4ec6c3a042
Some changes to the API for notifications. * Don't go through be_roster to send a notification, but use Notification->Send() instead. * Rename App to Group to make the purpose clearer And some changes to the notification code itself: * Use the Notification class as the way to convey informations about a notification. Allows easier extension of this class * Code cleanup * Use of the layout kit for the notify window Unfortunately, the latter part clashes quite a bit with the changes I already did to the notification window, so it's now quite broken. Working on that next, but I wanted to separate that work from the patch ... git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43114 a95241bf-73f2-0310-859d-f6bbb57e9c96
186 lines
5.7 KiB
C++
186 lines
5.7 KiB
C++
/*
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* Copyright 2001-2009, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _ROSTER_H
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#define _ROSTER_H
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#include <Entry.h>
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#include <Messenger.h>
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#include <OS.h>
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class BFile;
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class BMimeType;
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class BNodeInfo;
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struct app_info {
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app_info();
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~app_info();
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thread_id thread;
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team_id team;
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port_id port;
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uint32 flags;
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entry_ref ref;
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char signature[B_MIME_TYPE_LENGTH];
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};
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// app flags
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#define B_SINGLE_LAUNCH (0x0)
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#define B_MULTIPLE_LAUNCH (0x1)
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#define B_EXCLUSIVE_LAUNCH (0x2)
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#define B_LAUNCH_MASK (0x3)
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#define B_BACKGROUND_APP (0x4)
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#define B_ARGV_ONLY (0x8)
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#define _B_APP_INFO_RESERVED1_ (0x10000000)
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// watching request flags
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enum {
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B_REQUEST_LAUNCHED = 0x00000001,
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B_REQUEST_QUIT = 0x00000002,
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B_REQUEST_ACTIVATED = 0x00000004,
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};
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// notification message "what"
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enum {
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B_SOME_APP_LAUNCHED = 'BRAS',
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B_SOME_APP_QUIT = 'BRAQ',
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B_SOME_APP_ACTIVATED = 'BRAW',
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};
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class BList;
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class BRoster {
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public:
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BRoster();
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~BRoster();
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// running apps
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bool IsRunning(const char *mimeSig) const;
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bool IsRunning(entry_ref *ref) const;
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team_id TeamFor(const char *mimeSig) const;
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team_id TeamFor(entry_ref *ref) const;
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void GetAppList(BList *teamIDList) const;
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void GetAppList(const char *sig, BList *teamIDList) const;
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// app infos
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status_t GetAppInfo(const char *sig, app_info *info) const;
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status_t GetAppInfo(entry_ref *ref, app_info *info) const;
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status_t GetRunningAppInfo(team_id team, app_info *info) const;
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status_t GetActiveAppInfo(app_info *info) const;
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// find app
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status_t FindApp(const char *mimeType, entry_ref *app) const;
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status_t FindApp(entry_ref *ref, entry_ref *app) const;
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// broadcast
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status_t Broadcast(BMessage *message) const;
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status_t Broadcast(BMessage *message, BMessenger replyTo) const;
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// watching
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status_t StartWatching(BMessenger target,
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uint32 eventMask = B_REQUEST_LAUNCHED | B_REQUEST_QUIT) const;
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status_t StopWatching(BMessenger target) const;
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status_t ActivateApp(team_id team) const;
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// launch app
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status_t Launch(const char *mimeType, BMessage *initialMessage = 0,
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team_id *appTeam = 0) const;
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status_t Launch(const char *mimeType, BList *messageList,
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team_id *appTeam = 0) const;
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status_t Launch(const char *mimeType, int argc, char **args,
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team_id *appTeam = 0) const;
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status_t Launch(const entry_ref *ref, const BMessage *initialMessage = 0,
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team_id *appTeam = 0) const;
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status_t Launch(const entry_ref *ref, const BList *messageList,
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team_id *appTeam = 0) const;
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status_t Launch(const entry_ref *ref, int argc, const char * const *args,
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team_id *appTeam = 0) const;
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// recent documents, folders, apps
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void GetRecentDocuments(BMessage *refList, int32 maxCount,
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const char *fileType = 0,
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const char *appSig = 0) const;
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void GetRecentDocuments(BMessage *refList, int32 maxCount,
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const char *fileTypes[], int32 fileTypesCount,
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const char *appSig = 0) const;
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void GetRecentFolders(BMessage *refList, int32 maxCount,
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const char *appSig = 0) const;
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void GetRecentApps(BMessage *refList, int32 maxCount) const;
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void AddToRecentDocuments(const entry_ref *doc,
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const char *appSig = 0) const;
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void AddToRecentFolders(const entry_ref *folder,
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const char *appSig = 0) const;
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// private/reserved stuff starts here
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class Private;
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private:
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class ArgVector;
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friend class Private;
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status_t _ShutDown(bool reboot, bool confirm, bool synchronous);
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status_t _AddApplication(const char *mimeSig, const entry_ref *ref,
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uint32 flags, team_id team, thread_id thread,
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port_id port, bool fullReg, uint32 *pToken,
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team_id *otherTeam) const;
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status_t _SetSignature(team_id team, const char *mimeSig) const;
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void _SetThread(team_id team, thread_id thread) const;
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status_t _SetThreadAndTeam(uint32 entryToken, thread_id thread,
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team_id team) const;
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status_t _CompleteRegistration(team_id team, thread_id thread,
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port_id port) const;
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bool _IsAppPreRegistered(const entry_ref *ref, team_id team,
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app_info *info) const;
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status_t _IsAppRegistered(const entry_ref *ref, team_id team,
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uint32 token, bool *preRegistered, app_info *info) const;
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status_t _RemovePreRegApp(uint32 entryToken) const;
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status_t _RemoveApp(team_id team) const;
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void _ApplicationCrashed(team_id team);
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status_t _LaunchApp(const char *mimeType, const entry_ref *ref,
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const BList *messageList, int argc,
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const char *const *args,
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team_id *appTeam) const;
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status_t _UpdateActiveApp(team_id team) const;
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void _SetAppFlags(team_id team, uint32 flags) const;
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void _DumpRoster() const;
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status_t _ResolveApp(const char *inType, entry_ref *ref, entry_ref *appRef,
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char *appSig, uint32 *appFlags,
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bool *wasDocument) const;
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status_t _TranslateRef(entry_ref *ref, BMimeType *appMeta,
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entry_ref *appRef, BFile *appFile,
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bool *wasDocument) const;
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status_t _TranslateType(const char *mimeType, BMimeType *appMeta,
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entry_ref *appRef, BFile *appFile) const;
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status_t _GetFileType(const entry_ref *file, BNodeInfo *nodeInfo,
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char *mimeType) const;
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status_t _SendToRunning(team_id team, int argc, const char *const *args,
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const BList *messageList, const entry_ref *ref,
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bool readyToRun) const;
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void _InitMessenger();
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static status_t _InitMimeMessenger(void* data);
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BMessenger& _MimeMessenger();
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void _AddToRecentApps(const char *appSig) const;
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void _ClearRecentDocuments() const;
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void _ClearRecentFolders() const;
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void _ClearRecentApps() const;
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void _LoadRecentLists(const char *filename) const;
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void _SaveRecentLists(const char *filename) const;
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BMessenger fMessenger;
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BMessenger fMimeMessenger;
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int32 fMimeMessengerInitOnce;
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uint32 _reserved[2];
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};
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// global BRoster instance
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extern const BRoster *be_roster;
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#endif // _ROSTER_H
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