92e575c103
It is now a real node. Shadow timesources finally have the correct control port id. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4604 a95241bf-73f2-0310-859d-f6bbb57e9c96
37 lines
932 B
C++
37 lines
932 B
C++
/***********************************************************************
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* Copyright (c) 2002 Marcus Overhagen. All Rights Reserved.
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* This file may be used under the terms of the OpenBeOS License.
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*
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* The object returned by BMediaRoster's
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* BTimeSource * MakeTimeSourceFor(const media_node & for_node);
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*
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***********************************************************************/
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#ifndef _TIME_SOURCE_OBJECT_H_
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#define _TIME_SOURCE_OBJECT_H_
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#include <TimeSource.h>
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#include "MediaMisc.h"
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namespace BPrivate { namespace media {
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class TimeSourceObject : public BTimeSource
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{
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public:
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TimeSourceObject(const media_node &node);
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protected:
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virtual status_t TimeSourceOp(
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const time_source_op_info & op,
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void * _reserved);
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virtual BMediaAddOn* AddOn(
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int32 * internal_id) const;
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// override from BMediaNode
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virtual status_t DeleteHook(BMediaNode * node);
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};
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} } using namespace BPrivate::media;
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#endif
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