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145 lines
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145 lines
6.8 KiB
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===================
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Bootstrapping Haiku
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===================
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Even a very basic Haiku requires a set of third-party packages (ICU, zlib,...),
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a Haiku sufficiently complete to build software even more
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(binutils, gcc, make,...). So whenever something fundamental in Haiku
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(the architecture ABI, the ABI of libroot) changes in a binary incompatible way,
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or when Haiku is ported to a new architecture, it is necessary to bootstrap
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Haiku and a basic set of required third-party packages. This document describes
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how this process works.
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Prerequisites
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=============
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- So far the bootstrap build has only been tested on Linux. It will probably
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also work on FreeBSD and other Unixes. Haiku is not yet supported as a build
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platform.
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- A required prerequisite for the bootstrap build is a checkout of the
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haikuporter, the haikuports, and the haikuports.cross repositories from the
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`Github HaikuPorts site`_.
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.. _Github HaikuPorts site: https://github.com/haikuports/
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- Additional build tools are required for the build platform:
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- autoconf
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- automake
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- cmake (For compiling python_bootstrap)
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- ncurses_development (For compiling texinfo_bootstrap)
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- All the usual prerequisites for building Haiku.
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Configuring and Building
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========================
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1. Configure the Haiku build with all usual parameters, but add the
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``--bootstrap`` option with its three parameters, the paths to the checked
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out haikuporter *script* (eg. ``../haikuporter/haikuporter``),
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haikuports.cross, and haikuports repositories folders::
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.../configure ... --bootstrap path/to/haikuporter path/to/haikuports.cross path/to/haikuports
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It is important that you build outside the tree, as otherwise the build will
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fail!
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#. Build a bootstrap Haiku image::
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jam -q @bootstrap-raw
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#. Boot the bootstrap Haiku (e.g. in a virtual machine), edit the file
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"/boot/home/haikuports/haikuports.config" -- entering your email address in
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the "PACKAGER" field -- and finally open a Terminal and build the third-party
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packages::
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cd haikuports
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haikuporter --do-bootstrap
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In the "packages" subdirectory the built packages are collected. This is the
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initial set of packages for the HaikuPorts packages repository, plus the source
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packages the Haiku build system put in your generated directory under
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"objects/haiku/<arch>/packaging/repositories/HaikuPorts-sources-build/packages"
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(ignore the "rigged" source packages). With these packages a HaikuPorts package
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repository can be built and in turn a regular Haiku can be built using it.
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Further packages can then be built on the regular Haiku.
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Further hints:
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- Of course, as usual, "-j<number>" can be passed to the jam building the
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bootstrap Haiku. Building the bootstrap third-party packages, which is part of
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this process, will take quite some time anyway. Since those packages are built
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sequentially, the jam variable "HAIKU_PORTER_CONCURRENT_JOBS" can be defined
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to the number of jobs that shall be used to build a package.
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- Instead of "bootstrap-raw" the build profile "bootstrap-vmware" can be used as
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well. You can also define your own build profile, e.g. for building to a
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partition. As long as its name starts with "bootstrap-" that will result in a
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bootstrap Haiku.
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- ``haikuporter`` also supports the "-j<number>" option to specify the number of
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jobs to use. Even on real hardware this step will nevertheless take a long
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time.
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- The jam variable HAIKU_PORTER_EXTRA_OPTIONS can be defined to any options that
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should be passed to ``haikuporter`` (``--debug`` is handy for showing python
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strack traces, for instance).
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How it works
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============
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Building the bootstrap Haiku image is in principle quite similar to building a
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regular Haiku image, save for the following differences:
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- Some parts of a regular Haiku that aren't needed for building packages are
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omitted (e.g. the Demos, MediaPlayer, the OpenGL API,...).
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- Certain third-party packages that aren't needed for building packages are
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omitted as well.
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- The third-party packages are not downloaded from some package repository.
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Instead for each package a bootstrap version is built from the sources using
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``haikuporter`` and the respective build recipe from haikuports.cross.
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- ``haikuporter`` itself and ready-to-build ("rigged") source packages for all
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needed final third-party packages are copied to the image.
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Obviously the last two points are the juicy parts. Building a bootstrap
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third-party package -- unless it is a pure data package -- requires certain
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parts of Haiku; usually the headers, libroot and other libraries, and the glue
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code. For some Haiku libraries we do already need certain third-party packages.
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So there's a bit of ping pong going on:
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- Initially the build system builds a package
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"haiku_cross_devel_sysroot_stage1_<arch>.hpkg". It contains the essentials for
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cross-compiling bootstrap third-party packages, but nothing that itself
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depends on a third-party package.
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- Once all third-party packages required for it have been built, a more complete
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"haiku_cross_devel_sysroot_<arch>.hpkg" is built. It is used to cross-compile
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the remaining third-party packages.
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The rigged source packages (and regular source packages) are built via
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``haikuporter`` from the regular haikuports repository checkout. haikuports
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contains build recipes for a lot of software. Which source packages should be
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built is determined by the build system by checking what packages are needed for
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the target build profile used by the bootstrap process. This defaults to
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"minimum-raw", but it can be changed by setting the jam variable
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"HAIKU_BOOTSTRAP_SOURCES_PROFILE"
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(i.e. ``jam -sHAIKU_BOOTSTRAP_SOURCES_PROFILE=@release-raw -q @bootstrap-raw``
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will include source packages for all packages needed by release image).
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Haiku Architecture Ports
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========================
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When preparing a new Haiku architecture port for the bootstrap build the
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following things need to be considered:
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- There need to be repository definitions
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"build/jam/repositories/HaikuPorts/<arch>" and
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"build/jam/repositories/HaikuPortsCross/<arch>". The former lists the packages
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available for a regular Haiku, i.e. it must include at least the packages
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needed for a basic Haiku image that can build third-party packages. The latter
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lists the available bootstrap third-party packages.
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- There needs to be "src/data/package_infos/<arch>/haiku", a package info for
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the Haiku system package (currently also used for the bootstrap package).
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- In the haikuports.cross repository all build recipes need to support the
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architecture (the architecture must be listed in the "ARCHITECTURES"
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variable). Some software may need to be patched for cross-building to work for
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the architecture.
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- In the haikuports repository all build recipes for required software need to
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support the architecture.
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If the Haiku architecture port doesn't support a working userland yet, the
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process obviously cannot go further than building the bootstrap Haiku image.
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