4810cdcdbc
license header update minor clean up git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17876 a95241bf-73f2-0310-859d-f6bbb57e9c96
123 lines
2.8 KiB
C++
123 lines
2.8 KiB
C++
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#ifndef _MIDI_H
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#define _MIDI_H
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#include <BeBuild.h>
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#include <MidiDefs.h>
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#include <OS.h>
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class BList;
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class BMidiLocalProducer;
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class BMidiLocalConsumer;
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class BMidi
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{
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public:
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BMidi();
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virtual ~BMidi();
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virtual void NoteOff(
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uchar channel, uchar note, uchar velocity, uint32 time = B_NOW);
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virtual void NoteOn(
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uchar channel, uchar note, uchar velocity, uint32 time = B_NOW);
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virtual void KeyPressure(
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uchar channel, uchar note, uchar pressure, uint32 time = B_NOW);
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virtual void ControlChange(
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uchar channel, uchar controlNumber, uchar controlValue,
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uint32 time = B_NOW);
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virtual void ProgramChange(
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uchar channel, uchar programNumber, uint32 time = B_NOW);
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virtual void ChannelPressure(
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uchar channel, uchar pressure, uint32 time = B_NOW);
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virtual void PitchBend(
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uchar channel, uchar lsb, uchar msb, uint32 time = B_NOW);
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virtual void SystemExclusive(
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void* data, size_t length, uint32 time = B_NOW);
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virtual void SystemCommon(
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uchar status, uchar data1, uchar data2, uint32 time = B_NOW);
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virtual void SystemRealTime(uchar status, uint32 time = B_NOW);
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virtual void TempoChange(int32 beatsPerMinute, uint32 time = B_NOW);
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virtual void AllNotesOff(bool justChannel = true, uint32 time = B_NOW);
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virtual status_t Start();
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virtual void Stop();
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bool IsRunning() const;
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void Connect(BMidi* toObject);
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void Disconnect(BMidi* fromObject);
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bool IsConnected(BMidi* toObject) const;
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BList* Connections() const;
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void SnoozeUntil(uint32 time) const;
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protected:
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void SprayNoteOff(
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uchar channel, uchar note, uchar velocity, uint32 time) const;
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void SprayNoteOn(
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uchar channel, uchar note, uchar velocity, uint32 time) const;
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void SprayKeyPressure(
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uchar channel, uchar note, uchar pressure, uint32 time) const;
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void SprayControlChange(
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uchar channel, uchar controlNumber, uchar controlValue,
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uint32 time) const;
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void SprayProgramChange(
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uchar channel, uchar programNumber, uint32 time) const;
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void SprayChannelPressure(
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uchar channel, uchar pressure, uint32 time) const;
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void SprayPitchBend(
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uchar channel, uchar lsb, uchar msb, uint32 time) const;
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void SpraySystemExclusive(
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void* data, size_t length, uint32 time = B_NOW) const;
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void SpraySystemCommon(
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uchar status, uchar data1, uchar data2, uint32 time) const;
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void SpraySystemRealTime(uchar status, uint32 time) const;
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void SprayTempoChange(int32 beatsPerMinute, uint32 time) const;
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bool KeepRunning();
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private:
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friend status_t _run_thread(void* data);
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virtual void _ReservedMidi1();
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virtual void _ReservedMidi2();
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virtual void _ReservedMidi3();
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virtual void Run();
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BMidiLocalProducer* fProducer;
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BMidiLocalConsumer* fConsumer;
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BList* fConnections;
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volatile thread_id fThreadId;
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volatile bool fIsRunning;
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uint32 _reserved2[5];
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};
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#endif // _MIDI_H
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