haiku/headers/private/shared/locks.h
Ingo Weinhold f71274580b * Private libroot locking primitives:
- Reimplemented mutex to use the _kern_mutex*() syscalls.
  - The initializer functions cannot fail anymore -- changed their return type
    to void.
  - Changed the initializer function semantics to not copy the name by default
    anymore (as in the kernel). Also added *_etc() versions of them that take an
    additional flags.
  - Added static initializer macros.
  - Made the mutex (and thus recursive_lock) lock functions non-interruptable.
  - Got rid of the "lazy" version. They are no longer needed, since the
    initialization of the standard types can be done statically and cannot fail.
* Adjusted libroot, runtime loader, and other code using the private libroot
  locking primitives to the new semantics.
* pthreads mutexes and condition variables:
  - Reimplemented using the _kern_mutex*() syscalls.
  - Consistently use POSIX error codes.
  - Fixed some not quite POSIX compliant behavior.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36323 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-04-15 21:52:49 +00:00

132 lines
2.9 KiB
C++

/*
* Copyright 2009, Michael Lotz, mmlr@mlotz.ch.
* Distributed under the terms of the MIT License.
*/
#ifndef _LOCKS_H_
#define _LOCKS_H_
#include <OS.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct mutex {
const char* name;
int32 lock;
uint32 flags;
} mutex;
#define MUTEX_FLAG_CLONE_NAME 0x1
#define MUTEX_INITIALIZER(name) { name, 0, 0 }
void mutex_init(mutex *lock, const char *name);
void mutex_init_etc(mutex *lock, const char *name, uint32 flags);
void mutex_destroy(mutex *lock);
status_t mutex_lock(mutex *lock);
void mutex_unlock(mutex *lock);
typedef struct rw_lock {
mutex lock;
struct rw_lock_waiter * waiters;
struct rw_lock_waiter * last_waiter;
thread_id holder;
int32 reader_count;
int32 writer_count;
int32 owner_count;
} rw_lock;
#define RW_LOCK_FLAG_CLONE_NAME MUTEX_FLAG_CLONE_NAME
#define RW_LOCK_INITIALIZER(name) { MUTEX_INITIALIZER(name), NULL, \
NULL, -1, 0, 0, 0 }
void rw_lock_init(rw_lock *lock, const char *name);
void rw_lock_init_etc(rw_lock *lock, const char *name, uint32 flags);
void rw_lock_destroy(rw_lock *lock);
status_t rw_lock_read_lock(rw_lock *lock);
status_t rw_lock_read_unlock(rw_lock *lock);
status_t rw_lock_write_lock(rw_lock *lock);
status_t rw_lock_write_unlock(rw_lock *lock);
typedef struct recursive_lock {
mutex lock;
thread_id holder;
int32 recursion;
} recursive_lock;
#define RECURSIVE_LOCK_FLAG_CLONE_NAME MUTEX_FLAG_CLONE_NAME
#define RECURSIVE_LOCK_INITIALIZER(name) { MUTEX_INITIALIZER(name), -1, 0 }
void recursive_lock_init(recursive_lock *lock, const char *name);
void recursive_lock_init_etc(recursive_lock *lock, const char *name,
uint32 flags);
void recursive_lock_destroy(recursive_lock *lock);
status_t recursive_lock_lock(recursive_lock *lock);
void recursive_lock_unlock(recursive_lock *lock);
int32 recursive_lock_get_recursion(recursive_lock *lock);
#define INIT_ONCE_UNINITIALIZED -1
#define INIT_ONCE_INITIALIZED -4
status_t __init_once(vint32* control, status_t (*initRoutine)(void*),
void* data);
#ifdef __cplusplus
} // extern "C"
#include <AutoLocker.h>
class MutexLocking {
public:
inline bool Lock(struct mutex *lock)
{
return mutex_lock(lock) == B_OK;
}
inline void Unlock(struct mutex *lock)
{
mutex_unlock(lock);
}
};
class RWLockReadLocking {
public:
inline bool Lock(struct rw_lock *lock)
{
return rw_lock_read_lock(lock) == B_OK;
}
inline void Unlock(struct rw_lock *lock)
{
rw_lock_read_unlock(lock);
}
};
class RWLockWriteLocking {
public:
inline bool Lock(struct rw_lock *lock)
{
return rw_lock_write_lock(lock) == B_OK;
}
inline void Unlock(struct rw_lock *lock)
{
rw_lock_write_unlock(lock);
}
};
typedef AutoLocker<mutex, MutexLocking> MutexLocker;
typedef AutoLocker<rw_lock, RWLockReadLocking> ReadLocker;
typedef AutoLocker<rw_lock, RWLockWriteLocking> WriteLocker;
#endif // __cplusplus
#endif // _LOCKS_H_