haiku/headers/os/interface/Menu.h
Stefano Ceccherini 8b91b40ae6 Try to split the tracking function into smaller ones. Please bear with
me for the absolutely UGLY names. Also, if someone can suggest better 
ones...
I seem not to have introduced any new bug. 


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19476 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-12-12 16:05:16 +00:00

311 lines
8.9 KiB
C++

/*******************************************************************************
/
/ File: Menu.h
/
/ Description: BMenu display a menu of selectable items.
/
/ Copyright 1994-98, Be Incorporated, All Rights Reserved
/
*******************************************************************************/
#ifndef _MENU_H
#define _MENU_H
#include <BeBuild.h>
#include <InterfaceDefs.h>
#include <List.h>
#include <View.h>
/*----------------------------------------------------------------*/
/*----- Menu decalrations and structures -------------------------*/
class BMenuItem;
class BMenuBar;
namespace BPrivate {
class BMenuWindow;
}
class _ExtraMenuData_;
enum menu_layout {
B_ITEMS_IN_ROW = 0,
B_ITEMS_IN_COLUMN,
B_ITEMS_IN_MATRIX
};
struct menu_info {
float font_size;
font_family f_family;
font_style f_style;
rgb_color background_color;
int32 separator;
bool click_to_open;
bool triggers_always_shown;
};
_IMPEXP_BE status_t set_menu_info(menu_info *info);
_IMPEXP_BE status_t get_menu_info(menu_info *info);
typedef bool (* menu_tracking_hook )(BMenu *, void *);
/*----------------------------------------------------------------*/
/*----- BMenu class ----------------------------------------------*/
class BMenu : public BView
{
public:
BMenu( const char *title,
menu_layout layout = B_ITEMS_IN_COLUMN);
BMenu(const char *title, float width, float height);
virtual ~BMenu();
BMenu(BMessage *data);
static BArchivable *Instantiate(BMessage *data);
virtual status_t Archive(BMessage *data, bool deep = true) const;
virtual void AttachedToWindow();
virtual void DetachedFromWindow();
bool AddItem(BMenuItem *item);
bool AddItem(BMenuItem *item, int32 index);
bool AddItem(BMenuItem *item, BRect frame);
bool AddItem(BMenu *menu);
bool AddItem(BMenu *menu, int32 index);
bool AddItem(BMenu *menu, BRect frame);
bool AddList(BList *list, int32 index);
bool AddSeparatorItem();
bool RemoveItem(BMenuItem *item);
BMenuItem *RemoveItem(int32 index);
bool RemoveItems(int32 index,
int32 count,
bool del = false);
bool RemoveItem(BMenu *menu);
BMenuItem *ItemAt(int32 index) const;
BMenu *SubmenuAt(int32 index) const;
int32 CountItems() const;
int32 IndexOf(BMenuItem *item) const;
int32 IndexOf(BMenu *menu) const;
BMenuItem *FindItem(uint32 command) const;
BMenuItem *FindItem(const char *name) const;
virtual status_t SetTargetForItems(BHandler *target);
virtual status_t SetTargetForItems(BMessenger messenger);
virtual void SetEnabled(bool state);
virtual void SetRadioMode(bool state);
virtual void SetTriggersEnabled(bool state);
virtual void SetMaxContentWidth(float max);
void SetLabelFromMarked(bool on);
bool IsLabelFromMarked();
bool IsEnabled() const;
bool IsRadioMode() const;
bool AreTriggersEnabled() const;
bool IsRedrawAfterSticky() const;
float MaxContentWidth() const;
BMenuItem *FindMarked();
BMenu *Supermenu() const;
BMenuItem *Superitem() const;
virtual void MessageReceived(BMessage *msg);
virtual void KeyDown(const char *bytes, int32 numBytes);
virtual void Draw(BRect updateRect);
virtual void GetPreferredSize(float *width, float *height);
virtual void ResizeToPreferred();
virtual void FrameMoved(BPoint new_position);
virtual void FrameResized(float new_width, float new_height);
void InvalidateLayout();
virtual BHandler *ResolveSpecifier(BMessage *msg,
int32 index,
BMessage *specifier,
int32 form,
const char *property);
virtual status_t GetSupportedSuites(BMessage *data);
virtual status_t Perform(perform_code d, void *arg);
virtual void MakeFocus(bool state = true);
virtual void AllAttached();
virtual void AllDetached();
protected:
BMenu( BRect frame,
const char *viewName,
uint32 resizeMask,
uint32 flags,
menu_layout layout,
bool resizeToFit);
virtual BPoint ScreenLocation();
void SetItemMargins( float left,
float top,
float right,
float bottom);
void GetItemMargins( float *left,
float *top,
float *right,
float *bottom) const;
menu_layout Layout() const;
virtual void Show();
void Show(bool selectFirstItem);
void Hide();
BMenuItem *Track( bool start_opened = false,
BRect *special_rect = NULL);
public:
enum add_state {
B_INITIAL_ADD,
B_PROCESSING,
B_ABORT
};
virtual bool AddDynamicItem(add_state s);
virtual void DrawBackground(BRect update);
void SetTrackingHook(menu_tracking_hook func, void *state);
/*----- Private or reserved -----------------------------------------*/
private:
friend class BWindow;
friend class BMenuBar;
friend class BMenuItem;
friend status_t _init_interface_kit_();
friend status_t set_menu_info(menu_info *);
friend status_t get_menu_info(menu_info *);
virtual void _ReservedMenu3();
virtual void _ReservedMenu4();
virtual void _ReservedMenu5();
virtual void _ReservedMenu6();
BMenu &operator=(const BMenu &);
void InitData(BMessage *data = NULL);
bool _show(bool selectFirstItem = false);
void _hide();
BMenuItem *_track(int *action, bigtime_t trackTime, long start = -1);
void _UpdateStateOpenSelect(BMenuItem *item, bigtime_t &openTime, bigtime_t &closeTime);
void _UpdateStateClose(BMenuItem *item, const BPoint &where, const uint32 &buttons);
bool _AddItem(BMenuItem *item, int32 index);
bool RemoveItems(int32 index,
int32 count,
BMenuItem *item,
bool del = false);
bool RelayoutIfNeeded();
void LayoutItems(int32 index);
void ComputeLayout(int32 index, bool bestFit, bool moveItems,
float* width, float* height);
BRect Bump(BRect current, BPoint extent, int32 index) const;
BPoint ItemLocInRect(BRect frame) const;
BRect CalcFrame(BPoint where, bool *scrollOn);
bool ScrollMenu(BRect bounds, BPoint loc, bool *fast);
void ScrollIntoView(BMenuItem *item);
void DrawItems(BRect updateRect);
int State(BMenuItem **item = NULL) const;
void InvokeItem(BMenuItem *item, bool now = false);
bool OverSuper(BPoint loc);
bool OverSubmenu(BMenuItem *item, BPoint loc);
BPrivate::BMenuWindow* MenuWindow();
void DeleteMenuWindow();
BMenuItem *HitTestItems(BPoint where, BPoint slop = B_ORIGIN) const;
BRect Superbounds() const;
void CacheFontInfo();
void ItemMarked(BMenuItem *item);
void Install(BWindow *target);
void Uninstall();
void _SelectItem(BMenuItem* item, bool showSubmenu = true,
bool selectFirstItem = false);
BMenuItem *CurrentSelection() const;
bool SelectNextItem(BMenuItem *item, bool forward);
BMenuItem *NextItem(BMenuItem *item, bool forward) const;
bool IsItemVisible(BMenuItem *item) const;
void SetIgnoreHidden(bool on);
void SetStickyMode(bool on);
bool IsStickyMode() const;
void CalcTriggers();
const char *ChooseTrigger(const char *title, BList *chars);
void UpdateWindowViewSize(bool upWind = true);
bool IsStickyPrefOn();
void RedrawAfterSticky(BRect bounds);
bool OkToProceed(BMenuItem *);
bool CustomTrackingWantsToQuit();
void QuitTracking();
status_t ParseMsg(BMessage *msg, int32 *sindex, BMessage *spec,
int32 *form, const char **prop,
BMenu **tmenu, BMenuItem **titem, int32 *user_data,
BMessage *reply) const;
status_t DoMenuMsg(BMenuItem **next, BMenu *tar, BMessage *m,
BMessage *r, BMessage *spec, int32 f) const;
status_t DoMenuItemMsg(BMenuItem **next, BMenu *tar, BMessage *m,
BMessage *r, BMessage *spec, int32 f) const;
status_t DoEnabledMsg(BMenuItem *ti, BMenu *tm, BMessage *m,
BMessage *r) const;
status_t DoLabelMsg(BMenuItem *ti, BMenu *tm, BMessage *m,
BMessage *r) const;
status_t DoMarkMsg(BMenuItem *ti, BMenu *tm, BMessage *m,
BMessage *r) const;
status_t DoDeleteMsg(BMenuItem *ti, BMenu *tm, BMessage *m,
BMessage *r) const;
status_t DoCreateMsg(BMenuItem *ti, BMenu *tm, BMessage *m,
BMessage *r, bool menu) const;
static menu_info sMenuInfo;
static bool sAltAsCommandKey;
BMenuItem *fChosenItem;
BList fItems;
BRect fPad;
BMenuItem *fSelected;
BPrivate::BMenuWindow* fCachedMenuWindow;
BMenu *fSuper;
BMenuItem *fSuperitem;
BRect fSuperbounds;
float fAscent;
float fDescent;
float fFontHeight;
uint32 fState;
menu_layout fLayout;
BRect *fExtraRect;
float fMaxContentWidth;
BPoint *fInitMatrixSize;
_ExtraMenuData_ *fExtraMenuData; // !!
uint32 _reserved[2];
char fTrigger;
bool fResizeToFit;
bool fUseCachedMenuLayout;
bool fEnabled;
bool fDynamicName;
bool fRadioMode;
bool fTrackNewBounds;
bool fStickyMode;
bool fIgnoreHidden;
bool fTriggerEnabled;
bool fRedrawAfterSticky;
bool fAttachAborted;
};
/*-------------------------------------------------------------*/
/*-------------------------------------------------------------*/
#endif /* _MENU_H */