haiku/headers/private/debugger/model/FileSourceCode.h
Rene Gollent fce4895d18 Debugger: Split into core library and application.
- Add subfolder src/kits/debugger which contains the debugger's core
  functionality and lower layers. Correspondingly add headers/private/debugger
  for shared headers to be used by clients such as the Debugger application
  and eventual remote_debug_server. Adjust various files to account for
  differences as a result of the split and moves.
- Add libdebugger.so to minimal Jamfile.
2016-06-04 13:18:39 -04:00

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1.3 KiB
C++

/*
* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef FILE_SOURCE_CODE_H
#define FILE_SOURCE_CODE_H
#include <Locker.h>
#include <Array.h>
#include "SourceCode.h"
class LocatableFile;
class SourceFile;
class FileSourceCode : public SourceCode {
public:
FileSourceCode(LocatableFile* file,
SourceFile* sourceFile,
SourceLanguage* language);
virtual ~FileSourceCode();
status_t Init();
status_t AddSourceLocation(
const SourceLocation& location);
virtual bool Lock();
virtual void Unlock();
virtual SourceLanguage* GetSourceLanguage() const;
virtual bool GetStatementLocationRange(
const SourceLocation& location,
SourceLocation& _start,
SourceLocation& _end) const;
virtual LocatableFile* GetSourceFile() const;
// LineDataSource
virtual int32 CountLines() const;
virtual const char* LineAt(int32 index) const;
virtual int32 LineLengthAt(int32 index) const;
private:
int32 _FindSourceLocationIndex(
const SourceLocation& location,
bool& _foundMatch) const;
private:
BLocker fLock;
LocatableFile* fFile;
SourceFile* fSourceFile;
SourceLanguage* fLanguage;
Array<SourceLocation> fSourceLocations;
};
#endif // FILE_BASED_SOURCE_CODE_H