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252f476782
haiku
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src
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servers
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app
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..
drawing
Angle.cpp
Angle.h
app_server.rdef
AppServer.cpp
AppServer.h
BitmapManager.cpp
* Some refactoring: renamed OverlayCookie to Overlay and put it in its own
2006-04-23 15:45:35 +00:00
BitmapManager.h
* With Rudolf's information about relocating overlays, I changed the way memory
2006-04-22 16:41:12 +00:00
ClientMemoryAllocator.cpp
ClientMemoryAllocator.h
CursorData.cpp
CursorData.h
CursorManager.cpp
CursorManager.h
CursorSet.cpp
CursorSet.h
DebugInfoManager.cpp
DebugInfoManager.h
turn off on-screen debugging for now, the errors it reported are not that critical, and printing the debug info itself could lead to problems
2005-11-10 13:38:22 +00:00
Decorator.cpp
Decorator.h
DecorManager.cpp
DecorManager.h
* You can now change the look of a window on the fly.
2005-12-01 14:56:01 +00:00
DefaultDecorator.cpp
DefaultDecorator.h
Desktop.cpp
Desktop.h
DesktopSettings.cpp
DesktopSettings.h
DesktopSettingsPrivate.h
DrawState.cpp
DrawState.h
EventDispatcher.cpp
EventDispatcher.h
EventStream.cpp
EventStream.h
FontFamily.cpp
FontFamily.h
FontManager.cpp
FontManager.h
HashTable.cpp
HashTable.h
InputManager.cpp
InputManager.h
IntPoint.cpp
IntPoint.h
IntRect.cpp
IntRect.h
Jamfile
MessageLooper.cpp
MessageLooper.h
You can now specify a timeout to MessageLooper::PostMessage().
2005-12-12 13:12:51 +00:00
MultiLocker.cpp
MultiLocker.h
OffscreenServerWindow.cpp
OffscreenServerWindow.h
OffscreenWindowLayer.cpp
OffscreenWindowLayer.h
PNGDump.cpp
PNGDump.h
RAMLinkMsgReader.cpp
RAMLinkMsgReader.h
ReferenceCounting.h
RegionPool.cpp
RegionPool.h
RenderingBuffer.h
RGBColor.cpp
RGBColor.h
ScreenManager.cpp
* introduced a listener mechanism to be notified of frame buffer
2006-11-29 09:27:23 +00:00
ScreenManager.h
ServerApp.cpp
ServerApp.h
ServerBitmap.cpp
ServerBitmap.h
ServerConfig.h
ServerCursor.cpp
ServerCursor.h
ServerFont.cpp
ServerFont.h
ServerPicture.cpp
ServerPicture.h
Moved picture data writing to its own class, thus simplifying code in
2006-11-12 20:00:36 +00:00
ServerScreen.cpp
ServerScreen.h
ServerTokenSpace.h
ServerWindow.cpp
ServerWindow.h
SystemPalette.cpp
SystemPalette.h
ViewLayer.cpp
ViewLayer.h
VirtualScreen.cpp
VirtualScreen.h
WindowLayer.cpp
WindowLayer.h
WindowList.cpp
WindowList.h
Workspace.cpp
Workspace.h
Implemented AS_SET_DESKTOP_COLOR - the desktop is not redrawn yet, but freshly exposed
2005-12-29 18:09:07 +00:00
WorkspacePrivate.h
WorkspacesLayer.cpp
WorkspacesLayer.h