haiku/src/servers/app/server/SessionStreamReader.h
DarkWyrm 7d09d0620c Removed a couple of warnings from Accelerant, Screen, and BitmapDrivers
Beginning style changes to resemble OpenTracker guidelines
Added header to some files
Removed temporary code from ViewDriver and re-enabled cursor movement in Desktopmouse message handler


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6069 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-01-14 00:54:45 +00:00

59 lines
2.1 KiB
C++

//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: SessionStreamReader.h
// Author: DarkWyrm <bpmagic@columbus.rr.com>
// Description: Reader for BSession message streams
//
//
//------------------------------------------------------------------------------
#ifndef SSREADER_H_
#define SSREADER_H_
#include <PortMessage.h>
typedef void *msg_dispatcher_func(PortMessage *msg);
class SessionMessage : public PortMessage
{
public:
SessionMessage(void);
SessionMessage(const int32 &code, void *buffer, size_t buffersize);
~SessionMessage(void);
void SetData(const int32 &code, void *buffer, size_t buffersize);
};
class SessionStreamReader
{
public:
SessionStreamReader(msg_dispatcher_func *func);
~SessionStreamReader(void);
void DispatchMessages(void *msgbuffer, size_t buffersize);
protected:
int8 *fBuffer;
uint32 fMsgSize,fMsgCode, fCurrentBufferSize;
msg_dispatcher_func *fDispatcherFunc;
SessionMessage fSessionMessage;
};
#endif