haiku/src/servers/input/BottomlineWindow.cpp
Jérôme Duval f764a491bb hopefully patched some of the problems reported by barber <bxi07354@nifty.ne.jp> on bug #141
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16547 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-28 15:54:20 +00:00

113 lines
2.2 KiB
C++

/*
* Copyright 2004-2005, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Jérôme Duval
*/
#include "BottomlineWindow.h"
#include "WindowPrivate.h"
#include <String.h>
#include <TextView.h>
BottomlineWindow::BottomlineWindow()
: BWindow(BRect(0, 0, 350, 16), "",
kLeftTitledWindowLook,
B_FLOATING_ALL_WINDOW_FEEL,
B_NOT_V_RESIZABLE | B_NOT_CLOSABLE | B_NOT_ZOOMABLE | B_NOT_MINIMIZABLE
| B_AVOID_FOCUS | B_WILL_ACCEPT_FIRST_CLICK)
{
BRect textRect = Bounds();
textRect.OffsetTo(B_ORIGIN);
textRect.InsetBy(2,2);
fTextView = new BTextView(Bounds(), "", textRect, be_plain_font,
NULL, B_FOLLOW_ALL, B_WILL_DRAW | B_FRAME_EVENTS);
AddChild(fTextView);
fTextView->SetText("");
BRect screenFrame = (BScreen(B_MAIN_SCREEN_ID).Frame());
BPoint pt;
pt.x = 100;
pt.y = screenFrame.Height()*2/3 - Bounds().Height()/2;
MoveTo(pt);
Show();
SERIAL_PRINT(("BottomlineWindow created\n"));
}
BottomlineWindow::~BottomlineWindow()
{
}
void
BottomlineWindow::MessageReceived(BMessage *msg)
{
switch(msg->what)
{
default:
BWindow::MessageReceived(msg);
break;
}
}
bool
BottomlineWindow::QuitRequested()
{
return true;
}
void
BottomlineWindow::HandleInputMethodEvent(BMessage* event, EventList& newEvents)
{
CALLED();
PostMessage(event, fTextView);
const char* string;
bool confirmed;
int32 opcode;
if (event->FindInt32("be:opcode", &opcode) != B_OK
|| opcode != B_INPUT_METHOD_CHANGED
|| event->FindBool("be:confirmed", &confirmed) != B_OK
|| !confirmed
|| event->FindString("be:string", &string) != B_OK)
return;
SERIAL_PRINT(("IME : %i, %s\n", opcode, string));
SERIAL_PRINT(("IME : confirmed\n"));
int32 length = strlen(string);
int32 offset = 0;
int32 nextOffset = 0;
while (offset < length) {
// this is supposed to go to the next UTF-8 character
for (++nextOffset; (string[nextOffset] & 0xC0) == 0x80; ++nextOffset)
;
BMessage *newEvent = new BMessage(B_KEY_DOWN);
if (newEvent != NULL) {
newEvent->AddInt32("key", 0);
newEvent->AddInt64("when", system_time());
BString bytes(string + offset, nextOffset - offset);
newEvent->AddString("bytes", bytes);
newEvents.AddItem(newEvent);
}
offset = nextOffset;
}
}