6328832fba
item entry. * The bios_ia32 video platform code now stores the available VESA modes in the new vesa_modes kernel_args field. * When configuring a VESA mode via settings file, it's no longer needed to specify the exact mode - the closest available mode is now used. This should help with bug #1962. * frame_buffer_console_init() now also creates a boot_item for the VESA modes in the kernel_args. * The VESA accelerant now filters the mode list to only contain modes that are actually supported. * Moved non-shared vesa driver data into its own file vesa_private.h. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24675 a95241bf-73f2-0310-859d-f6bbb57e9c96
77 lines
1.4 KiB
C++
77 lines
1.4 KiB
C++
/*
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* Copyright 2005-2008, Axel Dörfler, axeld@pinc-software.de. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#include <boot_item.h>
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#include <util/DoublyLinkedList.h>
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#include <util/kernel_cpp.h>
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#include <string.h>
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// ToDo: the boot items are not supposed to be changed after kernel startup
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// so no locking is done. So for now, we need to be careful with adding
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// new items.
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struct boot_item : public DoublyLinkedListLinkImpl<boot_item> {
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const char *name;
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void *data;
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size_t size;
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};
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typedef DoublyLinkedList<boot_item> ItemList;
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static ItemList sItemList;
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status_t
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add_boot_item(const char *name, void *data, size_t size)
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{
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boot_item *item = new(nothrow) boot_item;
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if (item == NULL)
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return B_NO_MEMORY;
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item->name = name;
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item->data = data;
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item->size = size;
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sItemList.Add(item);
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return B_OK;
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}
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void *
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get_boot_item(const char *name, size_t *_size)
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{
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if (name == NULL || name[0] == '\0')
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return NULL;
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// search item
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for (ItemList::Iterator it = sItemList.GetIterator(); it.HasNext();) {
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boot_item *item = it.Next();
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if (!strcmp(name, item->name)) {
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if (_size != NULL)
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*_size = item->size;
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return item->data;
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}
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}
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return NULL;
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}
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status_t
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boot_item_init(void)
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{
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new(&sItemList) ItemList;
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// static initializers do not work in the kernel,
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// so we have to do it here, manually
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return B_OK;
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}
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