haiku/src/kits/app
Oliver Tappe 1195f511e5 * style adjustments - no functional change
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38200 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-08-17 16:47:14 +00:00
..
AppDefs.cpp added shutdown_media_server and start_media_server into libmedia.so, based on an older implementation from svn history, but modified and bugfixed 2006-02-12 18:56:00 +00:00
Application.cpp * Make sure LinkSender knows team ID of receiving team; this fixes the >64k ServerLink transfers. 2010-04-11 14:26:19 +00:00
AppMisc.cpp * Added private methods get_app_server_port() (that stores the server port, 2009-12-01 07:53:09 +00:00
AppServerLink.cpp assigned names to "some BLocker"s to aid debugging 2005-11-04 16:54:21 +00:00
Clipboard.cpp * Give the BClipboard lock a name. 2009-11-30 17:14:00 +00:00
Cursor.cpp * Added BCursorID enumeration in App Kit's Cursor.h and new constructor which 2010-03-07 23:12:34 +00:00
DesktopLink.cpp * Added private methods get_app_server_port() (that stores the server port, 2009-12-01 07:53:09 +00:00
DirectMessageTarget.cpp Implemented direct message passing for local targets; this fixes a deadlock 2007-01-26 13:59:56 +00:00
Handler.cpp bonefish + zooey: 2008-10-15 09:29:06 +00:00
InitTerminateLibBe.cpp * Give the BClipboard lock a name. 2009-11-30 17:14:00 +00:00
Invoker.cpp * style adjustments - no functional change 2010-08-17 16:47:14 +00:00
Jamfile Patch by plfiorini: Integration of InfoPopper as a system service. See ticket 2010-05-27 14:48:27 +00:00
link_message.h Almost rewrote LinkMsgSender; it's now much cleaner and works better: 2005-06-07 22:36:03 +00:00
LinkReceiver.cpp ServerLink tried to use the transfer_area semantics backwards ; this failed since only the owner of an area can transfer ownership elsewhere. As a result, sending messages which contained large enough amounts of data would fail entirely. This was most readily visible in Tracker, where some files (i.e. text/plain files where Tracker would attach the text content to the BMessage for DnD clipping purposes) would be undraggable due to the drag initiation message never getting successfully processed by app_server. 2010-02-28 21:58:29 +00:00
LinkSender.cpp Cleanup of previous work: whether or not we're talking to app_server is already determined at time of port assignment. As such we don't need to cache or care about that, but rather just cache the target team instead of looking it up from the port info every time. 2010-02-28 23:25:23 +00:00
Looper.cpp Add missing headers (malloc/free, string functions, memcpy, etc. undeclared). 2009-01-23 00:36:25 +00:00
LooperList.cpp * Cleanup. 2010-04-13 13:14:10 +00:00
Message.cpp CID 1498 (and others) : when deleting a NULL pointer, operator delete is actually called. So, it must not dereference the 2010-08-16 15:07:29 +00:00
MessageAdapter.cpp Reworded commented out code with regards to not knowing the data size yet, 2010-05-23 12:34:54 +00:00
MessageFilter.cpp Cleanup! 2006-01-03 09:23:08 +00:00
MessageQueue.cpp First version of the BMessageQueue documentation. 2008-03-22 14:36:20 +00:00
MessageRunner.cpp In case there is no error field in the reply message, make sure that we don't 2008-09-22 18:15:50 +00:00
MessageUtils.cpp Fixed gcc 4 32 and 64 bit warnings in the libbe_build code. This time ported 2009-11-25 21:52:43 +00:00
Messenger.cpp * Resolve further warnings on GCC4. 2009-02-01 22:12:55 +00:00
Notification.cpp Improved the BNotification API after suggestions from Karsten, thanks! Using 2010-05-27 21:13:11 +00:00
PortLink.cpp Add PortLinkRef class which use a existing sender and receiver for communication. Suggestion for a better name? 2010-08-17 06:12:30 +00:00
PropertyInfo.cpp * Resolve further warnings on GCC4. 2009-02-01 22:12:55 +00:00
RegistrarDefs.cpp * Made the libbe_test environment basically working under Haiku - to actually 2009-08-19 14:17:13 +00:00
Roster.cpp * Improved BNotification API. 2010-05-27 17:50:12 +00:00
RosterPrivate.cpp Initialize BRoster's MIME messenger lazily. 2009-12-01 09:36:23 +00:00
Server.cpp BServer now remembers whether the GUI context has already been initialized, so that InitGUIContext() can be invoked twice without harm. 2005-07-03 16:55:27 +00:00
ServerLink.cpp * Added private methods get_app_server_port() (that stores the server port, 2009-12-01 07:53:09 +00:00
ServerMemoryAllocator.cpp * Renamed _kern_reserve_heap_address_range() to _kern_reserve_address_range(), 2009-06-19 11:09:21 +00:00
TokenSpace.cpp Give the token space lock a name. 2009-11-30 17:11:19 +00:00
TypeConstants.cpp Cleanup! 2006-01-03 09:23:08 +00:00