6aa0587222
Notifications preflet: -Use sliders instead of text fields for width and timeout -Remove icon size choice (mini icon looks horrible) -Consolidate both "Enable" checkboxes into one -Fix Revert button, remove Apply button, add Defaults button -All changes to settings saved immediately -Live example notification message shown when settings changes are made -Add setting for individual apps to specify whether their notifications should be muted -Remove history list (to be implemented later) BNotification class: -BNotification records the signature and name of application that created it -New functions to get source application signature and name Notification Server: -Notification pop up view layout fixes and bold font size fix -Remove notifications history from AppUsage class (will be saved in cache instead) -Remove vector of NotificationView objects which isn't needed -Get source application info from notification object, not the received message which is not reliable
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
/*
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* Copyright 2010-2017, Haiku, Inc. All Rights Reserved.
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* Copyright 2008-2009, Pier Luigi Fiorini. All Rights Reserved.
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* Copyright 2004-2008, Michael Davidson. All Rights Reserved.
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* Copyright 2004-2007, Mikael Eiman. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _APP_USAGE_H
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#define _APP_USAGE_H
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#include <map>
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#include <Entry.h>
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#include <Flattenable.h>
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#include <Notification.h>
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#include <Roster.h>
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#include <String.h>
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class BMessage;
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class AppUsage : public BFlattenable {
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public:
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AppUsage();
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AppUsage(const char* name,
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const char* signature,
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bool allow = true);
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virtual bool AllowsTypeCode(type_code code) const;
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virtual status_t Flatten(void* buffer, ssize_t numBytes) const;
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virtual ssize_t FlattenedSize() const;
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virtual bool IsFixedSize() const;
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virtual type_code TypeCode() const;
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virtual status_t Unflatten(type_code code, const void* buffer,
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ssize_t numBytes);
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const char* AppName();
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const char* Signature();
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bool Allowed();
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void SetAllowed(bool allow);
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private:
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BString fAppName;
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BString fSignature;
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bool fAllow;
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};
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#endif // _APP_USAGE_H
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