haiku/headers/os/interface/StatusBar.h

142 lines
4.7 KiB
C++

//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: StatusBar.h
// Author: Marc Flerackers (mflerackers@androme.be)
// Description: BStatusBar displays a "percentage-of-completion" gauge.
//------------------------------------------------------------------------------
#ifndef _STATUS_BAR_H
#define _STATUS_BAR_H
// Standard Includes -----------------------------------------------------------
// System Includes -------------------------------------------------------------
#include <BeBuild.h>
#include <View.h>
// Project Includes ------------------------------------------------------------
// Local Includes --------------------------------------------------------------
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
// BStatusBar class ------------------------------------------------------------
class BStatusBar : public BView
{
public:
BStatusBar(BRect frame, const char *name, const char *label = NULL,
const char *trailingLabel = NULL);
BStatusBar(BMessage *archive);
virtual ~BStatusBar();
static BArchivable *Instantiate(BMessage *archive);
virtual status_t Archive(BMessage *archive, bool deep = true) const;
virtual void AttachedToWindow();
virtual void MessageReceived(BMessage *message);
virtual void Draw(BRect updateRect);
virtual void SetBarColor(rgb_color color);
virtual void SetBarHeight(float height);
virtual void SetText(const char *string);
virtual void SetTrailingText(const char *string);
virtual void SetMaxValue(float max);
void Update(float delta, const char *text = NULL, const char *trailingText = NULL);
virtual void Reset(const char *label = NULL, const char *trailingLabel = NULL);
float CurrentValue() const;
float MaxValue() const;
rgb_color BarColor() const;
float BarHeight() const;
const char *Text() const;
const char *TrailingText() const;
const char *Label() const;
const char *TrailingLabel() const;
virtual void MouseDown(BPoint point);
virtual void MouseUp(BPoint point);
virtual void WindowActivated(bool state);
virtual void MouseMoved(BPoint point, uint32 transit, const BMessage *message);
virtual void DetachedFromWindow();
virtual void FrameMoved(BPoint new_position);
virtual void FrameResized(float new_width, float new_height);
virtual BHandler *ResolveSpecifier(BMessage *message, int32 index, BMessage *specifier,
int32 what, const char *property);
virtual void ResizeToPreferred();
virtual void GetPreferredSize(float *width, float *height);
virtual void MakeFocus(bool state = true);
virtual void AllAttached();
virtual void AllDetached();
virtual status_t GetSupportedSuites(BMessage *data);
virtual status_t Perform(perform_code d, void *arg);
private:
virtual void _ReservedStatusBar1();
virtual void _ReservedStatusBar2();
virtual void _ReservedStatusBar3();
virtual void _ReservedStatusBar4();
BStatusBar &operator=(const BStatusBar &);
void InitObject(const char *l, const char *aux_l);
void SetTextData(char **pp, const char *str);
void FillBar(BRect r);
void Resize();
void _Draw(BRect updateRect, bool bar_only);
char *fLabel;
char *fTrailingLabel;
char *fText;
char *fTrailingText;
float fMax;
float fCurrent;
float fBarHeight;
float fTrailingWidth;
rgb_color fBarColor;
float fEraseText;
float fEraseTrailingText;
bool fCustomBarHeight;
bool _pad1;
bool _pad2;
bool _pad3;
uint32 _reserved[3];
};
//------------------------------------------------------------------------------
#endif // _STATUS_BAR_H
/*
* $Log $
*
* $Id $
*
*/