haiku/headers/private/shared/locks.h

146 lines
3.1 KiB
C++

/*
* Copyright 2009, Michael Lotz, mmlr@mlotz.ch.
* Distributed under the terms of the MIT License.
*/
#ifndef _LOCKS_H_
#define _LOCKS_H_
#include <OS.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct mutex {
int32 benaphore;
sem_id semaphore;
} mutex;
status_t mutex_init(mutex *lock, const char *name);
void mutex_destroy(mutex *lock);
status_t mutex_lock(mutex *lock);
void mutex_unlock(mutex *lock);
typedef struct lazy_mutex {
int32 benaphore;
sem_id semaphore;
const char* name;
} lazy_mutex;
status_t lazy_mutex_init(lazy_mutex *lock, const char *name);
// name will not be cloned and must rename valid
void lazy_mutex_destroy(lazy_mutex *lock);
status_t lazy_mutex_lock(lazy_mutex *lock);
void lazy_mutex_unlock(lazy_mutex *lock);
typedef struct rw_lock {
const char * name;
mutex lock;
struct rw_lock_waiter * waiters;
struct rw_lock_waiter * last_waiter;
thread_id holder;
int32 reader_count;
int32 writer_count;
int32 owner_count;
} rw_lock;
status_t rw_lock_init(rw_lock *lock, const char *name);
void rw_lock_destroy(rw_lock *lock);
status_t rw_lock_read_lock(rw_lock *lock);
status_t rw_lock_read_unlock(rw_lock *lock);
status_t rw_lock_write_lock(rw_lock *lock);
status_t rw_lock_write_unlock(rw_lock *lock);
typedef struct recursive_lock {
mutex lock;
thread_id holder;
int recursion;
} recursive_lock;
status_t recursive_lock_init(recursive_lock *lock, const char *name);
void recursive_lock_destroy(recursive_lock *lock);
status_t recursive_lock_lock(recursive_lock *lock);
void recursive_lock_unlock(recursive_lock *lock);
int32 recursive_lock_get_recursion(recursive_lock *lock);
typedef struct lazy_recursive_lock {
lazy_mutex lock;
thread_id holder;
int recursion;
} lazy_recursive_lock;
status_t lazy_recursive_lock_init(lazy_recursive_lock *lock,
const char *name);
// name will not be cloned and must rename valid
void lazy_recursive_lock_destroy(lazy_recursive_lock *lock);
status_t lazy_recursive_lock_lock(lazy_recursive_lock *lock);
void lazy_recursive_lock_unlock(lazy_recursive_lock *lock);
int32 lazy_recursive_lock_get_recursion(lazy_recursive_lock *lock);
#define INIT_ONCE_UNINITIALIZED -1
#define INIT_ONCE_INITIALIZED -4
status_t __init_once(vint32* control, status_t (*initRoutine)(void*),
void* data);
#ifdef __cplusplus
} // extern "C"
#include <AutoLocker.h>
class MutexLocking {
public:
inline bool Lock(struct mutex *lock)
{
return mutex_lock(lock) == B_OK;
}
inline void Unlock(struct mutex *lock)
{
mutex_unlock(lock);
}
};
class RWLockReadLocking {
public:
inline bool Lock(struct rw_lock *lock)
{
return rw_lock_read_lock(lock) == B_OK;
}
inline void Unlock(struct rw_lock *lock)
{
rw_lock_read_unlock(lock);
}
};
class RWLockWriteLocking {
public:
inline bool Lock(struct rw_lock *lock)
{
return rw_lock_write_lock(lock) == B_OK;
}
inline void Unlock(struct rw_lock *lock)
{
rw_lock_write_unlock(lock);
}
};
typedef AutoLocker<mutex, MutexLocking> MutexLocker;
typedef AutoLocker<rw_lock, RWLockReadLocking> ReadLocker;
typedef AutoLocker<rw_lock, RWLockWriteLocking> WriteLocker;
#endif // __cplusplus
#endif // _LOCKS_H_