eb45d168e1
* Depend on Mesa packages to provide functionality
946 lines
31 KiB
Plaintext
946 lines
31 KiB
Plaintext
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# Variable naming conventions:
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# TARGET_*: A build system variable specifying a property for building for
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# the target platform (usually Haiku). E.g. TARGET_CC specifies the
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# compiler when building a target for the target platform.
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# HOST_*: A build system variable specifying a property of the platform
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# hosting the build. E.g. HOST_CC specifies the compiler when
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# building a target for the host platform (a build tool for
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# instance).
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# HAIKU_*: A build system variable specifying a build system property. Usually
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# directory paths and the like.
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# The Haiku (base) version. For development builds the revision will be
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# attached.
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HAIKU_VERSION = r1~alpha4_pm ;
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#pragma mark - container settings
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# Haiku image
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HAIKU_IMAGE_CONTAINER_NAME = haiku-image-container ;
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HAIKU_CONTAINER_GRIST on $(HAIKU_IMAGE_CONTAINER_NAME) = HaikuImage ;
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HAIKU_INCLUDE_IN_CONTAINER_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
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= HAIKU_INCLUDE_IN_IMAGE ;
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HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_IMAGE_CONTAINER_NAME)
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= HAIKU_IMAGE_INSTALL_TARGETS ;
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HAIKU_CONTAINER_SYSTEM_DIR_TOKENS on $(HAIKU_IMAGE_CONTAINER_NAME)
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= system non-packaged ;
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# network boot archive
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HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME = haiku-netboot-archive-container ;
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HAIKU_CONTAINER_GRIST on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
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= NetBootArchive ;
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# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
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HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
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= HAIKU_NET_BOOT_ARCHIVE_INSTALL_TARGETS ;
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HAIKU_CONTAINER_SYSTEM_DIR_TOKENS on $(HAIKU_NET_BOOT_ARCHIVE_CONTAINER_NAME)
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= system ;
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# boot floppy
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HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-floppy-container ;
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HAIKU_CONTAINER_GRIST on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME)
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= FloppyBootImage ;
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# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
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HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME)
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= HAIKU_FLOPPY_BOOT_IMAGE_INSTALL_TARGETS ;
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HAIKU_CONTAINER_SYSTEM_DIR_TOKENS on $(HAIKU_FLOPPY_BOOT_IMAGE_CONTAINER_NAME)
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= system ;
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# boot CD image
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HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME = haiku-boot-cd-container ;
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HAIKU_CONTAINER_GRIST on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME) = CDBootImage ;
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# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
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HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME)
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= HAIKU_CD_BOOT_IMAGE_INSTALL_TARGETS ;
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HAIKU_CONTAINER_SYSTEM_DIR_TOKENS on $(HAIKU_CD_BOOT_IMAGE_CONTAINER_NAME)
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= system ;
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# boot CD for PPC image
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HAIKU_CD_BOOT_PPC_IMAGE_CONTAINER_NAME = haiku-boot-cd-ppc-container ;
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HAIKU_CONTAINER_GRIST on $(HAIKU_CD_BOOT_PPC_IMAGE_CONTAINER_NAME)
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= CDBootPPCImage ;
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# HAIKU_INCLUDE_IN_CONTAINER_VAR -- update only mode not supported
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HAIKU_INSTALL_TARGETS_VAR on $(HAIKU_CD_BOOT_PPC_IMAGE_CONTAINER_NAME)
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= HAIKU_CD_BOOT_PPC_IMAGE_INSTALL_TARGETS ;
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HAIKU_CONTAINER_SYSTEM_DIR_TOKENS on $(HAIKU_CD_BOOT_PPC_IMAGE_CONTAINER_NAME)
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= system ;
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# Haiku image/install defaults
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HAIKU_DEFAULT_IMAGE_NAME = haiku.image ;
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HAIKU_DEFAULT_IMAGE_DIR = $(HAIKU_OUTPUT_DIR) ;
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HAIKU_DEFAULT_VMWARE_IMAGE_NAME = haiku.vmdk ;
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HAIKU_DEFAULT_INSTALL_DIR = /Haiku ;
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HAIKU_DEFAULT_IMAGE_SIZE ?= 300 ; # 300 MB
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HAIKU_DEFAULT_IMAGE_LABEL ?= Haiku ;
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# Haiku CD defaults
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HAIKU_DEFAULT_CD_NAME = haiku-cd.iso ;
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HAIKU_DEFAULT_CD_DIR = $(HAIKU_OUTPUT_DIR) ;
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HAIKU_DEFAULT_CD_LABEL = Haiku ;
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# Haiku Anyboot defaults
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HAIKU_DEFAULT_ANYBOOT_NAME = haiku-anyboot.image ;
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HAIKU_DEFAULT_ANYBOOT_DIR = $(HAIKU_OUTPUT_DIR) ;
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HAIKU_DEFAULT_ANYBOOT_LABEL ?= Haiku ;
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# analyze and optionally replace jam's target parameters
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ProcessCommandLineArguments ;
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# supported debug levels
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HAIKU_DEBUG_LEVELS = 0 1 2 3 4 5 ;
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# BeOS, BONE, Dan0 compatible platforms
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HAIKU_BEOS_COMPATIBLE_PLATFORMS = haiku r5 bone dano haiku_host ;
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HAIKU_BONE_COMPATIBLE_PLATFORMS = haiku bone dano haiku_host ;
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HAIKU_DANO_COMPATIBLE_PLATFORMS = haiku dano haiku_host ;
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HAIKU_HAIKU_COMPATIBLE_PLATFORMS = haiku haiku_host ;
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# configuration header directories
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HAIKU_CONFIG_HEADERS = [ FDirName $(HAIKU_TOP) build user_config_headers ]
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[ FDirName $(HAIKU_TOP) build config_headers ] ;
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# object directories common to all architectures
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HAIKU_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) haiku ] ;
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HAIKU_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_BASE_DIR) common ] ;
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#pragma mark - haiku target platform settings
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local architecture ;
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for architecture in $(HAIKU_PACKAGING_ARCHS) {
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ArchitectureSetup $(architecture) ;
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}
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# TODO: Might not be needed anymore.
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if $(HAIKU_HOST_BUILD_ONLY) = 1 {
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HAIKU_GCC_VERSION = 0 0 0 ;
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}
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if $(HAIKU_PACKAGING_ARCH) {
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KernelArchitectureSetup $(HAIKU_PACKAGING_ARCH) ;
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}
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# define primary packaging architecture macro
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HAIKU_DEFINES = __HAIKU_PRIMARY_PACKAGING_ARCH=\\\"$(HAIKU_PACKAGING_ARCH)\\\" ;
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HAIKU_LIBSUPC++ = $(HAIKU_LIBSUPC++_$(HAIKU_PACKAGING_ARCH)) ;
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HAIKU_LIBSTDC++ = $(HAIKU_LIBSTDC++_$(HAIKU_PACKAGING_ARCH)) ;
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# distro compatibility level defines
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HAIKU_DISTRO_COMPATIBILITY ?= "default" ;
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switch $(HAIKU_DISTRO_COMPATIBILITY) {
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case official :
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HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_OFFICIAL ;
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HAIKU_INCLUDE_TRADEMARKS = "" ;
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case compatible :
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HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_COMPATIBLE ;
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HAIKU_INCLUDE_TRADEMARKS = "" ;
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case "default" :
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HAIKU_DEFINES += HAIKU_DISTRO_COMPATIBILITY_DEFAULT ;
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HAIKU_INCLUDE_TRADEMARKS = ;
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case * :
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Exit "Invalid value for HAIKU_DISTRO_COMPATIBILITY:"
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$(HAIKU_DISTRO_COMPATIBILITY) ;
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}
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# If the environment variable HAIKU_INCLUDE_PATENTED_CODE is defined, we define
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# an equally named macro to the variable value. Some components use the macro
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# to allow compilation of code known to implemented patented ideas and/or
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# techniques, for example the Freetype bytecode hinter or sub-pixel rendering as
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# well as some problematic media codecs.
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if $(HAIKU_INCLUDE_PATENTED_CODE) {
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HAIKU_DEFINES
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+= HAIKU_INCLUDE_PATENTED_CODE=$(HAIKU_INCLUDE_PATENTED_CODE) ;
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}
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HAIKU_ATA_STACK ?= 1 ;
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# network libraries
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HAIKU_NETWORK_LIBS = network ;
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HAIKU_NETAPI_LIB = bnetapi ;
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HAIKU_SELECT_UNAME_ETC_LIB = ; # libroot, against which we link anyway
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HAIKU_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
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# TODO: The version stuff should probably go into a separate file and be made
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# available as macro, too.
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# Set our version number if not already set and mark it as a developer build
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if ! $(HAIKU_BUILD_VERSION) {
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HAIKU_BUILD_VERSION ?= "1 0 0 a 1" ;
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HAIKU_BUILD_DESCRIPTION ?= "Developer Build" ;
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}
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# If HAIKU_BUILD_VERSION is set, but HAIKU_BUILD_DESCRIPTION isn't, mark it as
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# an unknown build.
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HAIKU_BUILD_DESCRIPTION ?= "Unknown Build" ;
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#pragma mark - host platform settings
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# determine the endianness of the host
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switch $(HOST_GCC_MACHINE) {
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case amd64-* : HAIKU_HOST_IS_BIG_ENDIAN = 0 ;
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case i?86-* : HAIKU_HOST_IS_BIG_ENDIAN = 0 ;
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case powerpc-* : HAIKU_HOST_IS_BIG_ENDIAN = 1 ;
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case x86_64-* : HAIKU_HOST_IS_BIG_ENDIAN = 0 ;
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# the following are rather unlikely as hosts ...
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case arm-* : HAIKU_HOST_IS_BIG_ENDIAN = 0 ;
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case m68k-* : HAIKU_HOST_IS_BIG_ENDIAN = 1 ;
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case mipsel-* : HAIKU_HOST_IS_BIG_ENDIAN = 0 ;
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case * : Exit "Unsupported gcc host machine:" $(HOST_GCC_MACHINE) ;
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}
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# analyze the host gcc machine spec to find out about 64-bitness
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HOST_PLATFORM_IS_64_BIT = ;
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switch $(HOST_GCC_MACHINE) {
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case amd64-* : HOST_PLATFORM_IS_64_BIT = 1 ;
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case i686-apple-darwin10 : HOST_PLATFORM_IS_64_BIT = 1 ;
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case i686-apple-darwin11 : HOST_PLATFORM_IS_64_BIT = 1 ;
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case x86_64-* : HOST_PLATFORM_IS_64_BIT = 1 ;
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}
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# If HAIKU_HOST_USE_32BIT is set, add the required gcc base flag (the LD flag
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# is set later), or, if the architecture isn't actually 64 bit, clear
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# HAIKU_HOST_USE_32BIT.
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# Afterwards HOST_PLATFORM_IS_64_BIT will indicate whether the architecture is
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# effectively (i.e. when using the compiler/linker flags) 64 bit and
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# HAIKU_HOST_USE_32BIT will be set, iff the architecture is really 64 bit and
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# 32 bit mode was requested.
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if $(HAIKU_HOST_USE_32BIT) = 1 {
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if $(HOST_PLATFORM_IS_64_BIT) {
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# enable GCC -m32 option
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HOST_GCC_BASE_FLAGS = -m32 ;
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HOST_PLATFORM_IS_64_BIT = ;
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} else {
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HAIKU_HOST_USE_32BIT = 0 ;
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}
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}
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# save jam's variables for the build platform
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HOST_AR ?= $(AR) ;
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HOST_CC ?= $(CC) ;
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HOST_C++ ?= $(C++) ;
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HOST_LINK ?= $(LINK) ;
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HOST_RANLIB ?= $(RANLIB) ;
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HOST_CPPFLAGS ?= $(CPPFLAGS) ;
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HOST_CCFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(CCFLAGS) ;
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HOST_C++FLAGS ?= $(HOST_GCC_BASE_FLAGS) $(C++FLAGS) ;
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HOST_LDFLAGS ?= $(LDFLAGS) ;
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HOST_LINKFLAGS ?= $(HOST_GCC_BASE_FLAGS) $(LINKFLAGS) ;
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HOST_DEFINES ?= $(DEFINES) ;
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HOST_HDRS ?= $(HDRS) ;
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# split up HOST_AR into the command name and flags
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HOST_AR = [ Match "([^ ]*) *(.*)" : $(HOST_AR[1]) ]
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$(HOST_AR[2-]) ;
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HOST_ARFLAGS = $(HOST_AR[2-]) ;
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HOST_AR = $(HOST_AR[1]) ;
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HOST_UNARFLAGS ?= x ;
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# check the host platform compatibility
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SetPlatformCompatibilityFlagVariables HOST_PLATFORM : HOST : host
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: linux openbsd freebsd darwin sunos cygwin ;
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HOST_PLATFORM_(host)_COMPATIBLE = 1 ;
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if $(HOST_PLATFORM) = linux || $(HOST_PLATFORM) = freebsd
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|| $(HOST_PLATFORM) = darwin || $(HOST_PLATFORM) = cygwin
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|| $(HOST_PLATFORM) = sunos || $(HOST_PLATFORM) = openbsd {
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# don't use lex: otherwise rc will not work correctly
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if $(LEX) = lex {
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LEX = flex ;
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}
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}
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if $(HOST_PLATFORM) = cygwin {
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HOST_LINKFLAGS += -Xlinker --allow-multiple-definition -Xlinker
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--enable-auto-import ;
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}
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HOST_CPU ?= $(OSPLAT:L) ;
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# Jam doesn't know x86_64, so override HOST_CPU, if 64 bit.
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if $(HOST_CPU) = x86 && $(HOST_PLATFORM_IS_64_BIT) {
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HOST_CPU = x86_64 ;
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}
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HOST_ARCH ?= $(HOST_CPU) ;
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HOST_ARCHS = $(HOST_ARCH) ;
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HOST_KERNEL_ARCH = host ;
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# analyze GCC version
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HOST_GCC_VERSION = [ FAnalyzeGCCVersion HOST_GCC_RAW_VERSION ] ;
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# set packaging architecture
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HOST_PACKAGING_ARCH ?= $(HOST_CPU) ;
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if $(HOST_PACKAGING_ARCH) = x86 && $(HOST_GCC_VERSION[1]) = 2 {
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HOST_PACKAGING_ARCH = x86_gcc2 ;
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}
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HOST_PACKAGING_ARCHS = $(HOST_PACKAGING_ARCH) ;
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# directories
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HOST_OBJECT_BASE_DIR = [ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) ] ;
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HOST_COMMON_ARCH_OBJECT_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) common ] ;
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HOST_ARCH_OBJECT_DIR
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= [ FDirName $(HOST_OBJECT_BASE_DIR) $(HOST_PACKAGING_ARCH) ] ;
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HOST_COMMON_DEBUG_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) common ] ;
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HOST_DEBUG_0_OBJECT_DIR = [ FDirName $(HOST_ARCH_OBJECT_DIR) release ] ;
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local level ;
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for level in $(HAIKU_DEBUG_LEVELS[2-]) {
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HOST_DEBUG_$(level)_OBJECT_DIR
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= [ FDirName $(HOST_ARCH_OBJECT_DIR) debug_$(level) ] ;
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}
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# set variables for gcc header options
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SetIncludePropertiesVariables HOST ;
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# assembler flags
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HOST_ASFLAGS = ;
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# C/C++ flags
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HOST_CCFLAGS += -Wno-multichar ;
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HOST_C++FLAGS += -Wno-multichar ;
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if $(HOST_PLATFORM) != cygwin {
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HOST_PIC_CCFLAGS += -fPIC ;
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HOST_PIC_C++FLAGS += -fPIC ;
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}
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if $(HOST_GCC_VERSION[1]) >= 3 {
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HOST_GCC_BASE_FLAGS += -fno-strict-aliasing -fno-tree-vrp ;
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}
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HOST_KERNEL_CCFLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin
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-D_KERNEL_MODE ;
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HOST_KERNEL_C++FLAGS += $(HOST_GCC_BASE_FLAGS) -finline -fno-builtin
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-fno-exceptions -D_KERNEL_MODE ;
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HOST_KERNEL_DEFINES += _KERNEL_MODE ;
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HOST_KERNEL_PIC_CCFLAGS = -fno-pic ;
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HOST_KERNEL_PIC_LINKFLAGS = ;
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if $(HOST_ARCH) = ppc {
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# Build a position independent PPC kernel. We need to be able to relocate
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# the kernel, since the virtual address space layout at boot time is not
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# fixed.
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HOST_KERNEL_PIC_CCFLAGS = -fPIE ;
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HOST_KERNEL_PIC_LINKFLAGS = -shared -fPIE ;
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}
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if $(HOST_ARCH) = m68k {
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# Build a position independent M68K kernel. We need to be able to relocate
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# the kernel, since the virtual address space layout at boot time is not
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# fixed.
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HOST_KERNEL_PIC_CCFLAGS = $(HAIKU_KERNEL_PIC_CCFLAGS) ;
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HOST_KERNEL_PIC_LINKFLAGS = $(HAIKU_KERNEL_PIC_LINKFLAGS) ;
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}
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if $(HOST_PLATFORM) != darwin {
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# fix for new changes to DSO linking policies
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HOST_LINKFLAGS += -Xlinker --no-as-needed ;
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}
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# warning flags
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HOST_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes -Wpointer-arith
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-Wcast-align -Wsign-compare ;
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HOST_WARNING_C++FLAGS = -Wall -Wno-trigraphs -Wno-ctor-dtor-privacy
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-Woverloaded-virtual -Wpointer-arith -Wcast-align -Wsign-compare ;
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HOST_KERNEL_WARNING_CCFLAGS = -Wall -Wno-trigraphs -Wmissing-prototypes ;
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HOST_KERNEL_WARNING_C++FLAGS = -Wall -Wno-trigraphs ;
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HOST_WERROR_FLAGS = ;
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# debug flags
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local hostDebugFlags ;
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switch $(HOST_PLATFORM) {
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case haiku : hostDebugFlags ?= -ggdb ;
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case haiku_host : hostDebugFlags ?= -ggdb ;
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case linux : hostDebugFlags ?= -ggdb ;
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case freebsd : hostDebugFlags ?= -ggdb ;
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case darwin : hostDebugFlags ?= -ggdb ;
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case * : hostDebugFlags ?= -g ;
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}
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# debug 0: suppress asserts
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HOST_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
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HOST_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
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HOST_KERNEL_DEBUG_0_CCFLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
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HOST_KERNEL_DEBUG_0_C++FLAGS = [ FDefines NDEBUG=$(NDEBUG) ] ;
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local level ;
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for level in $(HAIKU_DEBUG_LEVELS[2-]) {
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local flags = $(hostDebugFlags) [ FDefines DEBUG=$(level) ] ;
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HOST_DEBUG_$(level)_CCFLAGS = $(flags) ;
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HOST_DEBUG_$(level)_C++FLAGS = $(flags) ;
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HOST_KERNEL_DEBUG_$(level)_CCFLAGS = $(flags) ;
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HOST_KERNEL_DEBUG_$(level)_C++FLAGS = $(flags) ;
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}
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# ld flags
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if $(HAIKU_HOST_USE_32BIT) = 1 {
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HOST_LDFLAGS += -melf_i386 ;
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}
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# private kernel headers do be used when compiling kernel code
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HOST_PRIVATE_KERNEL_HEADERS = ;
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# private shared kernel/libroot headers
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HOST_PRIVATE_SYSTEM_HEADERS = ;
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# under BeOS use copyattr instead of cp
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if $(HOST_PLATFORM_BEOS_COMPATIBLE)
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{
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CP = copyattr --data ;
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}
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HOST_DEFINES += ARCH_$(HOST_CPU) ;
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HOST_DEFINES += _NO_INLINE_ASM ;
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# for builds of tools in the current environment
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HOST_BUILD_COMPATIBILITY_LIB_DIR = [ FDirName $(HOST_OBJECT_BASE_DIR) lib ] ;
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# For the generic attributes emulation: Target rm_attrs -- rm replacement that
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# also removes the attributes.
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HOST_RM_ATTRS_TARGET = ;
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if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
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# the C++ standard and support libraries
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if $(HOST_GCC_VERSION[1]) < 3 {
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HOST_LIBSTDC++ = stdc++.r4 ;
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HOST_LIBSUPC++ = ;
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} else {
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HOST_LIBSTDC++ = stdc++ ;
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HOST_LIBSUPC++ = supc++ ;
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}
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HOST_LIBROOT = root ;
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HOST_STATIC_LIBROOT = $(HOST_LIBROOT) ;
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HOST_LIBBE = libbe_build.so ;
|
|
HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
|
|
= "export LIBRARY_PATH=$LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
|
|
HOST_PTHREAD_LINKFLAGS = ;
|
|
HOST_LIBRARY_NAME_MAP_input_server = /system/servers/input_server ;
|
|
HOST_DEFINES += __STDC_FORMAT_MACROS __STDC_LIMIT_MACROS ;
|
|
|
|
local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
|
|
HaikuBuildCompatibility.h ] ;
|
|
HOST_CCFLAGS += $(compatibilityHeader) ;
|
|
HOST_C++FLAGS += $(compatibilityHeader) ;
|
|
|
|
# compatibility library
|
|
HOST_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ;
|
|
} else {
|
|
HOST_LINKFLAGS += -lm ;
|
|
HOST_LIBSTDC++ = stdc++ ;
|
|
HOST_LIBROOT = libroot_build_function_remapper.a libroot_build.so ;
|
|
HOST_STATIC_LIBROOT = libroot_build_function_remapper.a libroot_build.a ;
|
|
HOST_LIBBE = libbe_build.so ;
|
|
if $(HOST_PLATFORM) = cygwin {
|
|
HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
|
|
= "export PATH=$PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
|
|
} else if $(HOST_PLATFORM) = darwin {
|
|
HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
|
|
= "export DYLD_LIBRARY_PATH=$DYLD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
|
|
} else {
|
|
HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR
|
|
= "export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$(HOST_BUILD_COMPATIBILITY_LIB_DIR)" ;
|
|
}
|
|
|
|
if $(HOST_PLATFORM) = cygwin {
|
|
# not needed
|
|
HOST_PTHREAD_LINKFLAGS = ;
|
|
} else if $(HOST_PLATFORM) = freebsd {
|
|
HOST_PTHREAD_LINKFLAGS = -pthread ;
|
|
} else {
|
|
HOST_PTHREAD_LINKFLAGS = -pthread ;
|
|
}
|
|
|
|
# the C++ support library
|
|
if $(HOST_GCC_VERSION[1]) < 3 {
|
|
HOST_LIBSUPC++ = ;
|
|
} else {
|
|
HOST_LIBSUPC++ = supc++ ;
|
|
}
|
|
|
|
if $(HOST_PLATFORM) = darwin {
|
|
# part of the C++ runtime lives in libstdc++ on Darwin
|
|
HOST_LIBSUPC++ = gcc_s.1 stdc++ ;
|
|
HOST_LIBSTDC++ = ;
|
|
} else if $(HOST_PLATFORM) = freebsd {
|
|
if $(HOST_CPU) = x86_64 {
|
|
# amd64 FreeBSD 8 doesn't come without a shared libsupc++, and the
|
|
# static one prevents us from building shared libraries. So we have
|
|
# to work around by using the shared libstdc++.
|
|
HOST_LIBSUPC++ = stdc++ ;
|
|
HOST_LIBSTDC++ = ;
|
|
}
|
|
}
|
|
|
|
# Unlike glibc FreeBSD's libc doesn't have built-in regex support.
|
|
if $(HOST_PLATFORM) = freebsd {
|
|
HOST_LIBROOT += /usr/lib/libgnuregex.so ;
|
|
HOST_STATIC_LIBROOT += /usr/lib/libgnuregex.so ;
|
|
} else if $(HOST_PLATFORM) = darwin {
|
|
HOST_LIBROOT += /opt/local/lib/libgnuregex.dylib ;
|
|
HOST_STATIC_LIBROOT += /opt/local/lib/libgnuregex.dylib ;
|
|
}
|
|
|
|
# The BeOS compilers define __INTEL__ respectively __POWERPC__. On the
|
|
# build platform we need to make sure, this is also defined.
|
|
if $(HOST_CPU) = x86 {
|
|
HOST_DEFINES += __INTEL__ ;
|
|
} else if $(HOST_CPU) = x86_64 {
|
|
HOST_DEFINES += __x86_64__ ;
|
|
} else if $(HOST_CPU) = ppc {
|
|
HOST_DEFINES += __POWERPC__ ;
|
|
} else if $(HOST_CPU) = m68k {
|
|
HOST_DEFINES += __M68K__ ;
|
|
} else if $(HOST_CPU) = mipsel {
|
|
HOST_DEFINES += __MIPSEL__ ;
|
|
}
|
|
|
|
# Supposing this is a glibc platform, let's try to get features like large
|
|
# file support, ISO C 99 definitions, etc. On some platforms we need to
|
|
# request 64 bit off_t support explicitely.
|
|
HOST_DEFINES += _GNU_SOURCE _FILE_OFFSET_BITS=64 __STDC_FORMAT_MACROS
|
|
__STDC_LIMIT_MACROS ;
|
|
|
|
# On Linux with xattr support we can use it for our attribute emulation,
|
|
# which is somewhat more robust.
|
|
if $(HAIKU_HOST_USE_XATTR) = 1 {
|
|
HOST_DEFINES += HAIKU_HOST_USE_XATTR ;
|
|
} else {
|
|
# Otherwise the generic attribute emulation is used, which uses a
|
|
# directory per file to store its attribute. We need to redefine RM so
|
|
# that the attributes are removed as well. We use a wrapper script,
|
|
# which invokes a build tool. If the build tool hasn't been built yet,
|
|
# the normal "rm" is used and the attributes are leaked (likely there
|
|
# aren't any yet).
|
|
RM = $(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR) ";"
|
|
[ FDirName $(HAIKU_TOP) build scripts rm_attrs ]
|
|
[ FDirName $(HAIKU_OBJECT_DIR) $(HOST_PLATFORM) $(HOST_ARCH) release
|
|
tools rm_attrs ] -f ;
|
|
# assumes that rm_attrs is built with debugging disabled
|
|
HOST_RM_ATTRS_TARGET = <build>rm_attrs ;
|
|
|
|
# If specified, use xattr support to tag files with unique IDs.
|
|
if $(HAIKU_HOST_USE_XATTR_REF) = 1 {
|
|
HOST_DEFINES += HAIKU_HOST_USE_XATTR_REF ;
|
|
}
|
|
}
|
|
}
|
|
|
|
# network libraries
|
|
if $(HOST_PLATFORM_HAIKU_COMPATIBLE) {
|
|
HOST_NETWORK_LIBS = network ;
|
|
HOST_NETAPI_LIB = bnetapi ;
|
|
HOST_SELECT_UNAME_ETC_LIB = ; # libroot
|
|
} else if $(HOST_PLATFORM_BONE_COMPATIBLE) {
|
|
HOST_NETWORK_LIBS = socket bind ;
|
|
HOST_NETAPI_LIB = bnetapi ;
|
|
HOST_SELECT_UNAME_ETC_LIB = ; # libroot
|
|
} else if $(HOST_PLATFORM_BEOS_COMPATIBLE) {
|
|
HOST_NETWORK_LIBS = net ;
|
|
HOST_NETAPI_LIB = netapi ;
|
|
HOST_SELECT_UNAME_ETC_LIB = net ;
|
|
} else if $(HOST_PLATFORM) = "sunos" {
|
|
HOST_NETWORK_LIBS = xnet ;
|
|
HOST_NETAPI_LIB = ;
|
|
HOST_SELECT_UNAME_ETC_LIB = ;
|
|
} else {
|
|
# Linux,...
|
|
HOST_NETWORK_LIBS = ;
|
|
HOST_NETAPI_LIB = ;
|
|
HOST_SELECT_UNAME_ETC_LIB = ;
|
|
}
|
|
|
|
# define the executable MIME type
|
|
HOST_EXECUTABLE_MIME_TYPE = "application/x-vnd.Be-elfexecutable" ;
|
|
|
|
if $(METROWERKS) {
|
|
# at least parts of Haiku still can be compiled with
|
|
# the Metrowerks compiler on BeOS/PPC
|
|
HOST_EXECUTABLE_MIME_TYPE = "application/x-be-executable" ;
|
|
}
|
|
|
|
# Be API compatibility
|
|
HOST_BE_API_HEADERS = ;
|
|
HOST_BE_API_CCFLAGS = ;
|
|
HOST_BE_API_C++FLAGS = ;
|
|
|
|
# Add directory with system headers we need when building something for the host
|
|
# platform, e.g. containing missing POSIX/GNU headers.
|
|
HOST_HDRS += [ FDirName $(HAIKU_TOP) headers build host $(HOST_PLATFORM) ] ;
|
|
|
|
if $(HOST_PLATFORM) = freebsd {
|
|
# FreeBSD's gcc doesn't include /usr/local/* in its search paths,
|
|
# though that's where most things from ports wind up being installed.
|
|
HOST_HDRS += /usr/local/include ;
|
|
HOST_LINKFLAGS += -L/usr/local/lib ;
|
|
}
|
|
|
|
HOST_BE_API_HEADERS =
|
|
[ FDirName $(HAIKU_TOP) headers build ]
|
|
[ FDirName $(HAIKU_TOP) headers build os ]
|
|
[ FDirName $(HAIKU_TOP) headers build os add-ons registrar ]
|
|
[ FDirName $(HAIKU_TOP) headers build os app ]
|
|
[ FDirName $(HAIKU_TOP) headers build os drivers ]
|
|
[ FDirName $(HAIKU_TOP) headers build os kernel ]
|
|
[ FDirName $(HAIKU_TOP) headers build os interface ]
|
|
[ FDirName $(HAIKU_TOP) headers build os locale ]
|
|
[ FDirName $(HAIKU_TOP) headers build os storage ]
|
|
[ FDirName $(HAIKU_TOP) headers build os support ]
|
|
[ FDirName $(HAIKU_TOP) headers build private ]
|
|
;
|
|
if ! $(HOST_PLATFORM_BEOS_COMPATIBLE) {
|
|
HOST_BE_API_CCFLAGS = -include BeOSBuildCompatibility.h ;
|
|
HOST_BE_API_C++FLAGS = $(HOST_BE_API_CCFLAGS) ;
|
|
}
|
|
|
|
|
|
#pragma mark - target platform settings
|
|
|
|
|
|
# check the target platform compatibility
|
|
SetPlatformCompatibilityFlagVariables TARGET_PLATFORM : TARGET : target ;
|
|
|
|
# check the compatibility between host and target platform
|
|
if $(TARGET_PLATFORM) != haiku {
|
|
if ! $(HOST_PLATFORM_($(TARGET_PLATFORM))_COMPATIBLE) {
|
|
Exit ERROR: The host platform is not compatible with target platform
|
|
$(TARGET_PLATFORM). ;
|
|
}
|
|
}
|
|
|
|
# Set TARGET_* variables either from HAIKU_* or HOST_* depending on the
|
|
# specified TARGET_PLATFORM. Some variables are package architecture dependent
|
|
# and their name gets a respective suffix. A few variables exist both with and
|
|
# without suffix. The latter is either equivalent to the variable with the
|
|
# primary architecture suffix (e.g. TARGET_ARCH) or is (additionally) applicable
|
|
# for all architectures (e.g. TARGET_DEFINES).
|
|
|
|
local buildVars =
|
|
ARCH ARCHS KERNEL_ARCH PACKAGING_ARCH PACKAGING_ARCHS
|
|
|
|
DEFINES
|
|
KERNEL_DEFINES
|
|
|
|
KERNEL_CCFLAGS KERNEL_C++FLAGS
|
|
KERNEL_PIC_CCFLAGS KERNEL_PIC_LINKFLAGS KERNEL_ADDON_LINKFLAGS
|
|
BOOT_CCFLAGS BOOT_C++FLAGS BOOT_LINKFLAGS
|
|
|
|
KERNEL_WARNING_CCFLAGS KERNEL_WARNING_C++FLAGS
|
|
|
|
KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS
|
|
KERNEL_DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
|
|
|
|
PRIVATE_KERNEL_HEADERS
|
|
|
|
LIBSTDC++ LIBSUPC++
|
|
|
|
NETWORK_LIBS NETAPI_LIB SELECT_UNAME_ETC_LIB
|
|
|
|
EXECUTABLE_MIME_TYPE
|
|
|
|
OBJECT_BASE_DIR COMMON_ARCH_OBJECT_DIR
|
|
;
|
|
|
|
local archDependentBuildVars =
|
|
ARCH CPU GCC_VERSION
|
|
|
|
AR CC C++ ELFEDIT LD OBJCOPY RANLIB STRIP
|
|
|
|
ARFLAGS ASFLAGS UNARFLAGS CPPFLAGS CCFLAGS C++FLAGS HDRS LDFLAGS
|
|
LINK LINKFLAGS
|
|
|
|
WARNING_CCFLAGS WARNING_C++FLAGS WERROR_FLAGS
|
|
|
|
DEBUG_$(HAIKU_DEBUG_LEVELS)_CCFLAGS DEBUG_$(HAIKU_DEBUG_LEVELS)_C++FLAGS
|
|
|
|
INCLUDES_SEPARATOR LOCAL_INCLUDES_OPTION SYSTEM_INCLUDES_OPTION
|
|
|
|
PRIVATE_SYSTEM_HEADERS
|
|
|
|
LIBSTDC++ LIBSUPC++
|
|
|
|
ARCH_OBJECT_DIR COMMON_DEBUG_OBJECT_DIR
|
|
DEBUG_$(HAIKU_DEBUG_LEVELS)_OBJECT_DIR
|
|
;
|
|
|
|
if $(TARGET_PLATFORM) = haiku {
|
|
local var ;
|
|
for var in $(buildVars) {
|
|
TARGET_$(var) = $(HAIKU_$(var)) ;
|
|
}
|
|
|
|
for var in $(archDependentBuildVars)_$(TARGET_PACKAGING_ARCHS) {
|
|
TARGET_$(var) = $(HAIKU_$(var)) ;
|
|
}
|
|
|
|
TARGET_KERNEL_LIBGCC
|
|
= $(HAIKU_KERNEL_LIBGCC_$(TARGET_PACKAGING_ARCH)) ;
|
|
TARGET_KERNEL_LIBSUPC++
|
|
= $(HAIKU_KERNEL_LIBSUPC++_$(TARGET_PACKAGING_ARCH)) ;
|
|
TARGET_BOOT_LIBGCC
|
|
= $(HAIKU_BOOT_LIBGCC_$(TARGET_PACKAGING_ARCH)) ;
|
|
TARGET_BOOT_LIBSUPC++
|
|
= $(HAIKU_BOOT_LIBSUPC++_$(TARGET_PACKAGING_ARCH)) ;
|
|
|
|
TARGET_BOOT_PLATFORM ?= $(HAIKU_BOOT_PLATFORM) ;
|
|
TARGET_BOOT_BOARD ?= $(HAIKU_BOOT_BOARD) ;
|
|
|
|
local architecture ;
|
|
for architecture in $(TARGET_PACKAGING_ARCHS) {
|
|
TARGET_DEFINES_$(architecture) = $(HAIKU_DEFINES_$(architecture)) ;
|
|
TARGET_LIBRARY_NAME_MAP_$(architecture)
|
|
= HAIKU_LIBRARY_NAME_MAP_$(architecture) ;
|
|
}
|
|
} else {
|
|
local var ;
|
|
for var in $(buildVars) {
|
|
TARGET_$(var) = $(HOST_$(var)) ;
|
|
}
|
|
|
|
for var in $(archDependentBuildVars) {
|
|
TARGET_$(var)_$(TARGET_PACKAGING_ARCH) = $(HOST_$(var)) ;
|
|
}
|
|
|
|
TARGET_KERNEL_LIBGCC = ;
|
|
TARGET_KERNEL_LIBSUPC++ = ;
|
|
TARGET_BOOT_LIBGCC = ;
|
|
TARGET_BOOT_LIBSUPC++ = ;
|
|
|
|
TARGET_BOOT_PLATFORM = ;
|
|
TARGET_BOOT_BOARD = ;
|
|
|
|
TARGET_DEFINES_$(TARGET_PACKAGING_ARCH) = ;
|
|
# all flags are in TARGET_DEFINES
|
|
|
|
TARGET_LIBRARY_NAME_MAP_$(TARGET_PACKAGING_ARCH) = HOST_LIBRARY_NAME_MAP ;
|
|
}
|
|
|
|
# define macro, for identifying the platform
|
|
switch $(TARGET_PLATFORM) {
|
|
case r5 : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BEOS ;
|
|
case bone : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_BONE ;
|
|
case dano : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DANO ;
|
|
case haiku_host : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ;
|
|
case haiku : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_HAIKU ;
|
|
case linux : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LINUX ;
|
|
case freebsd : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_FREEBSD ;
|
|
case darwin : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_DARWIN ;
|
|
case cygwin : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_CYGWIN ;
|
|
case sunos : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_SUNOS ;
|
|
case libbe_test : TARGET_DEFINES += HAIKU_TARGET_PLATFORM_LIBBE_TEST ;
|
|
}
|
|
|
|
# define macro, for identifying the host platform
|
|
switch $(HOST_PLATFORM) {
|
|
case r5 : HOST_DEFINES += HAIKU_HOST_PLATFORM_BEOS ;
|
|
case bone : HOST_DEFINES += HAIKU_HOST_PLATFORM_BONE ;
|
|
case dano : HOST_DEFINES += HAIKU_HOST_PLATFORM_DANO ;
|
|
case haiku_host : HOST_DEFINES += HAIKU_HOST_PLATFORM_HAIKU ;
|
|
case linux : HOST_DEFINES += HAIKU_HOST_PLATFORM_LINUX ;
|
|
case freebsd : HOST_DEFINES += HAIKU_HOST_PLATFORM_FREEBSD ;
|
|
case darwin : HOST_DEFINES += HAIKU_HOST_PLATFORM_DARWIN ;
|
|
case cygwin : HOST_DEFINES += HAIKU_HOST_PLATFORM_CYGWIN ;
|
|
case sunos : HOST_DEFINES += HAIKU_HOST_PLATFORM_SUNOS ;
|
|
}
|
|
|
|
# define host platform 64 bit macro
|
|
if $(HOST_PLATFORM_IS_64_BIT) {
|
|
HOST_DEFINES += HAIKU_HOST_PLATFORM_64_BIT ;
|
|
}
|
|
|
|
# define Haiku packaging architecture macro for host build
|
|
HOST_DEFINES += HAIKU_PACKAGING_ARCH=\\\"$(HAIKU_PACKAGING_ARCH)\\\" ;
|
|
|
|
|
|
#pragma mark -
|
|
|
|
# In case we build for a BeOS compatible platform, but not for Haiku, we
|
|
# include the HaikuBuildCompatibility.h header and link against
|
|
# libhaikucompat.a.
|
|
|
|
if ! $(TARGET_PLATFORM_HAIKU_COMPATIBLE) && $(TARGET_PLATFORM_BEOS_COMPATIBLE) {
|
|
# headers and flags
|
|
local compatibilityHeader = -include [ FDirName $(HAIKU_TOP) headers build
|
|
HaikuBuildCompatibility.h ] ;
|
|
TARGET_CCFLAGS_$(TARGET_PACKAGING_ARCH) += $(compatibilityHeader) ;
|
|
TARGET_C++FLAGS_$(TARGET_PACKAGING_ARCH) += $(compatibilityHeader) ;
|
|
|
|
# compatibility library
|
|
TARGET_HAIKU_COMPATIBILITY_LIBS = libhaikucompat.a ;
|
|
}
|
|
|
|
# special target libbe_test
|
|
|
|
if $(TARGET_PLATFORM) = libbe_test {
|
|
# headers and flags
|
|
TARGET_HDRS_$(TARGET_PACKAGING_ARCH) +=
|
|
[ PublicHeaders $(DOT) app drivers game interface kernel locale storage
|
|
support ]
|
|
[ PrivateHeaders $(DOT) ] ;
|
|
TARGET_DEFINES += __HAIKU__ ;
|
|
|
|
TARGET_PRIVATE_SYSTEM_HEADERS_$(TARGET_PACKAGING_ARCH) =
|
|
[ PrivateHeaders $(DOT) system system/arch/$(TARGET_ARCH) ] ;
|
|
|
|
# directories
|
|
TARGET_OBJECT_BASE_DIR
|
|
= [ FDirName $(HAIKU_OBJECT_DIR) $(TARGET_PLATFORM) ] ;
|
|
TARGET_COMMON_ARCH_OBJECT_DIR
|
|
= [ FDirName $(TARGET_OBJECT_BASE_DIR) common ] ;
|
|
TARGET_ARCH_OBJECT_DIR_$(TARGET_PACKAGING_ARCH)
|
|
= [ FDirName $(TARGET_OBJECT_BASE_DIR) $(TARGET_ARCH) ] ;
|
|
TARGET_COMMON_DEBUG_OBJECT_DIR_$(TARGET_PACKAGING_ARCH)
|
|
= [ FDirName $(TARGET_ARCH_OBJECT_DIR_$(TARGET_PACKAGING_ARCH))
|
|
common ] ;
|
|
TARGET_DEBUG_0_OBJECT_DIR_$(TARGET_PACKAGING_ARCH)
|
|
= [ FDirName $(TARGET_ARCH_OBJECT_DIR_$(TARGET_PACKAGING_ARCH))
|
|
release ] ;
|
|
|
|
local level ;
|
|
for level in $(HAIKU_DEBUG_LEVELS[2-]) {
|
|
TARGET_DEBUG_$(level)_OBJECT_DIR_$(TARGET_PACKAGING_ARCH)
|
|
= [ FDirName $(TARGET_ARCH_OBJECT_DIR_$(TARGET_PACKAGING_ARCH))
|
|
debug_$(level) ] ;
|
|
}
|
|
|
|
# library name map
|
|
TARGET_LIBRARY_NAME_MAP_$(TARGET_PACKAGING_ARCH) = LIBBE_LIBRARY_NAME_MAP ;
|
|
LIBBE_LIBRARY_NAME_MAP_be = libbe_test.so ;
|
|
}
|
|
|
|
|
|
#pragma mark - common stuff
|
|
|
|
|
|
# start with a clean state
|
|
CCFLAGS = ;
|
|
C++FLAGS = ;
|
|
DEFINES = ;
|
|
|
|
# Set CC, C++, LINK to invalid values, so that we realize early, that we use
|
|
# the wrong compiler.
|
|
CC = bad-cc ;
|
|
C++ = bad-c++ ;
|
|
LINK = bad-link ;
|
|
|
|
|
|
# Defaults for warnings, optimization, and debugging.
|
|
#
|
|
WARNINGS ?= 1 ;
|
|
OPTIM ?= -O2 ;
|
|
DEBUG ?= 0 ;
|
|
|
|
|
|
# Set the defaults for PLATFORM and SUPPORTED_PLATFORMS. PLATFORM is only
|
|
# overridden for targets to be built for the host platform. SUPPORTED_PLATFORMS
|
|
# can be overridden by the author of a component.
|
|
PLATFORM = $(TARGET_PLATFORM) ;
|
|
SUPPORTED_PLATFORMS = haiku ;
|
|
|
|
|
|
# Instructs the Library rule to not make its object files temporary.
|
|
# This is needed as some objects are used in a static library and for an
|
|
# executable.
|
|
KEEPOBJS = true ;
|
|
|
|
|
|
# Set permissions to how they should be on the image.
|
|
EXEMODE = 755 ;
|
|
FILEMODE = 644 ;
|
|
SHELLMODE = 755 ;
|
|
|
|
|
|
# output directories
|
|
# TODO: Review this.
|
|
HAIKU_DOCUMENTATION_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) documentation ] ;
|
|
HAIKU_DOCUMENTATION_OBJECT_DIR ?= [ FDirName $(HAIKU_COMMON_PLATFORM_OBJECT_DIR)
|
|
documentation ] ;
|
|
|
|
# TODO: Rethink test stuff.
|
|
HAIKU_TEST_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tests
|
|
$(TARGET_PLATFORM) $(HAIKU_ARCH) ] ;
|
|
HAIKU_APP_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR) apps ] ;
|
|
HAIKU_APP_TEST_LIB_DIR ?= [ FDirName $(HAIKU_APP_TEST_DIR) lib ] ;
|
|
HAIKU_TMP_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) tmp ] ;
|
|
|
|
local architecture ;
|
|
for architecture in $(HAIKU_PACKAGING_ARCHS) {
|
|
local baseDir
|
|
= [ FDirName $(TARGET_OBJECT_BASE_DIR) $(architecture) packaging ] ;
|
|
HAIKU_PACKAGES_DIR_$(architecture) = [ FDirName $(baseDir) packages ] ;
|
|
HAIKU_PACKAGES_BUILD_DIR_$(architecture)
|
|
= [ FDirName $(baseDir) packages_build ] ;
|
|
HAIKU_PACKAGE_REPOSITORIES_DIR_$(architecture)
|
|
= [ FDirName $(baseDir) repositories ] ;
|
|
}
|
|
|
|
|
|
HAIKU_PACKAGE_INFOS_DIR = [ FDirName $(HAIKU_TOP) src data
|
|
package_infos ] ;
|
|
|
|
TARGET_TEST_DIR ?= [ FDirName $(HAIKU_TEST_DIR)
|
|
$(TARGET_PLATFORM) ] ;
|
|
TARGET_UNIT_TEST_DIR ?= [ FDirName $(TARGET_TEST_DIR) unittests ] ;
|
|
TARGET_UNIT_TEST_LIB_DIR ?= [ FDirName $(TARGET_UNIT_TEST_DIR) lib ] ;
|
|
|
|
# automatically setup the objects directory per subdirectory
|
|
SUBDIRRULES += SetupObjectsDir ;
|
|
|
|
# Add the standard (userland) warning flags variables to the ones restored in
|
|
# every subdirectory. Thus we can easily meddle with them in subdirectories
|
|
# with imported sources.
|
|
AUTO_SET_UP_CONFIG_VARIABLES +=
|
|
HOST_WARNING_CCFLAGS HOST_WARNING_C++FLAGS
|
|
TARGET_WARNING_CCFLAGS_$(TARGET_PACKAGING_ARCHS)
|
|
TARGET_WARNING_C++FLAGS_$(TARGET_PACKAGING_ARCHS)
|
|
;
|
|
|
|
# also add PLATFORM and SUPPORTED_PLATFORMS
|
|
AUTO_SET_UP_CONFIG_VARIABLES += PLATFORM SUPPORTED_PLATFORMS ;
|
|
|
|
|
|
# set up warnings
|
|
local architecture ;
|
|
for architecture in $(TARGET_PACKAGING_ARCHS) {
|
|
ArchitectureSetupWarnings $(architecture) ;
|
|
}
|
|
|
|
|
|
# set up architecture build features
|
|
local architecture ;
|
|
for architecture in $(TARGET_PACKAGING_ARCHS) {
|
|
InitArchitectureBuildFeatures $(architecture) ;
|
|
}
|
|
|
|
|
|
# The following directories cannot currently be compiled with DEBUG=1
|
|
SetConfigVar DEBUG : HAIKU_TOP src add-ons disk_systems bfs : 0 : local ;
|
|
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel drivers audio hda : 0 : local ;
|
|
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel drivers audio ac97 auich : 0 : local ; # fails with gcc4 only
|
|
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel drivers audio ac97 auvia : 0 : local ; # fails with gcc4 only
|
|
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel drivers audio ac97 sis7018 : 0 : local ;
|
|
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel file_systems btrfs : 0 : local ;
|
|
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel file_systems ntfs libntfs : 0 : local ;
|
|
SetConfigVar DEBUG : HAIKU_TOP src add-ons kernel file_systems udf : 0 : local ;
|
|
SetConfigVar DEBUG : HAIKU_TOP src add-ons media media-add-ons dvb : 0 : local ;
|
|
SetConfigVar DEBUG : HAIKU_TOP src add-ons print drivers gutenprint : 0 : local ;
|
|
SetConfigVar DEBUG : HAIKU_TOP src servers input : 0 : local ;
|
|
SetConfigVar DEBUG : HAIKU_TOP src servers media_addon : 0 : local ;
|
|
SetConfigVar DEBUG : HAIKU_TOP src system boot loader file_systems bfs : 0 : local ;
|