03e02ed983
type one wants to receive. Changed ipv6_datagram to use that (but note that it currently does not compile). * Header cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37868 a95241bf-73f2-0310-859d-f6bbb57e9c96
124 lines
3.7 KiB
C
124 lines
3.7 KiB
C
/*
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* Copyright 2006-2010, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef NET_SOCKET_H
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#define NET_SOCKET_H
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#include <net_buffer.h>
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#include <sys/socket.h>
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#include <lock.h>
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struct net_stat;
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struct selectsync;
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#define NET_SOCKET_MODULE_NAME "network/stack/socket/v1"
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typedef struct net_socket {
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struct net_protocol* first_protocol;
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struct net_protocol_module_info* first_info;
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int family;
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int type;
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int protocol;
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struct sockaddr_storage address;
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struct sockaddr_storage peer;
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int options;
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int linger;
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int bound_to_device;
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struct {
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uint32 buffer_size;
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uint32 low_water_mark;
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bigtime_t timeout;
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} send, receive;
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status_t error;
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} net_socket;
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struct net_socket_module_info {
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struct module_info info;
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status_t (*open_socket)(int family, int type, int protocol,
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net_socket** _socket);
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status_t (*close)(net_socket* socket);
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void (*free)(net_socket* socket);
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status_t (*readv)(net_socket* socket, const iovec* vecs,
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size_t vecCount, size_t* _length);
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status_t (*writev)(net_socket* socket, const iovec* vecs,
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size_t vecCount, size_t* _length);
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status_t (*control)(net_socket* socket, int32 op, void* data,
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size_t length);
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ssize_t (*read_avail)(net_socket* socket);
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ssize_t (*send_avail)(net_socket* socket);
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status_t (*send_data)(net_socket* socket, net_buffer* buffer);
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status_t (*receive_data)(net_socket* socket, size_t length,
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uint32 flags, net_buffer** _buffer);
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status_t (*get_option)(net_socket* socket, int level, int option,
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void* value, int* _length);
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status_t (*set_option)(net_socket* socket, int level, int option,
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const void* value, int length);
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status_t (*get_next_stat)(uint32* cookie, int family,
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struct net_stat* stat);
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// connections
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bool (*acquire_socket)(net_socket* socket);
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bool (*release_socket)(net_socket* socket);
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status_t (*spawn_pending_socket)(net_socket* parent,
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net_socket** _socket);
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status_t (*dequeue_connected)(net_socket* parent, net_socket** _socket);
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ssize_t (*count_connected)(net_socket* parent);
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status_t (*set_max_backlog)(net_socket* socket, uint32 backlog);
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bool (*has_parent)(net_socket* socket);
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status_t (*set_connected)(net_socket* socket);
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status_t (*set_aborted)(net_socket* socket);
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// notifications
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status_t (*request_notification)(net_socket* socket, uint8 event,
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struct selectsync* sync);
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status_t (*cancel_notification)(net_socket* socket, uint8 event,
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struct selectsync* sync);
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status_t (*notify)(net_socket* socket, uint8 event, int32 value);
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// standard socket API
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int (*accept)(net_socket* socket, struct sockaddr* address,
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socklen_t* _addressLength, net_socket** _acceptedSocket);
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int (*bind)(net_socket* socket, const struct sockaddr* address,
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socklen_t addressLength);
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int (*connect)(net_socket* socket, const struct sockaddr* address,
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socklen_t addressLength);
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int (*getpeername)(net_socket* socket, struct sockaddr* address,
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socklen_t* _addressLength);
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int (*getsockname)(net_socket* socket, struct sockaddr* address,
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socklen_t* _addressLength);
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int (*getsockopt)(net_socket* socket, int level, int option,
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void* optionValue, int* _optionLength);
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int (*listen)(net_socket* socket, int backlog);
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ssize_t (*receive)(net_socket* socket, struct msghdr* , void* data,
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size_t length, int flags);
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ssize_t (*send)(net_socket* socket, struct msghdr* , const void* data,
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size_t length, int flags);
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int (*setsockopt)(net_socket* socket, int level, int option,
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const void* optionValue, int optionLength);
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int (*shutdown)(net_socket* socket, int direction);
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status_t (*socketpair)(int family, int type, int protocol,
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net_socket* _sockets[2]);
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};
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#endif // NET_SOCKET_H
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