haiku/headers/private/net/DynamicBuffer.h

63 lines
1.8 KiB
C++

/*
* Copyright 2009, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Bruno Albuquerque, bga@bug-br.org.br
*/
#ifndef _DYNAMIC_BUFFER_H
#define _DYNAMIC_BUFFER_H
#include <SupportDefs.h>
class DynamicBuffer {
public:
DynamicBuffer(size_t initialSize = 0);
~DynamicBuffer();
DynamicBuffer(const DynamicBuffer& buffer);
// InitCheck() should be called to guarantee the object initialization
// didn't fail. If it does not return B_OK, the initialization failed.
status_t InitCheck() const;
// Insert data at the end of the buffer. The buffer will be increased to
// accomodate the data if needed.
status_t Insert(const void* data, size_t size);
// Remove data from the start of the buffer. Move the buffer start
// pointer to point to the data following it.
status_t Remove(void* data, size_t size);
// Return a pointer to the underlying buffer. Note this will not
// necessarily be a pointer to the start of the allocated memory as the
// initial data may be positioned at an offset inside the buffer. In other
// words, this returns a pointer to the start of data inside the buffer.
unsigned char* Data() const;
// Returns the actual buffer size. This is the amount of memory allocated
// for the buffer.
size_t Size() const;
// Number of bytes of data still present in the buffer that can be
// extracted through calls to Remove().
size_t BytesRemaining() const;
// Dump some buffer statistics to stdout.
void PrintToStream();
private:
status_t _GrowToFit(size_t size, bool exact = false);
unsigned char* fBuffer;
size_t fBufferSize;
size_t fDataStart;
size_t fDataEnd;
status_t fInit;
};
#endif // _DYNAMIC_BUFFER_H