be05d56c7e
have different token spaces depending on the scope of its objects. * removed TokenHandler - we're now using BTokenSpace instead. * removed unused IPoint.cpp - if we ever need it again, it can still easily be resurrected from the dead. * some cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14925 a95241bf-73f2-0310-859d-f6bbb57e9c96
65 lines
1.4 KiB
C++
65 lines
1.4 KiB
C++
/*
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* Copyright 2001-2005, Haiku.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* DarkWyrm <bpmagic@columbus.rr.com>
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*/
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#ifndef CURSOR_MANAGER_H
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#define CURSOR_MANAGER_H
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#include <List.h>
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#include <Locker.h>
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#include <TokenSpace.h>
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#include "CursorSet.h"
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using BPrivate::BTokenSpace;
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class ServerCursor;
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/*!
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\class CursorManager CursorManager.h
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\brief Handles almost all cursor management functions for the system
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The Cursor manager provides system cursor support, previous unseen on
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any BeOS platform. It also provides tokens for BCursors and frees all
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of an application's cursors whenever an application closes.
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*/
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class CursorManager : public BLocker {
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public:
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CursorManager();
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virtual ~CursorManager();
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int32 AddCursor(ServerCursor* cursor);
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void DeleteCursor(int32 token);
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void RemoveAppCursors(team_id team);
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void SetCursorSet(const char* path);
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ServerCursor* GetCursor(cursor_which which);
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cursor_which GetCursorWhich();
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void ChangeCursor(cursor_which which, int32 token);
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void SetDefaults();
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ServerCursor* FindCursor(int32 token);
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private:
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BList fCursorList;
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BTokenSpace fTokenSpace;
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// System cursor members
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ServerCursor *fDefaultCursor,
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*fTextCursor,
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*fMoveCursor,
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*fDragCursor,
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*fResizeCursor,
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*fNWSECursor,
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*fNESWCursor,
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*fNSCursor,
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*fEWCursor;
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cursor_which fCurrentWhich;
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};
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#endif /* CURSOR_MANAGER_H */
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