eac71506d6
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2047 a95241bf-73f2-0310-859d-f6bbb57e9c96
162 lines
3.5 KiB
C++
162 lines
3.5 KiB
C++
#ifndef _MIDI_H
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#define _MIDI_H
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#ifndef _BE_BUILD_H
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#include <BeBuild.h>
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#endif
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#include <MidiDefs.h>
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#include <OS.h>
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class BMidiEvent;
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class BList;
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class BMidi
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{
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public:
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BMidi();
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virtual ~BMidi();
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virtual void NoteOff(uchar channel,
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uchar note,
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uchar velocity,
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uint32 time = B_NOW);
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virtual void NoteOn(uchar channel,
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uchar note,
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uchar velocity,
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uint32 time = B_NOW);
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virtual void KeyPressure(uchar channel,
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uchar note,
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uchar pressure,
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uint32 time = B_NOW);
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virtual void ControlChange(uchar channel,
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uchar controlNumber,
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uchar controlValue,
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uint32 time = B_NOW);
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virtual void ProgramChange(uchar channel,
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uchar programNumber,
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uint32 time = B_NOW);
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virtual void ChannelPressure(uchar channel,
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uchar pressure,
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uint32 time = B_NOW);
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virtual void PitchBend(uchar channel,
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uchar lsb,
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uchar msb,
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uint32 time = B_NOW);
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virtual void SystemExclusive(void* data,
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size_t dataLength,
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uint32 time = B_NOW);
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virtual void SystemCommon(uchar statusByte,
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uchar data1,
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uchar data2,
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uint32 time = B_NOW);
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virtual void SystemRealTime(uchar statusByte, uint32 time = B_NOW);
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virtual void TempoChange(int32 bpm, uint32 time = B_NOW);
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virtual void AllNotesOff(bool justChannel = true, uint32 time = B_NOW);
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virtual status_t Start();
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virtual void Stop();
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bool IsRunning() const;
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void Connect(BMidi* toObject);
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void Disconnect(BMidi* fromObject);
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bool IsConnected(BMidi* toObject) const;
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BList* Connections() const;
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void SnoozeUntil(uint32 time) const;
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protected:
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void SprayNoteOff(uchar channel,
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uchar note,
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uchar velocity,
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uint32 time) const;
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void SprayNoteOn(uchar channel,
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uchar note,
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uchar velocity,
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uint32 time) const;
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void SprayKeyPressure(uchar channel,
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uchar note,
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uchar pressure,
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uint32 time) const;
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void SprayControlChange(uchar channel,
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uchar controlNumber,
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uchar controlValue,
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uint32 time) const;
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void SprayProgramChange(uchar channel,
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uchar programNumber,
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uint32 time) const;
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void SprayChannelPressure(uchar channel,
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uchar pressure,
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uint32 time) const;
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void SprayPitchBend(uchar channel,
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uchar lsb,
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uchar msb,
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uint32 time) const;
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void SpraySystemExclusive(void* data,
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size_t dataLength,
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uint32 time = B_NOW) const;
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void SpraySystemCommon(uchar statusByte,
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uchar data1,
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uchar data2,
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uint32 time) const;
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void SpraySystemRealTime(uchar statusByte, uint32 time) const;
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void SprayTempoChange(int32 bpm, uint32 time) const;
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bool KeepRunning();
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private:
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friend class BMidiPort; /* for debugging */
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friend class BMidiStore; /* for debugging */
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virtual void _ReservedMidi1();
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virtual void _ReservedMidi2();
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virtual void _ReservedMidi3();
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friend status_t _run_thread_(void *arg);
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friend status_t _inflow_task_(void *arg);
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void SprayMidiEvent(BMidiEvent* event) const;
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port_id ID() const;
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virtual void Run();
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status_t StartInflow();
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void StopInflow();
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bool IsInflowing();
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void InflowTask();
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bool InflowIsAlive();
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BList* fConnectionList;
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volatile thread_id fRunTask;
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volatile bool fIsRunning;
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volatile thread_id fInflowTask;
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volatile bool fInflowAlive;
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port_id fInflowPort;
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uint32 _reserved[4];
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};
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#endif
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