haiku/headers/private/media/DormantNodeManager.h
Axel Dörfler 92c66394a2 * Accidently put gDormantNodeManager into the public namespace.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34539 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-12-07 21:27:21 +00:00

85 lines
2.1 KiB
C++

/*
* Copyright 2002, Marcus Overhagen. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _DORMANT_NODE_MANAGER_H
#define _DORMANT_NODE_MANAGER_H
#include <map>
#include <Locker.h>
#include <MediaAddOn.h>
class BPath;
namespace BPrivate {
namespace media {
// To instantiate a dormant node in the current address space, we need to
// either load the add-on from file and create a new BMediaAddOn class and
// cache the BMediaAddOn after that for later reuse, or reuse the cached
// BMediaAddOn if we already have one.
// This is handled by the DormantNodeManager.
//
// GetAddon() will provide a ready to use BMediaAddOn, while
// PutAddonDelayed() will unload it when it's no longer needed,
// but will delay the unloading slightly, because it is called
// from a node destructor of the loaded add-on.
class DormantNodeManager {
public:
DormantNodeManager();
~DormantNodeManager();
// Be careful, GetAddon and PutAddon[Delayed] must be balanced.
BMediaAddOn* GetAddOn(media_addon_id id);
void PutAddOn(media_addon_id id);
void PutAddOnDelayed(media_addon_id id);
// For use by media_addon_server only
media_addon_id RegisterAddOn(const char* path);
void UnregisterAddOn(media_addon_id id);
// query the server for the path
status_t FindAddOnPath(BPath* path, media_addon_id id);
private:
struct loaded_add_on_info {
BMediaAddOn* add_on;
image_id image;
int32 use_count;
};
// returns the addon or NULL if it needs to be loaded
BMediaAddOn* _LookupAddOn(media_addon_id id);
// manage loading and unloading add-ons from images
status_t _LoadAddOn(const char* path, media_addon_id id,
BMediaAddOn** _newAddOn,
image_id* _newImage);
void _UnloadAddOn(BMediaAddOn* addOn,
image_id image);
private:
typedef std::map<media_addon_id, loaded_add_on_info> AddOnMap;
BLocker fLock;
AddOnMap fAddOnMap;
};
extern DormantNodeManager* gDormantNodeManager;
} // namespace media
} // namespace BPrivate
using BPrivate::media::gDormantNodeManager;
#endif /* _DORMANT_NODE_MANAGER_H */