75f1522155
work to do, but it's about time to give this code more exposure. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33176 a95241bf-73f2-0310-859d-f6bbb57e9c96
349 lines
8.4 KiB
C++
349 lines
8.4 KiB
C++
#ifndef _CATALOG_H_
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#define _CATALOG_H_
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#include <SupportDefs.h>
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#include <String.h>
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class BCatalogAddOn;
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class BLocale;
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class BMessage;
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struct entry_ref;
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class BCatalog {
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public:
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BCatalog();
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BCatalog(const char *signature, const char *language = NULL,
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uint32 fingerprint = 0);
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virtual ~BCatalog();
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const char *GetString(const char *string, const char *context = NULL,
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const char *comment = NULL);
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const char *GetString(uint32 id);
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status_t GetData(const char *name, BMessage *msg);
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status_t GetData(uint32 id, BMessage *msg);
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status_t GetSignature(BString *sig);
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status_t GetLanguage(BString *lang);
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status_t GetFingerprint(uint32 *fp);
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status_t InitCheck() const;
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int32 CountItems() const;
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BCatalogAddOn *CatalogAddOn();
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protected:
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BCatalog(const BCatalog&);
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const BCatalog& operator= (const BCatalog&);
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// hide assignment and copy-constructor
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static status_t GetAppCatalog(BCatalog*);
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BCatalogAddOn *fCatalog;
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private:
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friend class BLocale;
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friend status_t get_add_on_catalog(BCatalog*, const char *);
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};
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extern BCatalog* be_catalog;
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extern BCatalog* be_app_catalog;
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#ifndef B_AVOID_TRANSLATION_MACROS
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// macros for easy catalog-access, define B_AVOID_TRANSLATION_MACROS if
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// you don't want these:
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#undef TR_CONTEXT
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// In a single application, several strings (e.g. 'Ok') will be used
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// more than once, in different contexts.
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// As the application programmer can not know if all translations of
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// this string will be the same for all languages, each occurrence of
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// the string must be translated on its own.
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// Specifying the context explicitly with each string allows the person
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// translating a catalog to separate these different occurrences of the
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// same string and tell which strings appears in what context of the
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// application.
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// In order to give the translator a useful hint, the application
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// programmer needs to define TR_CONTEXT with the context he'd like
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// to be associated with the strings used in this specifc source file.
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// example:
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// #define TR_CONTEXT "Folder-Window"
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// Tip: Use a descriptive name of the class implemented in that
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// source-file.
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// Translation macros which may be used to shorten translation requests:
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#undef TR
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#define TR(str) \
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be_catalog->GetString((str), TR_CONTEXT)
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#undef TR_CMT
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#define TR_CMT(str,cmt) \
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be_catalog->GetString((str), TR_CONTEXT, (cmt))
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#undef TR_ALL
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#define TR_ALL(str,ctx,cmt) \
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be_catalog->GetString((str), (ctx), (cmt))
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#undef TR_ID
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#define TR_ID(id) \
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be_catalog->GetString((id))
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// Translation markers which can be used to mark static strings/IDs which
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// are used as key for translation requests (at other places in the code):
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/* example:
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#define TR_CONTEXT "MyDecentApp-Menu"
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static const char *choices[] = {
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TR_MARK("left"),
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TR_MARK("right"),
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TR_MARK("up"),
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TR_MARK("down")
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};
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void MyClass::AddChoices(BMenu *menu) {
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for (char **ch = choices; *ch; ch++) {
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menu->AddItem(
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new BMenuItem(
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TR(*ch),
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new BMessage(...)
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)
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)
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}
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}
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*/
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#undef TR_MARK
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#define TR_MARK(str) \
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BCatalogAddOn::MarkForTranslation((str), TR_CONTEXT, "")
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#undef TR_MARK_CMT
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#define TR_MARK_CMT(str,cmt) \
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BCatalogAddOn::MarkForTranslation((str), TR_CONTEXT, (cmt))
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#undef TR_MARK_ALL
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#define TR_MARK_ALL(str,ctx,cmt) \
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BCatalogAddOn::MarkForTranslation((str), (ctx), (cmt))
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#undef TR_MARK_ID
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#define TR_MARK_ID(id) \
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BCatalogAddOn::MarkForTranslation((id))
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#endif /* B_AVOID_TRANSLATION_MACROS */
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/************************************************************************/
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// For BCatalog add-on implementations:
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class BCatalogAddOn {
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friend class BLocaleRoster;
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public:
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BCatalogAddOn(const char *signature, const char *language,
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uint32 fingerprint);
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virtual ~BCatalogAddOn();
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virtual const char *GetString(const char *string,
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const char *context=NULL,
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const char *comment=NULL) = 0;
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virtual const char *GetString(uint32 id) = 0;
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status_t InitCheck() const;
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BCatalogAddOn *Next();
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// the following could be used to localize non-textual data (e.g. icons),
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// but these will only be implemented if there's demand for such a
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// feature:
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virtual bool CanHaveData() const;
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virtual status_t GetData(const char *name, BMessage *msg);
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virtual status_t GetData(uint32 id, BMessage *msg);
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// interface for catalog-editor-app and testing apps:
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virtual status_t SetString(const char *string,
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const char *translated,
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const char *context=NULL,
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const char *comment=NULL);
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virtual status_t SetString(int32 id, const char *translated);
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//
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virtual bool CanWriteData() const;
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virtual status_t SetData(const char *name, BMessage *msg);
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virtual status_t SetData(uint32 id, BMessage *msg);
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//
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virtual status_t ReadFromFile(const char *path = NULL);
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virtual status_t ReadFromAttribute(entry_ref *appOrAddOnRef);
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virtual status_t ReadFromResource(entry_ref *appOrAddOnRef);
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virtual status_t WriteToFile(const char *path = NULL);
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virtual status_t WriteToAttribute(entry_ref *appOrAddOnRef);
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virtual status_t WriteToResource(entry_ref *appOrAddOnRef);
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//
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virtual void MakeEmpty();
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virtual int32 CountItems() const;
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// magic marker functions which are used to mark a string/id
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// which will be translated elsewhere in the code (where it can
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// not be found since it is references by a variable):
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static const char *MarkForTranslation(const char *str, const char *ctx,
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const char *cmt);
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static int32 MarkForTranslation(int32 id);
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protected:
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virtual void UpdateFingerprint();
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status_t fInitCheck;
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BString fSignature;
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BString fLanguageName;
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uint32 fFingerprint;
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BCatalogAddOn *fNext;
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friend class BCatalog;
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friend status_t get_add_on_catalog(BCatalog*, const char *);
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};
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// every catalog-add-on should export these symbols...
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// ...the function that instantiates a catalog for this add-on-type...
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extern "C"
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BCatalogAddOn *instantiate_catalog(const char *signature,
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const char *language, uint32 fingerprint);
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// ...the function that creates an empty catalog for this add-on-type...
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extern "C"
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BCatalogAddOn *create_catalog(const char *signature,
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const char *language);
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// ...and the priority which will be used to order the catalog-add-ons:
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extern uint8 gCatalogAddOnPriority;
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/*
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* BCatalog - inlines for trivial accessors:
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*/
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inline status_t
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BCatalog::GetSignature(BString *sig)
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{
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if (!sig)
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return B_BAD_VALUE;
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if (!fCatalog)
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return B_NO_INIT;
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*sig = fCatalog->fSignature;
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return B_OK;
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}
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inline status_t
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BCatalog::GetLanguage(BString *lang)
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{
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if (!lang)
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return B_BAD_VALUE;
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if (!fCatalog)
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return B_NO_INIT;
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*lang = fCatalog->fLanguageName;
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return B_OK;
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}
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inline status_t
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BCatalog::GetFingerprint(uint32 *fp)
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{
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if (!fp)
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return B_BAD_VALUE;
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if (!fCatalog)
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return B_NO_INIT;
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*fp = fCatalog->fFingerprint;
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return B_OK;
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}
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inline status_t
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BCatalog::InitCheck() const
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{
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return fCatalog
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? fCatalog->InitCheck()
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: B_NO_INIT;
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}
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inline int32
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BCatalog::CountItems() const
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{
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if (!fCatalog)
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return 0;
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return fCatalog->CountItems();
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}
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inline BCatalogAddOn *
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BCatalog::CatalogAddOn()
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{
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return fCatalog;
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}
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/*
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* BCatalogAddOn - inlines for trivial accessors:
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*/
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inline BCatalogAddOn *
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BCatalogAddOn::Next()
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{
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return fNext;
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}
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inline const char *
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BCatalogAddOn::MarkForTranslation(const char *str, const char *ctx,
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const char *cmt)
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{
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return str;
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}
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inline int32
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BCatalogAddOn::MarkForTranslation(int32 id)
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{
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return id;
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}
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namespace BPrivate {
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/*
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* EditableCatalog
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*/
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class EditableCatalog : public BCatalog {
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public:
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EditableCatalog(const char *type, const char *signature,
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const char *language);
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~EditableCatalog();
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status_t SetString(const char *string,
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const char *translated,
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const char *context=NULL,
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const char *comment=NULL);
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status_t SetString(int32 id, const char *translated);
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//
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bool CanWriteData() const;
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status_t SetData(const char *name, BMessage *msg);
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status_t SetData(uint32 id, BMessage *msg);
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//
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status_t ReadFromFile(const char *path = NULL);
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status_t ReadFromAttribute(entry_ref *appOrAddOnRef);
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status_t ReadFromResource(entry_ref *appOrAddOnRef);
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status_t WriteToFile(const char *path = NULL);
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status_t WriteToAttribute(entry_ref *appOrAddOnRef);
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status_t WriteToResource(entry_ref *appOrAddOnRef);
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//
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void MakeEmpty();
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private:
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EditableCatalog();
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EditableCatalog(const EditableCatalog&);
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const EditableCatalog& operator= (const EditableCatalog&);
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// hide assignment, default- and copy-constructor
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};
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} // namespace BPrivate
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#endif /* _CATALOG_H_ */
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