haiku/headers/os/interface/Control.h

100 lines
2.5 KiB
C++

/*
* Copyright 2001-2009, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT license.
*/
#ifndef _CONTROL_H
#define _CONTROL_H
#include <Invoker.h>
#include <Message.h> // For convenience
#include <View.h>
enum {
B_CONTROL_OFF = 0,
B_CONTROL_ON = 1
};
class BWindow;
class BControl : public BView, public BInvoker {
public:
BControl(BRect frame, const char* name,
const char* label, BMessage* message,
uint32 resizingMode, uint32 flags);
BControl(const char* name, const char* label,
BMessage* message, uint32 flags);
virtual ~BControl();
BControl(BMessage* archive);
static BArchivable* Instantiate(BMessage* archive);
virtual status_t Archive(BMessage* archive,
bool deep = true) const;
virtual void WindowActivated(bool active);
virtual void AttachedToWindow();
virtual void DetachedFromWindow();
virtual void AllAttached();
virtual void AllDetached();
virtual void MessageReceived(BMessage* message);
virtual void MakeFocus(bool focused = true);
virtual void KeyDown(const char* bytes, int32 numBytes);
virtual void MouseDown(BPoint point);
virtual void MouseUp(BPoint point);
virtual void MouseMoved(BPoint point, uint32 transit,
const BMessage *message);
virtual void SetLabel(const char* string);
const char* Label() const;
virtual void SetValue(int32 value);
int32 Value() const;
virtual void SetEnabled(bool enabled);
bool IsEnabled() const;
virtual void GetPreferredSize(float* _width,
float* _height);
virtual void ResizeToPreferred();
virtual status_t Invoke(BMessage* message = NULL);
virtual BHandler* ResolveSpecifier(BMessage* message,
int32 index, BMessage* specifier,
int32 what, const char* property);
virtual status_t GetSupportedSuites(BMessage* message);
virtual status_t Perform(perform_code d, void* arg);
protected:
bool IsFocusChanging() const;
bool IsTracking() const;
void SetTracking(bool state);
void SetValueNoUpdate(int32 value);
private:
virtual void _ReservedControl1();
virtual void _ReservedControl2();
virtual void _ReservedControl3();
virtual void _ReservedControl4();
BControl& operator=(const BControl&);
void InitData(BMessage* data = NULL);
char* fLabel;
int32 fValue;
bool fEnabled;
bool fFocusChanging;
bool fTracking;
bool fWantsNav;
uint32 _reserved[4];
};
#endif // _CONTROL_H