haiku/headers/os/midi/Midi.h
jerl1 eac71506d6 Some correction, and class BMidiStore.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2047 a95241bf-73f2-0310-859d-f6bbb57e9c96
2002-11-21 19:23:22 +00:00

162 lines
3.5 KiB
C++

#ifndef _MIDI_H
#define _MIDI_H
#ifndef _BE_BUILD_H
#include <BeBuild.h>
#endif
#include <MidiDefs.h>
#include <OS.h>
class BMidiEvent;
class BList;
class BMidi
{
public:
BMidi();
virtual ~BMidi();
virtual void NoteOff(uchar channel,
uchar note,
uchar velocity,
uint32 time = B_NOW);
virtual void NoteOn(uchar channel,
uchar note,
uchar velocity,
uint32 time = B_NOW);
virtual void KeyPressure(uchar channel,
uchar note,
uchar pressure,
uint32 time = B_NOW);
virtual void ControlChange(uchar channel,
uchar controlNumber,
uchar controlValue,
uint32 time = B_NOW);
virtual void ProgramChange(uchar channel,
uchar programNumber,
uint32 time = B_NOW);
virtual void ChannelPressure(uchar channel,
uchar pressure,
uint32 time = B_NOW);
virtual void PitchBend(uchar channel,
uchar lsb,
uchar msb,
uint32 time = B_NOW);
virtual void SystemExclusive(void* data,
size_t dataLength,
uint32 time = B_NOW);
virtual void SystemCommon(uchar statusByte,
uchar data1,
uchar data2,
uint32 time = B_NOW);
virtual void SystemRealTime(uchar statusByte, uint32 time = B_NOW);
virtual void TempoChange(int32 bpm, uint32 time = B_NOW);
virtual void AllNotesOff(bool justChannel = true, uint32 time = B_NOW);
virtual status_t Start();
virtual void Stop();
bool IsRunning() const;
void Connect(BMidi* toObject);
void Disconnect(BMidi* fromObject);
bool IsConnected(BMidi* toObject) const;
BList* Connections() const;
void SnoozeUntil(uint32 time) const;
protected:
void SprayNoteOff(uchar channel,
uchar note,
uchar velocity,
uint32 time) const;
void SprayNoteOn(uchar channel,
uchar note,
uchar velocity,
uint32 time) const;
void SprayKeyPressure(uchar channel,
uchar note,
uchar pressure,
uint32 time) const;
void SprayControlChange(uchar channel,
uchar controlNumber,
uchar controlValue,
uint32 time) const;
void SprayProgramChange(uchar channel,
uchar programNumber,
uint32 time) const;
void SprayChannelPressure(uchar channel,
uchar pressure,
uint32 time) const;
void SprayPitchBend(uchar channel,
uchar lsb,
uchar msb,
uint32 time) const;
void SpraySystemExclusive(void* data,
size_t dataLength,
uint32 time = B_NOW) const;
void SpraySystemCommon(uchar statusByte,
uchar data1,
uchar data2,
uint32 time) const;
void SpraySystemRealTime(uchar statusByte, uint32 time) const;
void SprayTempoChange(int32 bpm, uint32 time) const;
bool KeepRunning();
private:
friend class BMidiPort; /* for debugging */
friend class BMidiStore; /* for debugging */
virtual void _ReservedMidi1();
virtual void _ReservedMidi2();
virtual void _ReservedMidi3();
friend status_t _run_thread_(void *arg);
friend status_t _inflow_task_(void *arg);
void SprayMidiEvent(BMidiEvent* event) const;
port_id ID() const;
virtual void Run();
status_t StartInflow();
void StopInflow();
bool IsInflowing();
void InflowTask();
bool InflowIsAlive();
BList* fConnectionList;
volatile thread_id fRunTask;
volatile bool fIsRunning;
volatile thread_id fInflowTask;
volatile bool fInflowAlive;
port_id fInflowPort;
uint32 _reserved[4];
};
#endif