7a0dca5c54
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37235 a95241bf-73f2-0310-859d-f6bbb57e9c96
191 lines
4.4 KiB
C++
191 lines
4.4 KiB
C++
/*
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* Copyright 2008, Ingo Weinhold, ingo_weinhold@gmx.de.
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* Distributed under the terms of the MIT License.
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*/
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#include "SHA256.h"
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#include <stdio.h>
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#include <string.h>
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#include <ByteOrder.h>
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static const uint32 kChunkSize = 64; // 64 bytes == 512 bits
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static const uint32 kRounds[64] = {
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0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,
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0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,
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0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
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0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,
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0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,
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0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
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0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,
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0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2
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};
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static const uint32 kHash[8] = {
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0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a,
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0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19
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};
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static inline uint32
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rotate_right(uint32 value, int bits)
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{
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return (value >> bits) | (value << (32 - bits));
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}
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// #pragma mark -
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SHA256::SHA256()
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{
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Init();
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}
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SHA256::~SHA256()
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{
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}
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void
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SHA256::Init()
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{
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memcpy(fHash, kHash, sizeof(kHash));
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fBytesInBuffer = 0;
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fMessageSize = 0;
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fDigested = false;
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}
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void
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SHA256::Update(const void* _buffer, size_t size)
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{
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const uint8* buffer = (const uint8*)_buffer;
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fMessageSize += size;
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while (fBytesInBuffer + size >= kChunkSize) {
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size_t toCopy = kChunkSize - fBytesInBuffer;
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memcpy((uint8*)fBuffer + fBytesInBuffer, buffer, toCopy);
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buffer += toCopy;
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size -= toCopy;
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_ProcessChunk();
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fBytesInBuffer = 0;
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}
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if (size > 0) {
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memcpy((uint8*)fBuffer + fBytesInBuffer, buffer, size);
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fBytesInBuffer += size;
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}
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}
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const uint8*
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SHA256::Digest()
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{
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if (!fDigested) {
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// We need to append a 1 bit, append padding with 0 bits, and append
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// the message size in bits (64 bit big-endian int), so that the whole
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// is chunk-aligned. So we either have to process one last chunk or two
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// chunks.
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// append the 1 bit
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((uint8*)fBuffer)[fBytesInBuffer] = 0x80;
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fBytesInBuffer++;
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// if the message size doesn't fit anymore, we pad the chunk and
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// process it
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if (fBytesInBuffer > kChunkSize - 8) {
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memset((uint8*)fBuffer + fBytesInBuffer, 0,
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kChunkSize - fBytesInBuffer);
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_ProcessChunk();
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fBytesInBuffer = 0;
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}
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// pad the buffer
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if (fBytesInBuffer < kChunkSize - 8) {
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memset((uint8*)fBuffer + fBytesInBuffer, 0,
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kChunkSize - 8 - fBytesInBuffer);
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}
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// write the (big-endian) message size in bits
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*(uint64*)((uint8*)fBuffer + kChunkSize - 8)
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= B_HOST_TO_BENDIAN_INT64((uint64)fMessageSize * 8);
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_ProcessChunk();
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// set digest
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for (int i = 0; i < 8; i++)
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fDigest[i] = B_HOST_TO_BENDIAN_INT32(fHash[i]);
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fDigested = true;
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}
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return (uint8*)fDigest;
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}
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void
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SHA256::_ProcessChunk()
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{
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// convert endianess -- the data are supposed to be a stream of
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// 32 bit big-endian integers
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#if B_HOST_IS_LENDIAN
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for (int i = 0; i < (int)kChunkSize / 4; i++)
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fBuffer[i] = B_SWAP_INT32(fBuffer[i]);
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#endif
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// pre-process buffer (extend to 64 elements)
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for (int i = 16; i < 64; i++) {
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uint32 v0 = fBuffer[i - 15];
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uint32 v1 = fBuffer[i - 2];
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uint32 s0 = rotate_right(v0, 7) ^ rotate_right(v0, 18) ^ (v0 >> 3);
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uint32 s1 = rotate_right(v1, 17) ^ rotate_right(v1, 19) ^ (v1 >> 10);
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fBuffer[i] = fBuffer[i - 16] + s0 + fBuffer[i - 7] + s1;
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}
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uint32 a = fHash[0];
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uint32 b = fHash[1];
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uint32 c = fHash[2];
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uint32 d = fHash[3];
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uint32 e = fHash[4];
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uint32 f = fHash[5];
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uint32 g = fHash[6];
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uint32 h = fHash[7];
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// process the buffer
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for (int i = 0; i < 64; i++) {
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uint32 s0 = rotate_right(a, 2) ^ rotate_right(a, 13)
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^ rotate_right(a, 22);
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uint32 maj = (a & b) ^ (a & c) ^ (b & c);
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uint32 t2 = s0 + maj;
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uint32 s1 = rotate_right(e, 6) ^ rotate_right(e, 11)
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^ rotate_right(e, 25);
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uint32 ch = (e & f) ^ (~e & g);
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uint32 t1 = h + s1 + ch + kRounds[i] + fBuffer[i];
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h = g;
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g = f;
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f = e;
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e = d + t1;
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d = c;
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c = b;
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b = a;
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a = t1 + t2;
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}
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fHash[0] += a;
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fHash[1] += b;
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fHash[2] += c;
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fHash[3] += d;
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fHash[4] += e;
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fHash[5] += f;
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fHash[6] += g;
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fHash[7] += h;
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}
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