338b8dc301
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96
99 lines
3.1 KiB
C++
99 lines
3.1 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: List.h
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// Author(s): The Storage kit Team
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// Description: BList class provides storage for pointers.
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// Not thread safe..
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//------------------------------------------------------------------------------
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#ifndef _BE_LIST_H
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#define _BE_LIST_H
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#include <SupportDefs.h>
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/*----- BList class --------------------------------------*/
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class BList {
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public:
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BList(int32 count = 20);
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BList(const BList& anotherList);
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virtual ~BList();
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BList& operator =(const BList &);
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/* Adding and removing items. */
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bool AddItem(void *item, int32 index);
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bool AddItem(void *item);
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bool AddList(BList *list, int32 index);
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bool AddList(BList *list);
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bool RemoveItem(void *item);
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void *RemoveItem(int32 index);
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bool RemoveItems(int32 index, int32 count);
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bool ReplaceItem(int32 index, void *newItem);
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void MakeEmpty();
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/* Reordering items. */
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void SortItems(int (*compareFunc)(const void *, const void *));
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bool SwapItems(int32 indexA, int32 indexB);
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bool MoveItem(int32 fromIndex, int32 toIndex);
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/* Retrieving items. */
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void *ItemAt(int32 index) const;
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void *FirstItem() const;
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/* Be careful when using this function, since it doesn't */
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/* check if the index you pass is valid, and can lead to */
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/* unexpected results when it isn't. */
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void *ItemAtFast(int32) const;
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void *LastItem() const;
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void *Items() const;
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/* Querying the list. */
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bool HasItem(void *item) const;
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int32 IndexOf(void *item) const;
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int32 CountItems() const;
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bool IsEmpty() const;
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/* Iterating over the list. */
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void DoForEach(bool (*func)(void *));
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void DoForEach(bool (*func)(void *, void *), void *arg2);
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/*----- Private or reserved ---------------*/
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private:
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virtual void _ReservedList1();
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virtual void _ReservedList2();
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// return type differs from BeOS version
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bool Resize(int32 count);
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private:
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void** fObjectList;
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size_t fPhysicalSize;
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int32 fItemCount;
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int32 fBlockSize;
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uint32 _reserved[2];
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};
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#endif // _BE_LIST_H
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