30f5b3138d
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8836 a95241bf-73f2-0310-859d-f6bbb57e9c96
144 lines
4.5 KiB
C++
144 lines
4.5 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: BitmapManager.cpp
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// Author: DarkWyrm <bpmagic@columbus.rr.com>
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// Description: Handler for allocating and freeing area memory for BBitmaps
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// on the server side. Utilizes the BGET pool allocator.
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//------------------------------------------------------------------------------
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#include "BitmapManager.h"
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#include "ServerBitmap.h"
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#include <stdio.h>
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#include "BGet++.h"
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//! The bitmap allocator for the server. Memory is allocated/freed by the AppServer class
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BitmapManager *bitmapmanager=NULL;
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//! Number of bytes to allocate to each area used for bitmap storage
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#define BITMAP_AREA_SIZE B_PAGE_SIZE * 2
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//! Sets up stuff to be ready to allocate space for bitmaps
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BitmapManager::BitmapManager(void)
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{
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fMemPool=new AreaPool;
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bmplist=new BList(0);
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// When create_area is passed the B_ANY_ADDRESS flag, the address of the area
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// is stored in the pointer to a pointer.
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bmparea=create_area("bitmap_area",(void**)&buffer,B_ANY_ADDRESS,BITMAP_AREA_SIZE,
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B_NO_LOCK, B_READ_AREA | B_WRITE_AREA);
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if(bmparea==B_BAD_VALUE ||
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bmparea==B_NO_MEMORY ||
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bmparea==B_ERROR)
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printf("PANIC: BitmapManager couldn't allocate area!!\n");
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lock=create_sem(1,"bmpmanager_lock");
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if(lock<0)
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printf("PANIC: BitmapManager couldn't allocate locking semaphore!!\n");
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fMemPool->AddToPool(buffer,BITMAP_AREA_SIZE);
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}
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//! Deallocates everything associated with the manager
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BitmapManager::~BitmapManager(void)
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{
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if(bmplist->CountItems()>0)
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{
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ServerBitmap *tbmp=NULL;
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int32 itemcount=bmplist->CountItems();
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for(int32 i=0; i<itemcount; i++)
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{
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tbmp=(ServerBitmap*)bmplist->RemoveItem(0L);
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if(tbmp)
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{
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fMemPool->ReleaseBuffer(tbmp->_buffer);
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delete tbmp;
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tbmp=NULL;
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}
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}
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}
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delete fMemPool;
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delete bmplist;
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delete_area(bmparea);
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delete_sem(lock);
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}
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/*!
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\brief Allocates a new ServerBitmap.
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\param bounds Size of the bitmap
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\param space Color space of the bitmap
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\param flags Bitmap flags as defined in Bitmap.h
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\param bytes_per_row Number of bytes per row.
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\param screen Screen id of the screen associated with it. Unused.
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\return A new ServerBitmap or NULL if unable to allocate one.
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*/
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ServerBitmap * BitmapManager::CreateBitmap(BRect bounds, color_space space, int32 flags,
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int32 bytes_per_row, screen_id screen)
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{
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acquire_sem(lock);
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ServerBitmap *bmp=new ServerBitmap(bounds, space, flags, bytes_per_row);
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// Server version of this code will also need to handle such things as
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// bitmaps which accept child views by checking the flags.
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uint8 *bmpbuffer=(uint8 *)fMemPool->GetBuffer(bmp->BitsLength());
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if(!bmpbuffer)
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{
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delete bmp;
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return NULL;
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}
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bmp->_area=area_for(bmpbuffer);
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bmp->_buffer=bmpbuffer;
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bmp->_token=tokenizer.GetToken();
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bmp->_initialized=true;
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// calculate area offset
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area_info ai;
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get_area_info(bmp->_area,&ai);
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bmp->_offset=bmpbuffer-(uint8*)ai.address;
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bmplist->AddItem(bmp);
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release_sem(lock);
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return bmp;
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}
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/*!
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\brief Deletes a ServerBitmap.
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\param bitmap The bitmap to delete
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*/
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void BitmapManager::DeleteBitmap(ServerBitmap *bitmap)
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{
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acquire_sem(lock);
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ServerBitmap *tbmp=(ServerBitmap*)bmplist->RemoveItem(bmplist->IndexOf(bitmap));
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if(!tbmp)
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{
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release_sem(lock);
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return;
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}
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// Server code will require a check to ensure bitmap doesn't have its own area
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fMemPool->ReleaseBuffer(tbmp->_buffer);
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delete tbmp;
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release_sem(lock);
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}
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