haiku/headers/private
Rudolf Cornelissen 0385c94c57 added via private headers, a copy of skeleton driver yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13619 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-10 18:21:48 +00:00
..
app Added a "confirm" parameter to BRoster::Shutdown() which causes the registrar 2005-07-09 20:23:28 +00:00
debug Added patch originally written by Ingo Weinhold: 2005-05-29 00:44:51 +00:00
disk_scanner
drivers Added poke driver, courtesy of Oscar Lesta. The "poke" command line application will follow. 2005-06-16 19:12:46 +00:00
graphics added via private headers, a copy of skeleton driver yet. 2005-07-10 18:21:48 +00:00
input added a tablet_movement struct 2005-04-20 21:53:21 +00:00
interface Moved WindowInfo.h from private/app to private/interface. 2005-07-05 20:33:13 +00:00
kernel Now fills in system_info::cpu_infos[] (ie. CPU activity) by looking at the active 2005-07-01 00:31:38 +00:00
libroot Updated to tzcode2005j.tar.gz 2005-07-08 23:49:29 +00:00
mail
media Media Codec API just got a visit from the coding style police. 2005-06-30 00:24:06 +00:00
midi
net This should now actually fix the recursive lookup of the net_stack_driver. We must only load the networking core once. 2005-04-13 14:19:20 +00:00
opengl/GL/internal Internal Mesa3D's private declaration use everywhere in Mesa code. 2005-06-26 13:54:42 +00:00
print Added missing comment. 2005-04-09 17:09:08 +00:00
screen_saver
servers/app offscreen bitmaps work, tested on Haiku as well, supports all colorspaces that BBitmap::ImportBits() supports. It uses a fallback for non-B_RGB(A)32 bitmaps. Added support for B_SUB_PIXEL_PRECISION view flags, though it is a bit hacky, since I had to add it to LayerData, even though it is not a true part of stack data. Added Layer::SetFlags() to enforce code path and update fLayerData. Cleaned up DisplayDriverPainter and DisplayDriver API (changed some const BRect& rect to simply BRect rect in order to be able to reuse it in the code), moved Painter.h, the test environment only draws the changed part of the frame buffer again - this causes a lot less CPU overhead, Painter special cases stroke width of 1.0 to use square caps, which is similar to R5 implementation and removes a lot of problems with non-straight line drawing, ServerWindow uses the DisplayDriver from it's WinBorder instead of the one from the Desktop (needed for offscreen windows, which have their own DisplayDriverPainter), it also checks for GetRootLayer() == NULL, because offscreen layers are not attached to a RootLayer, there was a fix for scrolling which worked at least in the test environment, it is now defunced, because Adi moved _CopyBits to Layer... I need to reenable it later, LayerData has no more fEscapementDelta, also fixed fFontAliasing (which was thought to overriding the font flags, and now works as such again), Desktop initialises the menu_info and scroll_bar_info stuff, which makes ScrollBars work actually... hope I didn't forget something. 2005-07-05 16:17:16 +00:00
shared Discarded unused variable "at" in get_rounded_cpu_speed(). 2005-07-10 16:24:52 +00:00
storage BDiskDeviceList now has a default value for the "useOwnLocker" argument - it defaults 2005-05-03 00:28:31 +00:00
syslog_daemon
textencoding
tracker Added private libtracker headers, shared with Deskbar. 2005-05-23 00:24:17 +00:00
translation