
return B_BAD_VALUE;
// free stack
while ((path = iterator_pop_path_from_stack(iterator, NULL)) != NULL)
free((void *)path);
// close what have been left open
if (iterator->module_image != NULL)
put_module_image(iterator->module_image);
if (iterator->current_dir != NULL)
closedir(iterator->current_dir);
free(iterator->stack);
free((void *)iterator->current_path);
free((void *)iterator->current_module_path);
free(iterator->prefix);
free(iterator);
return B_OK;
}
/*! Return the next module name from the available list, using
a structure previously created by a call to open_module_list().
Returns B_OK as long as it found another module, B_ENTRY_NOT_FOUND
when done.
*/
status_t
read_next_module_name(void *cookie, char *buffer, size_t *_bufferSize)
{
module_iterator *iterator = (module_iterator *)cookie;
status_t status;
TRACE(("read_next_module_name: looking for next module\n"));
if (iterator == NULL || buffer == NULL || _bufferSize == NULL)
return B_BAD_VALUE;
if (iterator->status < B_OK)
return iterator->status;
status = iterator->status;
recursive_lock_lock(&sModulesLock);
status = iterator_get_next_module(iterator, buffer, _bufferSize);
iterator->status = status;
recursive_lock_unlock(&sModulesLock);
TRACE(("read_next_module_name: finished with status %s\n",
strerror(status)));
return status;
}
/*! Iterates through all loaded modules, and stores its path in "buffer".
ToDo: check if the function in BeOS really does that (could also mean:
iterate through all modules that are currently loaded; have a valid
module_image pointer, which would be hard to test for)
*/
status_t
get_next_loaded_module_name(uint32 *_cookie, char *buffer, size_t *_bufferSize)
{
if (sModulesHash == NULL) {
dprintf("get_next_loaded_module_name() called too early!\n");
return B_ERROR;
}
//TRACE(("get_next_loaded_module_name(\"%s\")\n", buffer));
if (_cookie == NULL || buffer == NULL || _bufferSize == NULL)
return B_BAD_VALUE;
status_t status = B_ENTRY_NOT_FOUND;
uint32 offset = *_cookie;
RecursiveLocker _(sModulesLock);
hash_iterator iterator;
hash_open(sModulesHash, &iterator);
struct module *module = (struct module *)hash_next(sModulesHash,
&iterator);
for (uint32 i = 0; module != NULL; i++) {
if (i >= offset) {
*_bufferSize = strlcpy(buffer, module->name, *_bufferSize);
*_cookie = i + 1;
status = B_OK;
break;
}
module = (struct module *)hash_next(sModulesHash, &iterator);
}
hash_close(sModulesHash, &iterator, false);
return status;
}
status_t
get_module(const char *path, module_info **_info)
{
module_image *moduleImage;
module *module;
status_t status;
TRACE(("get_module(%s)\n", path));
if (path == NULL)
return B_BAD_VALUE;
RecursiveLocker _(sModulesLock);
module = (struct module *)hash_lookup(sModulesHash, path);
// if we don't have it cached yet, search for it
if (module == NULL) {
module = search_module(path);
if (module == NULL) {
FATAL(("module: Search for %s failed.\n", path));
return B_ENTRY_NOT_FOUND;
}
}
if ((module->flags & B_BUILT_IN_MODULE) == 0) {
/* We now need to find the module_image for the module. This should
* be in memory if we have just run search_module(), but may not be
* if we are using cached information.
* We can't use the module->module_image pointer, because it is not
* reliable at this point (it won't be set to NULL when the module_image
* is unloaded).
*/
if (get_module_image(module->file, &moduleImage) < B_OK)
return B_ENTRY_NOT_FOUND;
// (re)set in-memory data for the loaded module
module->info = moduleImage->info[module->offset];
module->module_image = moduleImage;
// the module image must not be unloaded anymore
if (module->flags & B_KEEP_LOADED)
module->module_image->keep_loaded = true;
}
// The state will be adjusted by the call to init_module
// if we have just loaded the file
if (module->ref_count == 0)
status = init_module(module);
else
status = B_OK;
if (status == B_OK) {
if (module->ref_count < 0)
panic("argl %s", path);
module->ref_count++;
*_info = module->info;
} else if ((module->flags & B_BUILT_IN_MODULE) == 0
&& (module->flags & B_KEEP_LOADED) == 0)
put_module_image(module->module_image);
return status;
}
status_t
put_module(const char *path)
{
module *module;
TRACE(("put_module(path = %s)\n", path));
RecursiveLocker _(sModulesLock);
module = (struct module *)hash_lookup(sModulesHash, path);
if (module == NULL) {
FATAL(("module: We don't seem to have a reference to module %s\n",
path));
return B_BAD_VALUE;
}
if (module->ref_count == 0)
panic("module %s has no references.\n", path);
if ((module->flags & B_KEEP_LOADED) == 0) {
if (--module->ref_count == 0)
uninit_module(module);
} else if ((module->flags & B_BUILT_IN_MODULE) == 0)
put_module_image(module->module_image);
return B_OK;
}