haiku/build/jam/MainBuildRules

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rule AddSharedObjectGlueCode
{
# AddSharedObjectGlueCode <target> : <isExecutable> ;
# we link with -nostdlib and add the required libs manually, when building
# for Haiku
local platform ;
on $(1) {
platform = $(PLATFORM) ;
if $(platform) = haiku {
local stdLibs = [ MultiArchDefaultGristFiles libroot.so ]
[ TargetLibgcc ] ;
local type = EXECUTABLE ;
if $(2) != true {
type = LIBRARY ;
# special case for libroot: don't link it against itself
if $(DONT_LINK_AGAINST_LIBROOT) {
stdLibs = ;
}
}
local beginGlue
= $(HAIKU_$(type)_BEGIN_GLUE_CODE_$(TARGET_PACKAGING_ARCH)) ;
local endGlue
= $(HAIKU_$(type)_END_GLUE_CODE_$(TARGET_PACKAGING_ARCH)) ;
LINK_BEGIN_GLUE on $(1) = $(beginGlue) ;
LINK_END_GLUE on $(1) = $(endGlue) ;
NEEDLIBS on $(1) = [ on $(1) return $(NEEDLIBS) ] $(stdLibs) ;
Depends $(1) : $(stdLibs) $(beginGlue) $(endGlue) ;
LINKFLAGS on $(1) = [ on $(1) return $(LINKFLAGS) ] -nostdlib
-Xlinker --no-undefined ;
}
}
# link against the compatibility libraries needed for the target
if $(platform) != host && $(TARGET_HAIKU_COMPATIBILITY_LIBS) {
LinkAgainst $(1) : $(TARGET_HAIKU_COMPATIBILITY_LIBS) ;
}
}
rule Executable
{
# Executable <name> : <sources> : <libraries> : <res> ;
#
if ! [ IsPlatformSupportedForTarget $(1) ] {
return ;
}
AddResources $(1) : $(4) ;
Main $(1) : $(2) ;
LinkAgainst $(1) : $(3) ;
LINKFLAGS on $(1) = [ on $(1) return $(LINKFLAGS) ]
-Xlinker -soname=_APP_ ;
# we link with -nostdlib and add the required libs manually, when building
# for Haiku
AddSharedObjectGlueCode $(1) : true ;
}
rule Application
{
# Application <name> : <sources> : <libraries> : <res> ;
Executable $(1) : $(2) : $(3) : $(4) ;
}
rule BinCommand
{
# BinCommand <name> : <sources> : <libraries> : <res> ;
Executable $(1) : $(2) : $(3) : $(4) ;
}
rule StdBinCommands
{
# StdBinCommands <sources> : <libs> : <res> ;
local libs = $(2) ;
local ress = $(3) ;
local source ;
for source in $(1)
{
local target = $(source:S=) ;
BinCommand $(target) : $(source) : $(libs) : $(ress) ;
}
}
rule Preference
{
# Preference <name> : <sources> : <libraries> : <res> ;
Executable $(1) : $(2) : $(3) : $(4) ;
}
rule Server
{
# Server <name> : <sources> : <libraries> : <res> ;
Executable $(1) : $(2) : $(3) : $(4) ;
}
rule Addon target : sources : libraries : isExecutable
{
# Addon <target> : <sources> : <is executable> : <libraries> ;
# <target>: The add-on.
# <sources>: Source files.
# <libraries>: Libraries to be linked against.
# <isExecutable>: true, if the target shall be executable as well.
if ! [ IsPlatformSupportedForTarget $(target) ] {
return ;
}
Main $(target) : $(sources) ;
local linkFlags = -Xlinker -soname=\"$(target:G=)\" ;
if $(isExecutable) != true {
linkFlags = -shared $(linkFlags) ;
}
LINKFLAGS on $(target) = [ on $(target) return $(LINKFLAGS) ] $(linkFlags) ;
LinkAgainst $(target) : $(libraries) ;
AddSharedObjectGlueCode $(target) : $(isExecutable) ;
}
rule Translator target : sources : libraries : isExecutable
{
# Translator <target> : <sources> : <libraries> : <isExecutable> ;
Addon $(target) : $(sources) : $(libraries) : $(isExecutable) ;
}
rule ScreenSaver target : sources : libraries
{
# ScreenSaver <target> : <sources> : <libraries> ;
Addon $(target) : $(sources) : $(libraries) : false ;
}
rule StaticLibrary
{
# StaticLibrary <lib> : <sources> : <otherObjects> ;
# Creates a static library from sources.
# <lib>: The static library to be built.
# <sources>: List of source files.
# <otherObjects>: List of additional object files.
#
local lib = $(1) ;
local sources = [ FGristFiles $(2) ] ;
local otherObjects = $(3) ;
local objects = $(sources:S=$(SUFOBJ)) ;
if ! [ IsPlatformSupportedForTarget $(1) ] {
return ;
}
InheritPlatform $(objects) : $(lib) ;
StaticLibraryFromObjects $(lib) : $(objects) $(otherObjects) ;
Objects $(2) ;
}
rule StaticLibraryFromObjects
{
if ! [ IsPlatformSupportedForTarget $(1) ] {
return ;
}
LibraryFromObjects $(1) : $(2) ;
}
rule AssembleNasm
{
if ! [ on $(1) return $(NASMFLAGS) ] {
NASMFLAGS on $(1) = -f elf32 ;
}
Depends $(1) : $(2) [ on $(2) return $(PLATFORM) ] ;
}
actions AssembleNasm
{
if test $(ASFLAGS) ; then
$(HAIKU_NASM) -d $(ASFLAGS) $(NASMFLAGS) -I$(2:D)/ -o $(1) $(2) ;
else
$(HAIKU_NASM) $(NASMFLAGS) -I$(2:D)/ -o $(1) $(2) ;
fi
}
rule CompileDTS
{
MakeLocate $(<) : $(HAIKU_OUTPUT_DIR) ;
Depends $(<) : $(>) ;
}
actions CompileDTS
{
cpp -P -xassembler-with-cpp \
-I$(HAIKU_TOP)/src/data/dts/arch/$(TARGET_ARCH) \
-I$(HAIKU_TOP)/src/data/dts $(2) \
| dtc -O dtb -o $(1) \
-i $(HAIKU_TOP)/src/data/dts/arch/$(TARGET_ARCH) \
-i $(HAIKU_TOP)/src/data/dts ;
}
rule Ld
{
# Ld <name> : <objs> : <linkerscript> : <flags> ;
#
local target = $(1) ;
local objects = $(2) ;
local linkerScript = $(3) ;
local linkerFlags = $(4) ;
if $(linkerScript) {
linkerFlags += --script=$(linkerScript) ;
}
on $(target) {
if $(PLATFORM) = host {
LINK on $(target) = $(HOST_LD) ;
LINKFLAGS on $(target) = $(HOST_LDFLAGS) $(LINKFLAGS) $(linkerFlags) ;
} else {
LINK on $(target) = $(TARGET_LD_$(TARGET_PACKAGING_ARCH)) ;
LINKFLAGS on $(target) = $(TARGET_LDFLAGS_$(TARGET_PACKAGING_ARCH))
$(LINKFLAGS) $(linkerFlags) ;
}
NEEDLIBS on $(target) = $(NEEDLIBS) ;
LINKLIBS on $(target) = $(LINKLIBS) ;
}
LocalClean clean : $(target) ;
LocalDepends all : $(target) ;
Depends $(target) : $(objects) ;
MakeLocateDebug $(target) ;
on $(1) XRes $(1) : $(RESFILES) ;
if ! [ on $(1) return $(DONT_USE_BEOS_RULES) ] {
SetType $(1) ;
MimeSet $(1) ;
SetVersion $(1) ;
}
}
actions Ld
{
$(LINK) $(LINKFLAGS) -o "$(1)" "$(2)" "$(NEEDLIBS)" $(LINKLIBS)
}
rule CreateAsmStructOffsetsHeader header : source
{
# CreateAsmStructOffsetsHeader header : source
#
# Grist will be added to both header and source.
header = [ FGristFiles $(header) ] ;
source = [ FGristFiles $(source) ] ;
# find out which headers, defines, etc. to use
local headers ;
local sysHeaders ;
local defines ;
local flags ;
local includesSeparator ;
local localIncludesOption ;
local systemIncludesOption ;
on $(header) { # use on $(1) variable values
if ! $(PLATFORM) in $(SUPPORTED_PLATFORMS) {
return ;
}
# headers and defines
headers = $(HAIKU_CONFIG_HEADERS) $(SEARCH_SOURCE) $(SUBDIRHDRS)
$(HDRS) ;
sysHeaders = $(SUBDIRSYSHDRS) $(SYSHDRS) ;
defines = $(DEFINES) ;
if $(PLATFORM) = host {
sysHeaders += $(HOST_HDRS) ;
defines += $(HOST_DEFINES) ;
if $(USES_BE_API) {
sysHeaders += $(HOST_BE_API_HEADERS) ;
}
} else {
sysHeaders += [ FStandardHeaders $(TARGET_PACKAGING_ARCH) ]
$(TARGET_HDRS_$(TARGET_PACKAGING_ARCH)) ;
defines += $(TARGET_DEFINES_$(TARGET_PACKAGING_ARCH))
$(TARGET_DEFINES) ;
}
# optimization flags
if $(DEBUG) = 0 {
flags += $(OPTIM) ;
} else {
flags += -O0 ;
}
if $(PLATFORM) = host {
# warning flags
if $(WARNINGS) != 0 {
flags += $(HOST_WARNING_C++FLAGS) ;
if $(WARNINGS) = treatAsErrors {
flags += -Werror $(HOST_WERROR_FLAGS) ;
}
}
# debug and other flags
flags += $(HOST_C++FLAGS) $(HOST_DEBUG_$(DEBUG)_C++FLAGS)
$(SUBDIRC++FLAGS) $(C++FLAGS) ;
if $(USES_BE_API) {
flags += $(HOST_BE_API_C++FLAGS) ;
}
C++ on $(header) = $(HOST_C++) ;
includesSeparator = $(HOST_INCLUDES_SEPARATOR) ;
localIncludesOption = $(HOST_LOCAL_INCLUDES_OPTION) ;
systemIncludesOption = $(HOST_SYSTEM_INCLUDES_OPTION) ;
} else {
# warning flags
if $(WARNINGS) != 0 {
flags += $(TARGET_WARNING_C++FLAGS_$(TARGET_PACKAGING_ARCH)) ;
if $(WARNINGS) = treatAsErrors {
flags += -Werror
$(TARGET_WERROR_FLAGS_$(TARGET_PACKAGING_ARCH)) ;
}
}
# debug and other flags
flags += $(TARGET_C++FLAGS_$(TARGET_PACKAGING_ARCH))
$(TARGET_DEBUG_$(DEBUG)_C++FLAGS_$(TARGET_PACKAGING_ARCH))
$(SUBDIRC++FLAGS) $(C++FLAGS) ;
C++ on $(header) = $(TARGET_C++_$(TARGET_PACKAGING_ARCH)) ;
includesSeparator
= $(TARGET_INCLUDES_SEPARATOR_$(TARGET_PACKAGING_ARCH)) ;
localIncludesOption
= $(TARGET_LOCAL_INCLUDES_OPTION_$(TARGET_PACKAGING_ARCH)) ;
systemIncludesOption
= $(TARGET_SYSTEM_INCLUDES_OPTION_$(TARGET_PACKAGING_ARCH)) ;
}
}
# Turn off "invalid use of offsetof()" macro warning. We use offsetof() also
# for non-PODs. Since we're using the same compiler for the whole kernel and
# don't do virtual inheritence, that works well enough.
flags += -Wno-invalid-offsetof ;
# TODO: Rather get rid of the respective offsetof() instances.
if $(HAIKU_CC_IS_CLANG_$(TARGET_PACKAGING_ARCH)) = 1 {
flags += -no-integrated-as ;
}
# locate object, search for source, and set on target variables
Depends $(header) : $(source) $(PLATFORM) ;
SEARCH on $(source) += $(SEARCH_SOURCE) ;
MakeLocateArch $(header) ;
LocalClean clean : $(header) ;
HDRRULE on $(source) = HdrRule ;
HDRSCAN on $(source) = $(HDRPATTERN) ;
HDRSEARCH on $(source) = $(headers) $(sysHeaders) $(STDHDRS) ;
HDRGRIST on $(source) = $(HDRGRIST) ;
C++FLAGS on $(header) = $(flags) ;
CCHDRS on $(header) = [ FIncludes $(headers) : $(localIncludesOption) ]
$(includesSeparator)
[ FSysIncludes $(sysHeaders) : $(systemIncludesOption) ] ;
CCDEFS on $(header) = [ FDefines $(defines) ] ;
CreateAsmStructOffsetsHeader1 $(header) : $(source) ;
}
actions CreateAsmStructOffsetsHeader1
{
$(C++) -S "$(2)" $(C++FLAGS) $(CCDEFS) $(CCHDRS) -o - \
| grep "#define" | $(SED) -e 's/[\$\#]\([0-9]\)/\1/' > "$(1)"
}
rule MergeObjectFromObjects
{
# MergeObjectFromObjects <name> : <objects> : <other objects> ;
# Merges object files to an object file.
# <name>: Name of the object file to create. No grist will be added.
# <objects>: Object files to be merged. Grist will be added.
# <other objects>: Object files or static libraries to be merged. No grist
# will be added.
#
local objects = [ FGristFiles $(2) ] ;
on $(1) {
if ! $(PLATFORM) in $(SUPPORTED_PLATFORMS) {
return ;
}
if $(PLATFORM) = host {
LINK on $(1) = $(HOST_LD) ;
LINKFLAGS on $(target) = $(HOST_LDFLAGS) ;
} else {
LINK on $(1) = $(TARGET_LD_$(TARGET_PACKAGING_ARCH)) ;
LINKFLAGS on $(target)
= $(TARGET_LDFLAGS_$(TARGET_PACKAGING_ARCH)) ;
}
}
MakeLocateDebug $(1) ;
Depends $(1) : $(objects) ;
Depends $(1) : $(3) ;
LocalDepends obj : $(1) ;
MergeObjectFromObjects1 $(1) : $(objects) $(3) ;
}
actions MergeObjectFromObjects1
{
$(LINK) $(LINKFLAGS) -r $(2) -o $(1) ;
}
rule MergeObject
{
# MergeObject <name> : <sources> : <other objects> ;
# Compiles source files and merges the object files to an object file.
# <name>: Name of the object file to create. No grist will be added.
# <sources>: Sources to be compiled. Grist will be added.
# <other objects>: Object files or static libraries to be merged. No grist
# will be added.
#
local target = $(1) ;
local sources = [ FGristFiles $(2) ] ;
local otherObjects = $(3) ;
local objects = $(sources:S=$(SUFOBJ)) ;
if ! [ IsPlatformSupportedForTarget $(1) ] {
return ;
}
InheritPlatform $(objects) : $(target) ;
Objects $(sources) ;
MergeObjectFromObjects $(target) : $(objects) : $(otherObjects) ;
}
rule SharedLibraryFromObjects
{
# SharedLibraryFromObjects <lib> : <objects> : <libraries> ;
#
local _lib = $(1) ;
if ! [ IsPlatformSupportedForTarget $(1) ] {
return ;
}
local soname = [ on $(_lib) return $(HAIKU_SONAME) ] ;
soname ?= $(_lib:BS) ;
MainFromObjects $(_lib) : $(2) ;
LINKFLAGS on $(_lib) = [ on $(_lib) return $(LINKFLAGS) ]
-shared -Xlinker -soname=\"$(soname)\" ;
LinkAgainst $(_lib) : $(3) ;
AddSharedObjectGlueCode $(_lib) : false ;
}
rule SharedLibrary
{
# SharedLibrary <lib> : <sources> : <libraries> : <abiVersion> ;
local lib = $(1) ;
local sources = [ FGristFiles $(2) ] ;
local objects = $(sources:S=$(SUFOBJ)) ;
local libs = $(3) ;
local abiVersion = $(4) ; # major ABI (soname) version for lib (if any)
if ! [ IsPlatformSupportedForTarget $(1) ] {
return ;
}
if $(abiVersion) {
HAIKU_SONAME on $(lib) = $(lib:BS).$(abiVersion) ;
HAIKU_LIB_ABI_VERSION on $(lib) = $(abiVersion) ;
}
InheritPlatform $(objects) : $(lib) ;
Objects $(sources) ;
SharedLibraryFromObjects $(lib) : $(objects) : $(libs) ;
}
rule LinkAgainst
{
# LinkAgainst <name> : <libs> [ : <mapLibs> ] ;
# Valid elements for <libs> are e.g. "be" or "libtranslation.so" or
# "/boot/.../libfoo.so". If the basename starts with "lib" or the thingy
# has a dirname or grist, it is added to the NEEDLIBS variable (i.e. the
# file will be bound!), otherwise it is prefixed "-l" and added to
# LINKLIBS. If you want to specify a target that isn't a library and
# also has neither grist nor a dirname, you can prepend "<nogrist>" as
# grist; it will be stripped by this rule.
# <mapLibs> specifies whether the to translate library names (e.g. "be"
# to "libbe.so" in case of target platform "haiku"). Defaults to "true".
#
local target = $(1) ;
local libs = $(2) ;
local mapLibs = $(3:E=true) ;
on $(target) {
local i ;
# map libraries, if desired and target platform is Haiku
local map = $(TARGET_LIBRARY_NAME_MAP_$(TARGET_PACKAGING_ARCH)) ;
if $(PLATFORM) != host && $(mapLibs) = true && $(map) {
local mappedLibs ;
for i in $(libs) {
local mapped = $($(map)_$(i)) ;
mapped ?= $(i) ;
mappedLibs += $(mapped) ;
}
libs = $(mappedLibs) ;
}
local linkLibs ;
local needLibs ;
for i in $(libs)
{
local isfile = ;
if $(i:D) || $(i:G) {
isfile = true ;
if $(i:G) = <nogrist> {
i = $(i:G=) ;
}
} else {
switch $(i:B)
{
# XXX: _APP_ and _KERNEL_ should not be needed for ELF.
case _APP_ : isfile = true ;
case _KERNEL_ : isfile = true ;
case lib* : isfile = true ;
case * : isfile = ;
}
if ! $(isfile) && ( $(i:S) = .so || $(i:S) = .a ) {
isfile = true ;
}
}
if $(isfile) {
needLibs += $(i) ;
} else {
linkLibs += $(i) ;
}
}
NEEDLIBS on $(1) = $(NEEDLIBS) $(needLibs) ;
LINKLIBS on $(1) = $(LINKLIBS) -l$(linkLibs) ;
if $(needLibs) && ! $(NO_LIBRARY_DEPENDENCIES) {
Depends $(1) : $(needLibs) ;
}
}
}
rule AddResources
{
# AddResources <name> : <resourcefiles> ;
# add grist to the resource files which don't have any yet
local resfiles ;
local file ;
for file in $(2) {
if ! $(file:G) {
file = [ FGristFiles $(file) ] ;
}
resfiles += $(file) ;
}
SEARCH on $(resfiles) += $(SEARCH_SOURCE) ;
for file in $(resfiles) {
if $(file:S) = .rdef {
local rdef = $(file) ;
file = $(rdef:S=.rsrc) ;
ResComp $(file) : $(rdef) ;
}
InheritPlatform $(file) : $(1) ;
RESFILES on $(1) += $(file) ;
}
}
rule SetVersionScript target : versionScript
{
# SetVersionScript <target> : <versionScript>
#
# Sets the version script for <target>. Grist will be added to
# <versionScript> and SEARCH will be set on it.
versionScript = [ FGristFiles $(versionScript) ] ;
SEARCH on $(versionScript) += $(SEARCH_SOURCE) ;
VERSION_SCRIPT on $(target) = $(versionScript) ;
Depends $(target) : $(versionScript) ;
}
rule BuildPlatformObjects
{
# Usage BuildPlatformObjects <sources> ;
# <sources> The sources.
#
local sources = [ FGristFiles $(1) ] ;
local objects = [ FGristFiles $(sources:S=$(SUFOBJ)) ] ;
PLATFORM on $(objects) = host ;
SUPPORTED_PLATFORMS on $(objects) = host ;
Objects $(sources) ;
}
actions CygwinExtensionFix
{
if test -f $(1).exe ; then
rm -f $(1)
mv $(1).exe $(1)
fi
}
rule BuildPlatformMain
{
# Usage BuildPlatformMain <target> : <sources> : <libraries> ;
# <target> The executable/library.
# <sources> The sources.
# <libraries> Libraries to link against.
#
local target = $(1) ;
local sources = $(2) ;
local libs = $(3) ;
local objects = [ FGristFiles $(sources:S=$(SUFOBJ)) ] ;
PLATFORM on $(target) = host ;
SUPPORTED_PLATFORMS on $(target) = host ;
DONT_USE_BEOS_RULES on $(target) = true ;
local usesBeAPI = [ on $(target) return $(USES_BE_API) ] ;
if $(usesBeAPI) {
# propagate the flag to the objects
USES_BE_API on $(objects) = $(usesBeAPI) ;
# add the build libroot
local libroot = [ on $(target) return $(HOST_LIBROOT) ] ;
Depends $(target) : $(libroot) ;
NEEDLIBS on $(target) += $(libroot) ;
}
Main $(target) : $(sources) ;
LinkAgainst $(target) : $(libs) ;
if $(HOST_PLATFORM) = cygwin {
# Cygwin gcc adds the ".exe" extension. We cannot force
# jam to use SUFEXE as haiku target executables are not
# supposed to have this extension, thus finding
# dependencies will fail for these.
# The hack is to remove the extension after a successful
# build of the Target.
CygwinExtensionFix $(target) ;
}
}
rule BuildPlatformSharedLibrary
{
# Usage BuildPlatformSharedLibrary <target> : <sources> : <libraries> ;
# <target> The library.
# <sources> The sources.
# <libraries> Libraries to link against.
#
local target = $(1) ;
local sources = $(2) ;
local libs = $(3) ;
BuildPlatformMain $(target) : $(sources) : $(libs) ;
if $(HOST_PLATFORM) = darwin {
LINKFLAGS on $(target) = [ on $(target) return $(LINKFLAGS) ]
-dynamic -dynamiclib -Xlinker -flat_namespace ;
} else if $(HOST_PLATFORM) = cygwin {
LINKFLAGS on $(target) = [ on $(target) return $(LINKFLAGS) ]
-shared -Xlinker --allow-multiple-definition ;
} else {
LINKFLAGS on $(target) = [ on $(target) return $(LINKFLAGS) ]
-shared -Xlinker -soname=\"$(target:G=)\" ;
}
local objects = [ FGristFiles $(sources:S=$(SUFOBJ)) ] ;
CCFLAGS on $(objects) += $(HOST_PIC_CCFLAGS) ;
C++FLAGS on $(objects) += $(HOST_PIC_C++FLAGS) ;
}
rule BuildPlatformMergeObject
{
# BuildPlatformMergeObject <name> : <sources> : <other objects> ;
# Compiles source files and merges the object files to an object file.
# <name>: Name of the object file to create. No grist will be added.
# <sources>: Sources to be compiled. Grist will be added.
# <other objects>: Object files or static libraries to be merged. No grist
# will be added.
#
local target = $(1) ;
local sources = $(2) ;
local otherObjects = $(3) ;
local objects = [ FGristFiles $(sources:S=$(SUFOBJ)) ] ;
PLATFORM on $(target) = host ;
SUPPORTED_PLATFORMS on $(target) = host ;
local usesBeAPI = [ on $(target[1]) return $(USES_BE_API) ] ;
if $(usesBeAPI) {
# propagate the flag to the objects
USES_BE_API on $(objects) = $(usesBeAPI) ;
}
MergeObject $(target) : $(sources) : $(otherObjects) ;
}
rule BuildPlatformMergeObjectPIC target : sources : otherObjects
{
# BuildPlatformMergeObjectPIC <name> : <sources> : <other objects> ;
# Compiles source files and merges the object files to an object file.
# Same as BuildPlatformMergeObject rule but adds position-independent
# flags to the compiler (if any).
# <name>: Name of the object file to create. No grist will be added.
# <sources>: Sources to be compiled. Grist will be added.
# <other objects>: Object files or static libraries to be merged. No grist
# will be added.
#
ObjectCcFlags $(sources) : $(HOST_PIC_CCFLAGS) ;
ObjectC++Flags $(sources) : $(HOST_PIC_C++FLAGS) ;
BuildPlatformMergeObject $(target) : $(sources) : $(otherObjects) ;
}
rule BuildPlatformStaticLibrary lib : sources : otherObjects
{
# BuildPlatformStaticLibrary <lib> : <sources> ;
# Creates a static library from sources.
# <lib>: The static library to be built.
# <sources>: List of source files.
# <otherObjects>: List of additional object files.
#
local objects = [ FGristFiles $(sources:S=$(SUFOBJ)) ] ;
PLATFORM on $(lib) = host ;
SUPPORTED_PLATFORMS on $(lib) = host ;
local usesBeAPI = [ on $(lib) return $(USES_BE_API) ] ;
if $(usesBeAPI) {
# propagate the flag to the objects
USES_BE_API on $(objects) = $(usesBeAPI) ;
}
StaticLibrary $(lib) : $(sources) : $(otherObjects) ;
}
rule BuildPlatformStaticLibraryPIC target : sources : otherObjects
{
# Like BuildPlatformStaticLibrary, but producing position independent code.
ObjectCcFlags $(sources) : $(HOST_PIC_CCFLAGS) ;
ObjectC++Flags $(sources) : $(HOST_PIC_C++FLAGS) ;
BuildPlatformStaticLibrary $(target) : $(sources) : $(otherObjects) ;
}
rule BootstrapStage0PlatformObjects sources : separateFromStandardSiblings
{
# BootstrapStage0PlatformObjects <sources> : <separateFromStandardSiblings>
# Builds objects from the given sources for stage0 of the bootstrap process.
# <sources> The sources from which objects should be created.
# <separateFromStandardSiblings> Pass 'true' if the same objects are built
# in a different context, too, so that a separate grist and target location
# is required. This defaults to ''.
local source ;
for source in $(sources) {
local objectGrist ;
if $(separateFromStandardSiblings) = true {
objectGrist = "bootstrap!$(SOURCE_GRIST)" ;
} else {
objectGrist = $(SOURCE_GRIST) ;
}
local object = $(source:S=$(SUFOBJ):G=$(objectGrist)) ;
PLATFORM on $(object) = bootstrap_stage0 ;
SUPPORTED_PLATFORMS on $(object) = bootstrap_stage0 ;
if $(separateFromStandardSiblings) = true {
MakeLocate $(object) : [
FDirName $(TARGET_DEBUG_$(DEBUG)_LOCATE_TARGET) bootstrap
] ;
}
Object $(object) : $(source) ;
}
}