24e3a405c4
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23732 a95241bf-73f2-0310-859d-f6bbb57e9c96
204 lines
4.3 KiB
C++
204 lines
4.3 KiB
C++
/*
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* sounds ThemesAddon class
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*/
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#include <Alert.h>
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#include <Application.h>
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#include <Directory.h>
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#include <Entry.h>
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#include <MediaFiles.h>
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#include <Message.h>
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#include <Messenger.h>
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#include <Path.h>
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#include <Roster.h>
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#include <stdio.h>
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#include <string.h>
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#include "ThemesAddon.h"
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#include "UITheme.h"
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#include "Utils.h"
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#ifdef SINGLE_BINARY
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#define instanciate_themes_addon instanciate_themes_addon_sounds
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#endif
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#define A_NAME "Sounds"
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#define A_MSGNAME Z_THEME_SOUNDS_SETTINGS
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#define A_DESCRIPTION "System sound events"
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class SoundsThemesAddon : public ThemesAddon {
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public:
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SoundsThemesAddon();
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~SoundsThemesAddon();
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const char *Description();
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status_t RunPreferencesPanel();
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status_t AddNames(BMessage &names);
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status_t ApplyTheme(BMessage &theme, uint32 flags=0L);
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status_t MakeTheme(BMessage &theme, uint32 flags=0L);
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status_t ApplyDefaultTheme(uint32 flags=0L);
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};
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SoundsThemesAddon::SoundsThemesAddon()
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: ThemesAddon(A_NAME, A_MSGNAME)
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{
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}
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SoundsThemesAddon::~SoundsThemesAddon()
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{
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}
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const char *SoundsThemesAddon::Description()
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{
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return A_DESCRIPTION;
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}
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status_t SoundsThemesAddon::RunPreferencesPanel()
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{
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status_t err;
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entry_ref ref;
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BEntry ent;
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err = ent.SetTo("/boot/beos/preferences/Sounds");
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if (!err) {
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err = ent.GetRef(&ref);
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if (!err) {
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err = be_roster->Launch(&ref);
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}
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}
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if (!err)
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return B_OK;
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err = ent.SetTo("/system/add-ons/Preferences/Sounds");
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if (!err) {
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err = ent.GetRef(&ref);
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if (!err) {
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err = be_roster->Launch(&ref);
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if (err) {
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BMessage msg(B_REFS_RECEIVED);
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msg.AddRef("refs", &ref);
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be_app_messenger.SendMessage(&msg);
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}
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}
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}
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return err;
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}
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status_t SoundsThemesAddon::AddNames(BMessage &names)
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{
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names.AddString(Z_THEME_SOUNDS_SETTINGS, "Sounds Settings");
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names.AddString("sounds:file", "Filename for this sound event");
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names.AddString("sounds:volume", "Volume for this sound event");
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return B_OK;
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}
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status_t SoundsThemesAddon::ApplyTheme(BMessage &theme, uint32 flags)
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{
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BMessage sounds;
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status_t err;
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BMediaFiles bmfs;
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BString item;
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entry_ref entry;
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BEntry ent;
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BPath path;
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const char *p;
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float gain;
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int32 index;
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char *field_name;
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type_code field_code;
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int32 field_count;
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BMessage msg;
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if (!(flags & UI_THEME_SETTINGS_SET_ALL) || !(AddonFlags() & Z_THEME_ADDON_DO_SET_ALL))
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return B_OK;
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err = MyMessage(theme, sounds);
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if (err)
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return err;
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bmfs.RewindRefs(BMediaFiles::B_SOUNDS);
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for (index = 0; sounds.GetInfo(B_ANY_TYPE, index,
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GET_INFO_NAME_PTR(&field_name),
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&field_code,
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&field_count) == B_OK; index++) {
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if (field_code != B_MESSAGE_TYPE)
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continue;
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if (sounds.FindMessage(field_name, &msg) < B_OK)
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continue;
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/* remove old ref if any */
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if ((bmfs.GetRefFor(BMediaFiles::B_SOUNDS, field_name, &entry) >= B_OK)
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&& (entry.device >= 0))
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bmfs.RemoveRefFor(BMediaFiles::B_SOUNDS, field_name, entry);
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if (msg.FindString("sounds:file", &p) < B_OK)
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continue;
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path.SetTo(p);
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if (ent.SetTo(path.Path()) < B_OK)
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continue;
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if (ent.GetRef(&entry) < B_OK)
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continue;
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if (bmfs.SetRefFor(BMediaFiles::B_SOUNDS, field_name, entry) < B_OK)
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continue;
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if (msg.FindFloat("sounds:volume", &gain) < B_OK)
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continue;
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if (bmfs.SetAudioGainFor(BMediaFiles::B_SOUNDS, field_name, gain) < B_OK)
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continue;
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}
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return B_OK;
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}
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status_t SoundsThemesAddon::MakeTheme(BMessage &theme, uint32 flags)
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{
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BMessage sounds;
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status_t err;
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BMediaFiles bmfs;
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BString item;
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entry_ref entry;
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BEntry ent;
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BPath path;
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float gain;
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(void)flags;
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err = MyMessage(theme, sounds);
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if (err)
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sounds.MakeEmpty();
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bmfs.RewindRefs(BMediaFiles::B_SOUNDS);
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while (bmfs.GetNextRef(&item, &entry) == B_OK) {
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BMessage msg('SndI');
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path.Unset();
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ent.SetTo(&entry);
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ent.GetPath(&path);
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//printf("\t%s: %s\n", item.String(), path.Path());
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if (path.Path()) {
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msg.AddString("sounds:file", path.Path());
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if (bmfs.GetAudioGainFor(BMediaFiles::B_SOUNDS, item.String(), &gain) >= B_OK)
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msg.AddFloat("sounds:volume", gain);
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}
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sounds.AddMessage(item.String(), &msg);
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}
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err = SetMyMessage(theme, sounds);
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return err;
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}
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status_t SoundsThemesAddon::ApplyDefaultTheme(uint32 flags)
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{
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BMessage theme;
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BMessage sounds;
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(void)flags;
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//theme.AddMessage(A_MSGNAME, &deskbar);
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//return ApplyTheme(theme, flags);
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// TODO
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return B_OK;
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}
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ThemesAddon *instanciate_themes_addon()
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{
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return (ThemesAddon *) new SoundsThemesAddon;
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}
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