haiku/src/kits/app
Jérôme Duval 2272b5dbbd actually don't send B_SILENT_RELAUNCH for any message in the initial message list
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21990 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-16 19:03:45 +00:00
..
AppDefs.cpp added shutdown_media_server and start_media_server into libmedia.so, based on an older implementation from svn history, but modified and bugfixed 2006-02-12 18:56:00 +00:00
Application.cpp Sorry, the previous patch for WindowAt() by Váradi Zsolt Gyula was broken as well. 2007-07-31 21:50:28 +00:00
AppMisc.cpp Optimized current_team() - it now uses a static variable to hold the team ID. 2007-01-26 12:05:10 +00:00
AppServerLink.cpp assigned names to "some BLocker"s to aid debugging 2005-11-04 16:54:21 +00:00
AreaLink.cpp Another cleanup patch by Vasilis Kaoutsis - thanks! 2007-01-28 21:35:08 +00:00
Clipboard.cpp * Implemented atomic commit support to the clipboard as described by #1187. 2007-04-30 10:50:15 +00:00
Cursor.cpp * Removed headers/private/servers/app - everything is in src/servers/app now. 2006-03-18 16:42:14 +00:00
DesktopLink.cpp Merge from layout management branch. 2006-08-26 16:21:15 +00:00
DirectMessageTarget.cpp Implemented direct message passing for local targets; this fixes a deadlock 2007-01-26 13:59:56 +00:00
Handler.cpp Fixed various incorrect uses of the erase() method of several STL containers I introduced before. Thanks to Stefano for the hint! 2007-06-05 17:45:02 +00:00
InitTerminateLibBe.cpp Implemented direct message passing for local targets; this fixes a deadlock 2007-01-26 13:59:56 +00:00
Invoker.cpp Cleanup! 2006-01-03 09:23:08 +00:00
Jamfile * Unified handling of different BMessage formats into MessageAdapter.cpp 2007-06-27 20:22:53 +00:00
link_message.h Almost rewrote LinkMsgSender; it's now much cleaner and works better: 2005-06-07 22:36:03 +00:00
LinkReceiver.cpp * complete reimplementation of BRegion and it's backend 2007-07-19 17:06:28 +00:00
LinkSender.cpp Changed the meaning of the second parameter in AttachString(): it's now the maximum 2005-11-09 18:28:13 +00:00
Looper.cpp fCachedStack needs to be initialized and reset when the looper is unlocked. 2007-08-08 23:11:13 +00:00
LooperList.cpp Got rid of the looper ID stuff - it seems nowhere to be used. 2007-01-26 12:11:33 +00:00
Message.cpp <malloc.h> ain't a standard header. Should fix the build on platforms that 2007-07-03 14:17:03 +00:00
MessageAdapter.cpp Use swap_data() when unflattening a swapped message. It fits this purpose perfectly as it does conversion based on the type code. Now known type like B_INT32_TYPE will get swapped automatically. 2007-08-12 22:27:25 +00:00
MessageFilter.cpp Cleanup! 2006-01-03 09:23:08 +00:00
MessageQueue.cpp * Added a Dano extension to BMessageQueue: IsNextMessage(). 2007-01-25 17:08:16 +00:00
MessageRunner.cpp Removed the detached version of the BMessageRunner object again, and instead 2006-04-02 14:47:01 +00:00
MessageUtils.cpp Putting Message4 into place to become the new BMessage implementation. Will cleanup USING_MESSAGE4 now. 2006-03-11 17:55:47 +00:00
Messenger.cpp Made IsTargetLocal() a lot faster by using BPrivate::current_team() which caches the team ID. 2007-05-10 09:17:51 +00:00
PortLink.cpp Removed unused files like PortMessage.cpp/h and Session.cpp/h. 2005-11-02 12:55:20 +00:00
PortQueue.cpp Tweaked all messaging classes to comply with new message protocol policies 2003-10-04 19:08:06 +00:00
PropertyInfo.cpp Cleanup! 2006-01-03 09:23:08 +00:00
RegistrarDefs.cpp Cleanup! 2006-01-03 09:23:08 +00:00
RegistrarThread.cpp Cleanup! 2006-01-03 09:23:08 +00:00
RegistrarThreadManager.cpp Fixed various incorrect uses of the erase() method of several STL containers I introduced before. Thanks to Stefano for the hint! 2007-06-05 17:45:02 +00:00
Roster.cpp actually don't send B_SILENT_RELAUNCH for any message in the initial message list 2007-08-16 19:03:45 +00:00
RosterPrivate.cpp Cleanup. 2006-02-16 17:37:36 +00:00
Server.cpp BServer now remembers whether the GUI context has already been initialized, so that InitGUIContext() can be invoked twice without harm. 2005-07-03 16:55:27 +00:00
ServerLink.cpp * fix attaching and reading empty regions 2007-08-12 13:07:55 +00:00
ServerMemoryAllocator.cpp * The mapping is now also removed from the area list in case creating the 2006-05-03 10:14:36 +00:00
TokenSpace.cpp Implemented direct message passing for local targets; this fixes a deadlock 2007-01-26 13:59:56 +00:00
TypeConstants.cpp Cleanup! 2006-01-03 09:23:08 +00:00