haiku/headers/os/interface/Size.h
Ingo Weinhold 9ecf9d1c1d Merge from layout management branch.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18649 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-08-26 16:21:15 +00:00

159 lines
2.3 KiB
C++

/*
* Copyright 2006, Haiku Inc.
* Distributed under the terms of the MIT License.
*/
#ifndef _SIZE_H
#define _SIZE_H
#include <limits.h>
#include <Rect.h>
#include <SupportDefs.h>
enum {
B_SIZE_UNSET = -1,
B_SIZE_UNLIMITED = 1024 * 1024 * 1024,
};
class BSize {
public:
float width;
float height;
inline BSize();
inline BSize(const BSize& other);
inline BSize(float width, float height);
inline BSize(const BRect& rect);
inline float Width() const;
inline float Height() const;
inline void SetWidth(float width);
inline void SetHeight(float height);
inline int32 IntegerWidth() const;
inline int32 IntegerHeight() const;
inline bool IsWidthSet() const;
inline bool IsHeightSet() const;
inline bool operator==(const BSize& other) const;
inline bool operator!=(const BSize& other) const;
inline BSize& operator=(const BSize& other);
};
// constructor
inline
BSize::BSize()
: width(B_SIZE_UNSET),
height(B_SIZE_UNSET)
{
}
// copy constructor
inline
BSize::BSize(const BSize& other)
: width(other.width),
height(other.height)
{
}
// constructor
inline
BSize::BSize(float width, float height)
: width(width),
height(height)
{
}
// constructor
inline
BSize::BSize(const BRect& rect)
: width(rect.Width()),
height(rect.Height())
{
}
// Width
inline float
BSize::Width() const
{
return width;
}
// Height
inline float
BSize::Height() const
{
return height;
}
// SetWidth
inline void
BSize::SetWidth(float width)
{
this->width = width;
}
// SetHeight
inline void
BSize::SetHeight(float height)
{
this->height = height;
}
// IntegerWidth
inline int32
BSize::IntegerWidth() const
{
return (int32)width;
}
// IntegerHeight
inline int32
BSize::IntegerHeight() const
{
return (int32)height;
}
// IsWidthSet
inline bool
BSize::IsWidthSet() const
{
return width != B_SIZE_UNSET;
}
// IsHeightSet
inline bool
BSize::IsHeightSet() const
{
return height != B_SIZE_UNSET;
}
// ==
inline bool
BSize::operator==(const BSize& other) const
{
return (width == other.width && height == other.height);
}
// !=
inline bool
BSize::operator!=(const BSize& other) const
{
return !(*this == other);
}
// =
inline BSize&
BSize::operator=(const BSize& other)
{
width = other.width;
height = other.height;
return *this;
}
#endif // _SIZE_H