haiku/headers/private/debugger/debug_info/FunctionInstance.h
Rene Gollent fce4895d18 Debugger: Split into core library and application.
- Add subfolder src/kits/debugger which contains the debugger's core
  functionality and lower layers. Correspondingly add headers/private/debugger
  for shared headers to be used by clients such as the Debugger application
  and eventual remote_debug_server. Adjust various files to account for
  differences as a result of the split and moves.
- Add libdebugger.so to minimal Jamfile.
2016-06-04 13:18:39 -04:00

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/*
* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef FUNCTION_INSTANCE_H
#define FUNCTION_INSTANCE_H
#include <util/DoublyLinkedList.h>
#include "FunctionDebugInfo.h"
enum function_source_state {
FUNCTION_SOURCE_NOT_LOADED,
FUNCTION_SOURCE_LOADING,
FUNCTION_SOURCE_LOADED,
FUNCTION_SOURCE_UNAVAILABLE
};
class DisassembledCode;
class Function;
class FunctionDebugInfo;
class FunctionID;
class ImageDebugInfo;
class FunctionInstance : public BReferenceable,
public DoublyLinkedListLinkImpl<FunctionInstance> {
public:
FunctionInstance(ImageDebugInfo* imageDebugInfo,
FunctionDebugInfo* functionDebugInfo);
~FunctionInstance();
ImageDebugInfo* GetImageDebugInfo() const
{ return fImageDebugInfo; }
Function* GetFunction() const
{ return fFunction; }
FunctionDebugInfo* GetFunctionDebugInfo() const
{ return fFunctionDebugInfo; }
target_addr_t Address() const
{ return fFunctionDebugInfo->Address(); }
target_size_t Size() const
{ return fFunctionDebugInfo->Size(); }
const BString& Name() const
{ return fFunctionDebugInfo->Name(); }
const BString& PrettyName() const
{ return fFunctionDebugInfo->PrettyName(); }
LocatableFile* SourceFile() const
{ return fFunctionDebugInfo->SourceFile(); }
SourceLocation GetSourceLocation() const
{ return fFunctionDebugInfo
->SourceStartLocation(); }
FunctionID* GetFunctionID() const;
// returns a reference
void SetFunction(Function* function);
// package private
// mutable attributes follow (locking required)
DisassembledCode* GetSourceCode() const
{ return fSourceCode; }
function_source_state SourceCodeState() const
{ return fSourceCodeState; }
void SetSourceCode(DisassembledCode* source,
function_source_state state);
private:
ImageDebugInfo* fImageDebugInfo;
Function* fFunction;
FunctionDebugInfo* fFunctionDebugInfo;
DisassembledCode* fSourceCode;
function_source_state fSourceCodeState;
};
typedef DoublyLinkedList<FunctionInstance> FunctionInstanceList;
#endif // FUNCTION_INSTANCE_H