24df65921b
* Reorganized the kernel locking related to threads and teams. * We now discriminate correctly between process and thread signals. Signal handlers have been moved to teams. Fixes #5679. * Implemented real-time signal support, including signal queuing, SA_SIGINFO support, sigqueue(), sigwaitinfo(), sigtimedwait(), waitid(), and the addition of the real-time signal range. Closes #1935 and #2695. * Gave SIGBUS a separate signal number. Fixes #6704. * Implemented <time.h> clock and timer support, and fixed/completed alarm() and [set]itimer(). Closes #5682. * Implemented support for thread cancellation. Closes #5686. * Moved send_signal() from <signal.h> to <OS.h>. Fixes #7554. * Lots over smaller more or less related changes. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42116 a95241bf-73f2-0310-859d-f6bbb57e9c96
200 lines
3.4 KiB
C++
200 lines
3.4 KiB
C++
/*
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* Copyright 2008-2009, Axel Dörfler, axeld@pinc-software.de.
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* Copyright 2005-2011, Ingo Weinhold, ingo_weinhold@gmx.de.
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*
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* Distributed under the terms of the MIT License.
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*/
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#ifndef KERNEL_UTIL_AUTO_LOCKER_H
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#define KERNEL_UTIL_AUTO_LOCKER_H
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#include <KernelExport.h>
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#include <shared/AutoLocker.h>
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#include <int.h>
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#include <lock.h>
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#include <thread.h>
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namespace BPrivate {
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class MutexLocking {
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public:
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inline bool Lock(mutex *lockable)
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{
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return mutex_lock(lockable) == B_OK;
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}
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inline void Unlock(mutex *lockable)
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{
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mutex_unlock(lockable);
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}
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};
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typedef AutoLocker<mutex, MutexLocking> MutexLocker;
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class RecursiveLockLocking {
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public:
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inline bool Lock(recursive_lock *lockable)
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{
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return recursive_lock_lock(lockable) == B_OK;
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}
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inline void Unlock(recursive_lock *lockable)
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{
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recursive_lock_unlock(lockable);
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}
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};
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typedef AutoLocker<recursive_lock, RecursiveLockLocking> RecursiveLocker;
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class ReadWriteLockReadLocking {
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public:
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inline bool Lock(rw_lock *lockable)
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{
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return rw_lock_read_lock(lockable) == B_OK;
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}
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inline void Unlock(rw_lock *lockable)
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{
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rw_lock_read_unlock(lockable);
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}
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};
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class ReadWriteLockWriteLocking {
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public:
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inline bool Lock(rw_lock *lockable)
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{
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return rw_lock_write_lock(lockable) == B_OK;
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}
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inline void Unlock(rw_lock *lockable)
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{
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rw_lock_write_unlock(lockable);
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}
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};
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typedef AutoLocker<rw_lock, ReadWriteLockReadLocking> ReadLocker;
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typedef AutoLocker<rw_lock, ReadWriteLockWriteLocking> WriteLocker;
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class InterruptsLocking {
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public:
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inline bool Lock(int* lockable)
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{
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*lockable = disable_interrupts();
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return true;
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}
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inline void Unlock(int* lockable)
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{
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restore_interrupts(*lockable);
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}
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};
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class InterruptsLocker : public AutoLocker<int, InterruptsLocking> {
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public:
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inline InterruptsLocker(bool alreadyLocked = false,
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bool lockIfNotLocked = true)
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: AutoLocker<int, InterruptsLocking>(&fState, alreadyLocked,
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lockIfNotLocked)
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{
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}
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private:
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int fState;
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};
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class SpinLocking {
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public:
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inline bool Lock(spinlock* lockable)
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{
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acquire_spinlock(lockable);
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return true;
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}
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inline void Unlock(spinlock* lockable)
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{
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release_spinlock(lockable);
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}
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};
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typedef AutoLocker<spinlock, SpinLocking> SpinLocker;
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class InterruptsSpinLocking {
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public:
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// NOTE: work-around for annoying GCC 4 "fState may be used uninitialized"
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// warning.
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#if __GNUC__ == 4
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InterruptsSpinLocking()
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:
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fState(0)
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{
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}
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#endif
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inline bool Lock(spinlock* lockable)
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{
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fState = disable_interrupts();
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acquire_spinlock(lockable);
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return true;
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}
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inline void Unlock(spinlock* lockable)
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{
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release_spinlock(lockable);
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restore_interrupts(fState);
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}
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private:
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int fState;
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};
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typedef AutoLocker<spinlock, InterruptsSpinLocking> InterruptsSpinLocker;
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class ThreadCPUPinLocking {
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public:
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inline bool Lock(Thread* thread)
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{
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thread_pin_to_current_cpu(thread);
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return true;
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}
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inline void Unlock(Thread* thread)
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{
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thread_unpin_from_current_cpu(thread);
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}
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};
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typedef AutoLocker<Thread, ThreadCPUPinLocking> ThreadCPUPinner;
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typedef AutoLocker<Team> TeamLocker;
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typedef AutoLocker<Thread> ThreadLocker;
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} // namespace BPrivate
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using BPrivate::AutoLocker;
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using BPrivate::MutexLocker;
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using BPrivate::RecursiveLocker;
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using BPrivate::ReadLocker;
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using BPrivate::WriteLocker;
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using BPrivate::InterruptsLocker;
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using BPrivate::SpinLocker;
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using BPrivate::InterruptsSpinLocker;
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using BPrivate::ThreadCPUPinner;
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using BPrivate::TeamLocker;
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using BPrivate::ThreadLocker;
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#endif // KERNEL_UTIL_AUTO_LOCKER_H
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